Player Matchup

Cupid
Cupid
CARNAGE-187-OWNZ
Cupid
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 192L
1,527 Elo+
Solo
Sobek
Sobek
LITTEL-_BOYKIILA
Sobek
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
LittleTongan415
Jing Wei
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,365 Elo+
Solo
Artio
Artio
SirMasonTheFunny
Artio
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,215 Elo+
Solo
Cerberus
Cerberus
TheInfamousNutz
Cerberus
Level 125
God Stats
3W - 1L
1,821 SR
Queue Stats
101W - 121L
1,504 Elo+
Solo
Team Averages
Level 74
1,564 SR
1,422 Elo+

VS

Team Averages
Level 106
1,524 SR
1,448 Elo+
Camazotz
Camazotz
 
Camazotz
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Kiki445
Eset
Level 86
God Stats
2W - 2L
1,521 SR
Queue Stats
59W - 42L
1,565 Elo+
Solo
Arachne
Arachne
M2DUSA
Arachne
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
251W - 250L
1,457 Elo+
Solo
Achilles
Achilles
ShabangShabloom
Achilles
Level 158
God Stats
3W - 4L
1,358 SR
Queue Stats
76W - 92L
1,393 Elo+
Solo
Shiva
Shiva
xVBAndrikxD
Shiva
Level 85
God Stats
2W - 0L
1,741 SR
Queue Stats
7W - 11L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 6
7,361
613
10,907
12,659
6,524
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 4 / 5
8,477
706
7,951
19,975
25,032
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
14
1 / 8 / 3
8,016
668
10,077
14,766
7,121
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 9 / 4
6,927
577
1,482
16,520
13,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
17
7 / 3 / 4
9,708
809
16,553
24,056
28,902
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
17
9 / 2 / 16
10,436
870
10,780
15,974
12,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
Kiki445
Eset
17
7 / 1 / 20
10,266
856
19,111
11,661
4,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Arachne
M2DUSA
Arachne
16
5 / 5 / 16
9,957
830
18,165
14,232
6,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
17
6 / 3 / 21
10,259
855
12,035
15,333
12,214
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
5 / 1 / 22
10,213
851
20,669
22,595
16,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
127
12
Kills
32
32
Deaths
12
22
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
9
2
16
8.5
L
1
8
6
0.5
W
Eset
Kiki445
Eset
7
1
20
17
L
3
4
5
1.38
L
Jing Wei
1
8
3
0.31
W
Arachne
M2DUSA
Arachne
5
5
16
2.6
W
Achilles
6
3
21
5.5
L
0
9
4
0.22
L
Cerberus
7
3
4
3
W
5
1
22
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,970
Damage
80,760
87,976
Taken
79,795
81,111
Mitigated
52,509
23,924
Healing
40,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
10,780
2,901
780
8,668
15,974
12,264
709
5,612
10,362
0
19,176
L
10,907
4,075
2,022
1,368
12,659
6,524
0
2,397
9,915
0
18,804
W
Eset
Kiki445
Eset
19,111
2,725
4,672
4,696
11,661
4,747
784
4,952
6,709
39,831
0
L
7,951
617
583
4,693
19,975
25,032
0
4,182
14,660
13,111
0
L
Jing Wei
10,077
5,396
238
1,500
14,766
7,121
489
3,536
10,679
0
23,877
W
Arachne
M2DUSA
Arachne
18,165
11,524
440
3,192
14,232
6,297
323
6,624
7,608
0
25,313
W
Achilles
12,035
3,058
1,551
4,241
15,333
12,214
1,833
3,295
12,038
0
23,515
L
1,482
408
831
927
16,520
13,532
108
2,984
12,754
2,433
0
L
Cerberus
16,553
466
730
11,032
24,056
28,902
0
4,664
18,082
46,445
0
W
20,669
3,033
2,746
9,835
22,595
16,987
863
5,503
17,092
0
30,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,489
Gold Earned
51,131
144
Minions Killed
120
0
Camps Cleared
0
947,664
Distance Traveled
1,239,645
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
10,436
870
19
2
0
249,299
0
L
Cupid
7,361
613
17
1
0
167,399
0
W
Eset
10,266
856
49
4
0
242,621
0
L
Sobek
8,477
706
8
1
0
227,105
1
L
Jing Wei
8,016
668
23
2
0
198,959
1
W
Arachne
9,957
830
20
2
0
226,752
2
W
Achilles
10,259
855
8
1
0
257,689
0
L
Artio
6,927
577
1
0
0
132,866
0
L
Cerberus
9,708
809
95
8
0
221,335
1
W
Shiva
10,213
851
24
2
0
263,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role