Player Matchup

Vulcan
Vulcan
Breadybasher
Vulcan
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,492 Elo+
Party 1
Sun Wukong
Sun Wukong
ChaosExtreMz
Sun Wukong
Level 65
God Stats
3W - 4L
1,539 SR
Queue Stats
37W - 39L
1,488 Elo+
Party 1
Medusa
Medusa
McVix924
Medusa
Level 106
God Stats
3W - 6L
1,502 SR
Queue Stats
39W - 32L
1,525 Elo+
Party 1
Zeus
Zeus
PITBULL3105
Zeus
Level 69
God Stats
11W - 8L
1,624 SR
Queue Stats
52W - 50L
1,510 Elo+
Party 1
Heimdallr
Heimdallr
TFCrown
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,524 Elo+
Solo
Team Averages
Level 62
1,533 SR
1,508 Elo+

VS

Team Averages
Level 69
1,568 SR
1,523 Elo+
Baron Samedi
Baron Samedi
GuardianG4
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,382 Elo+
Party 2
Hercules
Hercules
Harambevich
Hercules
Level 24
God Stats
1W - 1L
1,293 SR
Queue Stats
3W - 3L
1,338 Elo+
Party 3
Agni
Agni
IWatchSerqetXxX
Agni
Level 48
God Stats
5W - 0L
1,708 SR
Queue Stats
68W - 16L
1,829 Elo+
Party 3
Artemis
Artemis
Mirrinbelde
Artemis
Level 144
God Stats
4W - 6L
1,587 SR
Queue Stats
8W - 11L
1,475 Elo+
Party 2
Yemoja
Yemoja
Wizefox
Yemoja
Level 103
God Stats
2W - 0L
1,752 SR
Queue Stats
4W - 3L
1,591 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
2 / 10 / 5
9,937
621
8,603
14,047
5,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
ChaosExtreMz
Sun Wukong
16
1 / 3 / 6
10,054
628
8,605
14,846
9,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
McVix924
Medusa
18
4 / 6 / 3
10,675
667
14,859
19,415
7,189
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 4 / 4
10,806
675
26,032
11,367
3,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
TFCrown
Heimdallr
16
1 / 8 / 5
9,567
598
12,181
16,696
6,569
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GuardianG4
Baron Samedi
16
0 / 5 / 12
9,962
623
3,365
13,914
5,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Harambevich
Hercules
20
9 / 0 / 13
12,342
771
11,545
23,416
23,757
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

20
9 / 1 / 12
12,922
808
29,592
16,332
5,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Mirrinbelde
Artemis
19
9 / 4 / 11
12,005
750
14,509
15,539
6,418
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Wizefox
Yemoja
18
4 / 1 / 18
12,445
778
6,292
21,083
21,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
97
11
Kills
31
31
Deaths
11
23
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Vulcan
2
10
5
0.45
L
Sun Wukong
ChaosExtreMz
Sun Wukong
1
3
6
1.33
W
Baron Samedi
GuardianG4
Baron Samedi
0
5
12
1.2
W
Hercules
Harambevich
Hercules
9
0
13
15.5
W
9
1
12
15
L
Medusa
McVix924
Medusa
4
6
3
0.92
W
Artemis
Mirrinbelde
Artemis
9
4
11
3.63
L
3
4
4
1.25
L
Heimdallr
TFCrown
Heimdallr
1
8
5
0.44
W
Yemoja
Wizefox
Yemoja
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,280
Damage
65,303
76,371
Taken
90,284
31,837
Mitigated
63,549
5,983
Healing
42,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
8,603
2,010
0
405
14,047
5,117
27
7,896
6,151
27,168
0
L
Sun Wukong
ChaosExtreMz
Sun Wukong
8,605
1,550
0
2,543
14,846
9,430
258
9,244
5,602
0
30,246
W
Baron Samedi
GuardianG4
Baron Samedi
3,365
199
1,761
985
13,914
5,889
1,047
7,181
6,218
21,139
0
W
Hercules
Harambevich
Hercules
11,545
1,260
0
9,528
23,416
23,757
963
8,413
14,598
0
36,303
W
29,592
125
270
4,790
16,332
5,759
934
5,630
9,339
74,792
0
L
Medusa
McVix924
Medusa
14,859
6,127
0
250
19,415
7,189
46
10,100
9,315
0
43,901
W
Artemis
Mirrinbelde
Artemis
14,509
9,172
0
3,371
15,539
6,418
5,934
3,272
11,984
0
34,646
L
26,032
766
0
828
11,367
3,532
81
6,164
5,203
44,968
0
L
Heimdallr
TFCrown
Heimdallr
12,181
3,496
804
1,153
16,696
6,569
258
5,845
10,851
0
27,416
W
Yemoja
Wizefox
Yemoja
6,292
957
13,285
8,326
21,083
21,726
1,090
8,499
11,945
12,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,039
Gold Earned
59,676
232
Minions Killed
248
0
Camps Cleared
0
1,450,814
Distance Traveled
1,625,791
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,937
621
40
3
0
271,845
0
L
Sun Wukong
10,054
628
47
3
0
307,173
1
W
Baron Samedi
9,962
623
26
2
0
285,915
0
W
Hercules
12,342
771
56
4
0
367,276
1
W
Agni
12,922
808
111
7
0
361,259
1
L
Medusa
10,675
667
59
4
0
293,056
0
W
Artemis
12,005
750
46
3
0
290,186
4
L
Zeus
10,806
675
55
3
0
306,516
0
L
Heimdallr
9,567
598
31
2
0
272,224
0
W
Yemoja
12,445
778
9
1
0
321,155
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role