Player Matchup

Rama
Rama
AxeKiIIer
Rama
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,647 Elo+
Party 1
Shiva
Shiva
BIGtimey
Shiva
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 75L
1,719 Elo+
Party 1
Chang'e
Chang'e
JAIR27797
Chang'e
Level 78
God Stats
22W - 10L
1,640 SR
Queue Stats
125W - 138L
1,551 Elo+
Solo
Cliodhna
Cliodhna
LNStrider-
Cliodhna
Level 106
God Stats
13W - 11L
1,752 SR
Queue Stats
70W - 86L
1,640 Elo+
Party 2
Hun Batz
Hun Batz
WhyNotrobo
Hun Batz
Level 127
God Stats
7W - 5L
1,562 SR
Queue Stats
378W - 366L
1,551 Elo+
Party 2
Team Averages
Level 101
1,591 SR
1,622 Elo+

VS

Team Averages
Level 151
1,497 SR
1,600 Elo+
Nu Wa
Nu Wa
NoLuckNick
Nu Wa
Level 157
God Stats
0W - 3L
1,272 SR
Queue Stats
142W - 147L
1,522 Elo+
Solo
Chernobog
Chernobog
kaua-barros07
Chernobog
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 122L
1,603 Elo+
Solo
Arachne
Arachne
kill master2673
Arachne
Level 159
God Stats
35W - 14L
1,542 SR
Queue Stats
324W - 282L
1,658 Elo+
Solo
Atlas
Atlas
pabloxju22
Atlas
Level 137
God Stats
1W - 2L
1,502 SR
Queue Stats
402W - 386L
1,626 Elo+
Solo
Gilgamesh
Gilgamesh
ruin570
Gilgamesh
Level 157
God Stats
3W - 4L
1,667 SR
Queue Stats
160W - 165L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
5 / 1 / 3
6,387
639
5,095
8,188
2,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
BIGtimey
Shiva
11
2 / 2 / 2
6,231
623
6,392
7,876
4,621
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
JAIR27797
Chang'e
12
0 / 1 / 2
6,313
631
2,239
3,961
1,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
LNStrider-
Cliodhna
8
2 / 2 / 3
5,455
546
4,230
6,332
2,960
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hun Batz
WhyNotrobo
Hun Batz
11
6 / 1 / 3
6,452
645
6,994
6,634
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
9
2 / 2 / 1
5,617
562
5,608
4,231
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
kaua-barros07
Chernobog
8
1 / 4 / 0
5,241
524
2,895
7,093
1,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 3 / 0
5,559
556
3,691
9,825
2,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
7
0 / 4 / 3
4,786
479
3,313
7,660
2,262
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
ruin570
Gilgamesh
10
2 / 2 / 2
5,932
593
3,511
7,051
2,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
15
Kills
7
7
Deaths
15
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Rama
5
1
3
6.5
W
Shiva
BIGtimey
Shiva
2
2
2
1.5
W
Chang'e
JAIR27797
Chang'e
0
1
2
1
W
Cliodhna
LNStrider-
Cliodhna
2
2
3
1.75
L
Nu Wa
2
2
1
1.25
W
Hun Batz
WhyNotrobo
Hun Batz
6
1
3
7.5
L
Chernobog
kaua-barros07
Chernobog
1
4
0
0.25
L
2
3
0
0.67
L
Atlas
0
4
3
0.38
L
Gilgamesh
ruin570
Gilgamesh
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,950
Damage
19,018
32,991
Taken
35,860
12,948
Mitigated
9,753
12,844
Healing
8,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
5,095
4,107
0
3,601
8,188
2,171
644
3,523
4,665
0
27,378
W
Shiva
BIGtimey
Shiva
6,392
1,916
0
2,286
7,876
4,621
174
713
7,163
0
32,527
W
Chang'e
JAIR27797
Chang'e
2,239
275
506
2,354
3,961
1,127
216
818
3,143
42,194
0
W
Cliodhna
LNStrider-
Cliodhna
4,230
926
0
1,441
6,332
2,960
186
2,064
4,268
0
20,355
L
Nu Wa
5,608
1,300
0
250
4,231
993
0
844
3,387
29,572
0
W
Hun Batz
WhyNotrobo
Hun Batz
6,994
2,400
0
2,656
6,634
2,069
0
1,803
4,831
0
33,450
L
Chernobog
kaua-barros07
Chernobog
2,895
2,011
0
1,843
7,093
1,553
0
0
7,093
0
26,715
L
3,691
2,223
0
4,736
9,825
2,687
0
0
9,825
0
21,151
L
Atlas
3,313
1,461
0
680
7,660
2,262
0
164
7,496
9,859
0
L
Gilgamesh
ruin570
Gilgamesh
3,511
841
0
670
7,051
2,258
0
1,231
5,820
0
26,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,838
Gold Earned
27,135
317
Minions Killed
209
0
Camps Cleared
0
1,016,054
Distance Traveled
950,678
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,387
639
50
5
0
192,486
3
W
Shiva
6,231
623
78
8
0
185,426
3
W
Chang'e
6,313
631
91
9
0
204,731
3
W
Cliodhna
5,455
546
31
3
0
215,168
4
L
Nu Wa
5,617
562
49
5
0
192,293
2
W
Hun Batz
6,452
645
67
7
0
218,243
3
L
Chernobog
5,241
524
56
6
0
170,732
3
L
Arachne
5,559
556
44
4
0
183,932
1
L
Atlas
4,786
479
8
1
0
210,466
3
L
Gilgamesh
5,932
593
52
5
0
193,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role