Player Matchup

Xbalanque
Xbalanque
Gold V
 
Xbalanque
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Gold II
Bruuuce
Sobek
Gold II
Level 119
God Stats
4W - 1L
1,594 SR
Queue Stats
31W - 28L
1,659 MMR
Solo
Janus
Janus
Gold II
CavaloAmigavel
Janus
Gold II
Level 146
God Stats
7W - 2L
1,663 SR
Queue Stats
40W - 27L
1,867 MMR
Party 2
Ao Kuang
Ao Kuang
Gold V
RaReturnS
Ao Kuang
Gold V
Level 49
God Stats
2W - 1L
1,831 SR
Queue Stats
6W - 5L
1,643 MMR
Solo
Hercules
Hercules
Gold III
Warkingz
Hercules
Gold III
Level 160
God Stats
7W - 16L
1,474 SR
Queue Stats
110W - 103L
1,733 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,613 SR
1,680 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,535 SR
1,612 MMR
Hachiman
Hachiman
Platinum IV
 
Hachiman
Platinum IV
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Gold III
 
Arachne
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum IV
 
Achilles
Platinum IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold III
NiceFast
Ra
Gold III
Level 159
God Stats
11W - 8L
1,535 SR
Queue Stats
227W - 239L
1,697 MMR
Solo
Geb
Geb
Platinum III
Romanox18
Geb
Platinum III
Level 127
God Stats
4W - 4L
1,641 SR
Queue Stats
143W - 136L
1,863 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
6
0 / 0 / 0
3,577
596
2,675
2,617
517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Bruuuce
Sobek
5
0 / 0 / 0
3,269
545
938
3,654
1,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
0 / 0 / 0
3,981
664
1,201
1,413
279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
RaReturnS
Ao Kuang
6
0 / 0 / 0
3,504
584
512
2,764
631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Warkingz
Hercules
8
2 / 0 / 0
4,701
784
2,729
3,672
1,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
TsukuyomiShivaArtioCliodhna

VS

Bans
AthenaApolloBastetCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
7
0 / 0 / 0
3,811
635
1,823
2,903
494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
 
Arachne
7
0 / 2 / 0
3,727
621
1,819
3,953
963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Achilles
 
Achilles
3
0 / 0 / 0
2,996
499
727
1,311
344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
0 / 0 / 0
4,039
673
1,151
1,406
436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 0 / 0
3,700
617
1,147
3,344
1,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
0
0
0
0
L
Hachiman
 
Hachiman
0
0
0
0
L
Arachne
 
Arachne
0
2
0
0
L
Achilles
 
Achilles
0
0
0
0
W
Sobek
Bruuuce
Sobek
0
0
0
0
W
0
0
0
0
L
0
0
0
0
W
Ao Kuang
RaReturnS
Ao Kuang
0
0
0
0
L
0
0
0
0
W
Hercules
Warkingz
Hercules
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,055
Damage
6,667
14,120
Taken
12,917
4,820
Mitigated
3,354
6,758
Healing
6,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
2,675
1,491
0
1,383
2,617
517
0
403
2,214
0
20,188
L
Hachiman
 
Hachiman
1,823
1,314
0
1,734
2,903
494
0
215
2,618
0
22,228
L
Arachne
 
Arachne
1,819
1,480
0
1,281
3,953
963
0
0
3,742
0
10,998
L
Achilles
 
Achilles
727
315
0
529
1,311
344
0
447
858
0
5,147
W
Sobek
Bruuuce
Sobek
938
161
0
1,791
3,654
1,679
0
1,425
2,159
4,791
0
W
1,201
304
0
581
1,413
279
0
278
1,111
26,279
0
L
1,151
92
147
634
1,406
436
0
915
441
24,578
0
W
Ao Kuang
RaReturnS
Ao Kuang
512
106
0
1,709
2,764
631
0
74
2,666
10,669
0
L
1,147
240
125
1,763
3,344
1,117
0
835
2,396
6,555
0
W
Hercules
Warkingz
Hercules
2,729
1,033
0
1,294
3,672
1,714
0
0
3,672
0
21,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,032
Gold Earned
18,273
206
Minions Killed
153
0
Camps Cleared
0
627,296
Distance Traveled
603,300
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
3,577
596
45
8
0
108,583
4
L
Hachiman
3,811
635
40
7
0
104,095
0
L
Arachne
3,727
621
30
5
0
148,578
2
L
Achilles
2,996
499
12
2
0
62,698
0
W
Sobek
3,269
545
15
3
0
126,167
1
W
Janus
3,981
664
56
9
0
127,835
3
L
Ra
4,039
673
62
10
0
140,509
2
W
Ao Kuang
3,504
584
33
6
0
136,124
1
L
Geb
3,700
617
9
2
0
147,420
2
W
Hercules
4,701
784
57
10
0
128,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role