Player Matchup

Cthulhu
Cthulhu
GodApocalipse
Cthulhu
Level 13
God Stats
9W - 9L
1,397 SR
Queue Stats
15W - 20L
1,407 Elo+
Party 1
Ares
Ares
Jake--finn
Ares
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
NubVrbada
Sun Wukong
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,473 Elo+
Party 1
Izanami
Izanami
TEMAMO
Izanami
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,336 Elo+
Solo
Anubis
Anubis
XxXPrimataXxX
Anubis
Level 15
God Stats
3W - 12L
1,213 SR
Queue Stats
10W - 22L
1,325 Elo+
Party 1
Team Averages
Level 56
1,422 SR
1,398 Elo+

VS

Team Averages
Level 86
1,522 SR
1,412 Elo+
Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Gatway_21
Nu Wa
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 28L
1,411 Elo+
Party 2
Amaterasu
Amaterasu
Jessiialves
Amaterasu
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 50L
1,313 Elo+
Solo
Discordia
Discordia
NeptuS7
Discordia
Level 143
God Stats
1W - 0L
1,612 SR
Queue Stats
91W - 104L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
2 / 2 / 1
9,938
994
7,658
13,375
9,388
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 4 / 2
10,462
1,046
6,923
13,885
16,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
NubVrbada
Sun Wukong
15
0 / 2 / 2
9,244
924
7,946
10,652
9,525
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
TEMAMO
Izanami
15
1 / 6 / 0
9,083
908
3,956
9,847
3,526
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 3 / 1
9,127
913
1,259
6,716
2,929
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

193

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
6 / 0 / 9
11,166
1,117
11,289
10,389
7,901
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
 
Tsukuyomi
16
1 / 2 / 6
9,739
974
4,393
5,346
2,098
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Gatway_21
Nu Wa
16
4 / 0 / 11
10,937
1,094
13,351
4,768
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Jessiialves
Amaterasu
16
2 / 0 / 7
9,571
957
3,035
5,718
4,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
NeptuS7
Discordia
17
4 / 1 / 9
11,625
1,163
20,239
4,293
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
3
Kills
17
17
Deaths
3
6
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
0
9
10.5
W
Tsukuyomi
 
Tsukuyomi
1
2
6
2
W
Nu Wa
Gatway_21
Nu Wa
4
0
11
9.5
L
Cthulhu
2
2
1
1.25
L
0
4
2
0.25
W
Amaterasu
Jessiialves
Amaterasu
2
0
7
5.5
W
Discordia
NeptuS7
Discordia
4
1
9
8.5
L
Sun Wukong
NubVrbada
Sun Wukong
0
2
2
0.5
L
Izanami
TEMAMO
Izanami
1
6
0
0.17
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,742
Damage
52,307
54,475
Taken
30,514
41,986
Mitigated
18,318
4,033
Healing
4,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
11,289
2,834
0
1,165
10,389
7,901
0
4,324
6,065
0
17,852
W
Tsukuyomi
 
Tsukuyomi
4,393
987
0
74
5,346
2,098
0
3,080
2,266
0
23,780
W
Nu Wa
Gatway_21
Nu Wa
13,351
2,317
0
0
4,768
1,990
0
2,335
2,433
35,027
0
L
Cthulhu
7,658
109
449
0
13,375
9,388
0
8,404
4,744
29,338
0
L
6,923
212
0
883
13,885
16,618
0
7,339
6,121
22,944
0
W
Amaterasu
Jessiialves
Amaterasu
3,035
532
0
2,151
5,718
4,547
0
3,580
2,138
0
5,612
W
Discordia
NeptuS7
Discordia
20,239
451
358
932
4,293
1,782
0
2,521
1,772
55,666
0
L
Sun Wukong
NubVrbada
Sun Wukong
7,946
1,869
397
725
10,652
9,525
0
5,831
4,473
0
24,078
L
Izanami
TEMAMO
Izanami
3,956
2,071
0
277
9,847
3,526
0
6,858
2,765
0
14,288
L
1,259
241
0
1,302
6,716
2,929
0
4,220
2,390
26,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,854
Gold Earned
53,038
223
Minions Killed
194
4
Camps Cleared
12
943,395
Distance Traveled
1,017,254
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,166
1,117
13
1
4
224,289
1
W
Tsukuyomi
9,739
974
42
4
1
197,552
0
W
Nu Wa
10,937
1,094
44
4
1
186,633
0
L
Cthulhu
9,938
994
58
6
0
199,639
1
L
Ares
10,462
1,046
33
3
1
190,953
0
W
Amaterasu
9,571
957
8
1
0
213,800
3
W
Discordia
11,625
1,163
87
9
6
194,980
1
L
Sun Wukong
9,244
924
32
3
1
212,899
2
L
Izanami
9,083
908
34
3
1
164,223
0
L
Anubis
9,127
913
66
7
1
175,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role