Player Matchup

Chaac
Chaac
Silver V
willie0590
Chaac
Silver V
Level 103
God Stats
1W - 0L
1,246 SR
Queue Stats
11W - 22L
899 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 103
1,246 SR
899 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 68
1,500 SR
796 MMR
Ymir
Ymir
Bronze III
GotZombie23
Ymir
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
796 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
6 / 0 / 0
16,997
1,000
18,642
19,624
17,795
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ShivaSkadiBakasuraUllrBastet

VS

Bans
ChronosSolPoseidonOlorunMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 6 / 0
13,381
787
7,351
24,302
26,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Chaac
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,642
Damage
7,351
19,624
Taken
24,302
17,795
Mitigated
26,833
11,474
Healing
7,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,351
3,118
0
7,686
24,302
26,833
0
382
23,920
74,997
0
W
Chaac
18,642
6,907
0
11,474
19,624
17,795
1,958
7,792
11,832
151
116,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,997
Gold Earned
13,381
216
Minions Killed
156
11
Camps Cleared
4
355,610
Distance Traveled
281,008
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,381
787
156
9
4
281,008
2
W
Chaac
16,997
1,000
216
13
11
355,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role