Player Matchup

Izanami
Izanami
 
Izanami
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ArcaneArmy13459
Olorun
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 6L
1,384 Elo+
Solo
Erlang Shen
Erlang Shen
EFFORTLES5
Erlang Shen
Level 80
God Stats
12W - 8L
1,690 SR
Queue Stats
78W - 88L
1,459 Elo+
Solo
Nemesis
Nemesis
Exotic_Scum
Nemesis
Level 46
God Stats
2W - 3L
1,273 SR
Queue Stats
168W - 172L
1,410 Elo+
Solo
Athena
Athena
XxWhiteWolf15xX
Athena
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 91L
1,390 Elo+
Solo
Team Averages
Level 59
1,493 SR
1,429 Elo+

VS

Team Averages
Level 97
1,592 SR
1,562 Elo+
Ymir
Ymir
Heman Rawrr
Ymir
Level 159
God Stats
74W - 51L
1,521 SR
Queue Stats
157W - 155L
1,499 Elo+
Party 1
Vulcan
Vulcan
Itzquin272
Vulcan
Level 138
God Stats
33W - 21L
1,550 SR
Queue Stats
201W - 167L
1,533 Elo+
Party 1
Gilgamesh
Gilgamesh
KSIxCaNaDiAn
Gilgamesh
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 12L
1,879 Elo+
Solo
Mercury
Mercury
PastramiOnRye
Mercury
Level 133
God Stats
7W - 5L
1,882 SR
Queue Stats
114W - 85L
1,482 Elo+
Party 1
Jing Wei
Jing Wei
amiakitten
Jing Wei
Level 10
God Stats
6W - 8L
1,504 SR
Queue Stats
13W - 13L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 3 / 0
5,572
507
3,362
5,689
1,633
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 0
4,605
419
2,139
7,386
2,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
EFFORTLES5
Erlang Shen
9
0 / 3 / 1
5,479
498
2,870
7,449
4,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Exotic_Scum
Nemesis
9
1 / 4 / 0
5,577
507
1,316
8,639
2,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 0
5,169
470
2,092
9,902
5,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 8
6,266
570
4,755
7,045
4,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
Itzquin272
Vulcan
12
9 / 0 / 2
7,228
657
11,138
3,648
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
KSIxCaNaDiAn
Gilgamesh
9
1 / 1 / 3
5,654
514
2,317
4,980
3,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
10
2 / 0 / 6
5,692
517
5,317
5,725
1,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
amiakitten
Jing Wei
9
1 / 0 / 3
5,393
490
1,801
2,724
508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
15
15
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
0
0
L
0
2
0
0
L
Erlang Shen
EFFORTLES5
Erlang Shen
0
3
1
0.17
L
Nemesis
Exotic_Scum
Nemesis
1
4
0
0.25
W
2
0
8
6
W
Vulcan
Itzquin272
Vulcan
9
0
2
10
W
Gilgamesh
KSIxCaNaDiAn
Gilgamesh
1
1
3
2.5
W
Mercury
2
0
6
5
L
0
3
0
0
W
Jing Wei
amiakitten
Jing Wei
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,779
Damage
25,328
39,065
Taken
24,122
15,670
Mitigated
11,182
8,879
Healing
6,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,362
2,152
0
1,585
5,689
1,633
0
2,048
3,641
0
45,873
L
2,139
926
61
1,651
7,386
2,354
0
4,228
3,158
21,786
0
L
Erlang Shen
EFFORTLES5
Erlang Shen
2,870
1,492
0
2,596
7,449
4,041
588
2,203
5,246
0
24,080
L
Nemesis
Exotic_Scum
Nemesis
1,316
619
0
620
8,639
2,575
0
2,729
5,910
0
30,032
W
4,755
1,186
69
2,159
7,045
4,121
60
1,779
4,736
25,822
2,514
W
Vulcan
Itzquin272
Vulcan
11,138
5,684
359
1,399
3,648
1,229
374
1,428
2,220
38,349
0
W
Gilgamesh
KSIxCaNaDiAn
Gilgamesh
2,317
906
0
560
4,980
3,806
468
153
4,827
0
25,028
W
Mercury
5,317
2,645
0
655
5,725
1,518
166
568
5,157
0
23,564
L
2,092
549
135
2,231
9,902
5,067
0
4,413
5,489
10,245
0
W
Jing Wei
amiakitten
Jing Wei
1,801
1,442
0
1,351
2,724
508
835
303
2,421
0
18,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,402
Gold Earned
30,233
269
Minions Killed
240
0
Camps Cleared
0
980,343
Distance Traveled
1,141,951
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,572
507
89
8
0
169,673
7
L
Olorun
4,605
419
38
3
0
181,260
2
L
Erlang Shen
5,479
498
60
5
0
198,059
1
L
Nemesis
5,577
507
58
5
0
205,862
0
W
Ymir
6,266
570
33
3
0
209,143
2
W
Vulcan
7,228
657
60
5
0
224,853
1
W
Gilgamesh
5,654
514
54
5
0
220,612
0
W
Mercury
5,692
517
40
4
0
269,666
1
L
Athena
5,169
470
24
2
0
225,489
3
W
Jing Wei
5,393
490
53
5
0
217,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role