Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
EvilLuna3
Fenrir
Level 66
God Stats
0W - 2L
1,328 SR
Queue Stats
2W - 15L
1,166 Elo+
Party 1
Zhong Kui
Zhong Kui
TTVBIGDADDYMURDA
Zhong Kui
Level 95
God Stats
0W - 1L
1,410 SR
Queue Stats
90W - 114L
1,406 Elo+
Party 1
Artemis
Artemis
TTV_Guapo216
Artemis
Level 6
God Stats
0W - 2L
1,117 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Agni
Agni
edmon300
Agni
Level 62
God Stats
1W - 4L
1,255 SR
Queue Stats
36W - 41L
1,510 Elo+
Solo
Team Averages
Level 60
1,322 SR
1,416 Elo+

VS

Team Averages
Level 99
1,541 SR
1,427 Elo+
Kali
Kali
ArtasiaMae
Kali
Level 41
God Stats
1W - 0L
1,737 SR
Queue Stats
23W - 33L
1,395 Elo+
Party 2
Shiva
Shiva
JainoxM
Shiva
Level 151
God Stats
3W - 3L
1,524 SR
Queue Stats
48W - 51L
1,474 Elo+
Party 2
Chiron
Chiron
KakashiNate
Chiron
Level 114
God Stats
23W - 19L
1,567 SR
Queue Stats
296W - 330L
1,480 Elo+
Solo
Ah Puch
Ah Puch
QCchrist3113
Ah Puch
Level 126
God Stats
14W - 20L
1,269 SR
Queue Stats
109W - 126L
1,435 Elo+
Solo
Ao Kuang
Ao Kuang
SamaratinSam
Ao Kuang
Level 64
God Stats
4W - 2L
1,606 SR
Queue Stats
13W - 20L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
1 / 4 / 0
9,505
731
6,574
13,985
13,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
EvilLuna3
Fenrir
15
1 / 5 / 2
8,933
687
5,443
15,853
9,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
14
2 / 9 / 1
8,813
678
12,524
16,125
8,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
TTV_Guapo216
Artemis
13
0 / 8 / 1
7,775
598
3,196
10,295
2,820
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
16
2 / 8 / 1
9,210
708
8,122
11,685
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 14
9,697
746
4,692
11,446
4,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
JainoxM
Shiva
18
7 / 3 / 14
11,097
854
12,601
17,307
16,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
18
5 / 0 / 14
11,178
860
13,832
8,967
3,218
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
QCchrist3113
Ah Puch
18
3 / 2 / 10
10,839
834
13,398
8,295
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ao Kuang
SamaratinSam
Ao Kuang
19
17 / 0 / 8
11,844
911
16,160
11,267
4,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
93
6
Kills
33
34
Deaths
6
5
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
4
0
0.25
W
1
1
14
8
L
Fenrir
EvilLuna3
Fenrir
1
5
2
0.4
W
Shiva
JainoxM
Shiva
7
3
14
4.67
W
Chiron
5
0
14
12
W
Ah Puch
QCchrist3113
Ah Puch
3
2
10
4
W
Ao Kuang
SamaratinSam
Ao Kuang
17
0
8
21
L
Zhong Kui
2
9
1
0.28
L
Artemis
TTV_Guapo216
Artemis
0
8
1
0.06
L
Agni
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,859
Damage
60,683
67,943
Taken
57,282
37,115
Mitigated
30,751
8,601
Healing
20,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
6,574
820
2,710
1,711
13,985
13,135
0
7,543
6,090
22,794
0
W
4,692
1,964
0
5,010
11,446
4,185
1,019
5,753
5,575
0
19,120
L
Fenrir
EvilLuna3
Fenrir
5,443
678
0
358
15,853
9,540
0
5,348
10,149
0
19,978
W
Shiva
JainoxM
Shiva
12,601
1,512
120
3,003
17,307
16,124
666
4,125
12,073
0
32,124
W
Chiron
13,832
4,558
1,340
5,520
8,967
3,218
2,583
5,425
3,542
0
53,388
W
Ah Puch
QCchrist3113
Ah Puch
13,398
266
0
2,326
8,295
3,007
2,155
4,367
3,859
56,159
0
W
Ao Kuang
SamaratinSam
Ao Kuang
16,160
5,958
0
3,056
11,267
4,217
1,961
7,550
3,610
27,131
2,689
L
Zhong Kui
12,524
1,762
192
2,342
16,125
8,135
0
6,843
9,048
25,095
0
L
Artemis
TTV_Guapo216
Artemis
3,196
702
0
37
10,295
2,820
0
4,273
5,821
0
10,608
L
Agni
8,122
572
54
1,197
11,685
3,485
230
4,199
7,178
30,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,236
Gold Earned
54,655
156
Minions Killed
250
0
Camps Cleared
0
1,023,600
Distance Traveled
1,457,089
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,505
731
32
2
0
203,349
0
W
Kali
9,697
746
23
2
0
297,329
0
L
Fenrir
8,933
687
25
2
0
234,512
0
W
Shiva
11,097
854
45
3
0
292,326
3
W
Chiron
11,178
860
73
6
0
291,088
0
W
Ah Puch
10,839
834
84
6
0
247,814
0
W
Ao Kuang
11,844
911
25
2
0
328,532
0
L
Zhong Kui
8,813
678
32
2
0
197,517
0
L
Artemis
7,775
598
16
1
0
183,276
0
L
Agni
9,210
708
51
4
0
204,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role