Player Matchup

Susano
Susano
 
Susano
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Alucard_0399
Fafnir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
462W - 480L
1,570 Elo+
Party 2
Skadi
Skadi
Awita_de_Uwuu
Skadi
Level 128
God Stats
3W - 7L
1,895 SR
Queue Stats
434W - 480L
1,436 Elo+
Party 2
Sun Wukong
Sun Wukong
ErCiabattaro
Sun Wukong
Level 19
God Stats
1W - 3L
1,277 SR
Queue Stats
31W - 27L
1,634 Elo+
Party 1
Nu Wa
Nu Wa
joya-definida0
Nu Wa
Level 27
God Stats
2W - 2L
1,809 SR
Queue Stats
25W - 11L
1,784 Elo+
Party 2
Team Averages
Level 74
1,596 SR
1,585 Elo+

VS

Team Averages
Level 93
1,435 SR
1,486 Elo+
Pele
Pele
ItzStheno
Pele
Level 148
God Stats
7W - 11L
1,126 SR
Queue Stats
642W - 610L
1,486 Elo+
Party 3
Neith
Neith
KiiD R0cKz
Neith
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 25L
1,483 Elo+
Solo
Hera
Hera
RoGueDevil
Hera
Level 127
God Stats
44W - 36L
1,499 SR
Queue Stats
273W - 309L
1,472 Elo+
Party 3
Ratatoskr
Ratatoskr
Warsong1248
Ratatoskr
Level 107
God Stats
45W - 41L
1,501 SR
Queue Stats
168W - 147L
1,555 Elo+
Party 3
Atlas
Atlas
XxM3D1NA10xX
Atlas
Level 38
God Stats
50W - 24L
1,552 SR
Queue Stats
408W - 380L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
2 / 8 / 4
6,889
492
4,920
11,765
3,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
10
1 / 1 / 3
6,520
466
5,222
12,818
12,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 5 / 1
6,661
476
5,951
11,227
2,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
ErCiabattaro
Sun Wukong
13
1 / 4 / 3
7,410
529
8,073
15,338
12,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
4 / 1 / 2
7,760
554
8,719
8,151
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
3 / 2 / 5
9,151
654
12,991
15,573
10,996
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
15
5 / 2 / 4
8,610
615
13,753
10,663
4,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
2 / 3 / 4
8,444
603
6,683
6,094
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
Warsong1248
Ratatoskr
12
6 / 2 / 1
7,760
554
4,382
9,679
2,909
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 1 / 3
7,429
531
6,102
11,977
11,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
9
Kills
19
19
Deaths
10
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
8
4
0.5
L
Fafnir
1
1
3
2.5
L
1
5
1
0.3
L
Sun Wukong
ErCiabattaro
Sun Wukong
1
4
3
0.63
W
Pele
3
2
5
2.75
W
Neith
5
2
4
3.5
W
2
3
4
1.33
W
Ratatoskr
Warsong1248
Ratatoskr
6
2
1
3.25
W
3
1
3
4.5
L
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,885
Damage
43,911
59,299
Taken
53,986
33,619
Mitigated
31,317
17,123
Healing
20,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
4,920
852
0
2,580
11,765
3,701
0
2,220
9,545
0
33,597
L
Fafnir
5,222
1,478
0
3,192
12,818
12,091
0
4,230
8,588
17,398
0
L
5,951
1,136
0
1,822
11,227
2,893
0
2,614
8,613
0
37,820
L
Sun Wukong
ErCiabattaro
Sun Wukong
8,073
1,777
0
7,914
15,338
12,597
0
520
14,818
0
44,630
W
Pele
12,991
3,302
0
8,200
15,573
10,996
94
1,670
13,192
0
72,835
W
Neith
13,753
5,083
0
4,165
10,663
4,211
916
2,697
7,966
0
77,023
W
6,683
1,538
0
1,030
6,094
1,841
378
2,288
3,806
68,552
0
W
Ratatoskr
Warsong1248
Ratatoskr
4,382
1,030
0
3,687
9,679
2,909
0
3,149
6,433
0
35,759
W
6,102
2,478
429
2,834
11,977
11,360
108
4,137
7,805
19,443
0
L
8,719
3,065
0
1,615
8,151
2,337
21
3,201
4,950
49,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,240
Gold Earned
41,394
344
Minions Killed
520
0
Camps Cleared
0
1,319,717
Distance Traveled
1,442,547
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,889
492
64
5
0
269,491
2
L
Fafnir
6,520
466
30
2
0
278,807
1
L
Skadi
6,661
476
78
6
0
252,699
0
L
Sun Wukong
7,410
529
90
6
0
271,342
1
W
Pele
9,151
654
147
11
0
287,909
3
W
Neith
8,610
615
136
10
0
233,400
0
W
Hera
8,444
603
146
10
0
280,413
1
W
Ratatoskr
7,760
554
66
5
0
363,878
1
W
Atlas
7,429
531
25
2
0
276,947
2
L
Nu Wa
7,760
554
82
6
0
247,378
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role