Player Matchup

Arachne
Arachne
 
Arachne
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
AuntieClapper
Shiva
Level 116
God Stats
6W - 7L
1,506 SR
Queue Stats
95W - 104L
1,525 Elo+
Solo
Cerberus
Cerberus
LuffiNail
Cerberus
Level 128
God Stats
1W - 2L
1,272 SR
Queue Stats
117W - 141L
1,443 Elo+
Party 1
Zhong Kui
Zhong Kui
PatFenis757
Zhong Kui
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 24L
1,491 Elo+
Solo
Anhur
Anhur
ZNKgame
Anhur
Level 128
God Stats
4W - 4L
1,507 SR
Queue Stats
258W - 296L
1,474 Elo+
Party 1
Team Averages
Level 109
1,457 SR
1,487 Elo+

VS

Team Averages
Level 96
1,505 SR
1,485 Elo+
Sobek
Sobek
 
Sobek
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
NinjaInstinct
Izanami
Level 129
God Stats
8W - 3L
1,623 SR
Queue Stats
83W - 96L
1,427 Elo+
Solo
Achilles
Achilles
Zeshirow
Achilles
Level 66
God Stats
2W - 6L
1,351 SR
Queue Stats
90W - 95L
1,499 Elo+
Solo
Janus
Janus
iriezeig
Janus
Level 106
God Stats
4W - 8L
1,503 SR
Queue Stats
122W - 137L
1,483 Elo+
Solo
Pele
Pele
learningtempest
Pele
Level 106
God Stats
3W - 5L
1,547 SR
Queue Stats
237W - 228L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
4 / 0 / 1
5,774
577
3,379
5,804
1,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 0 / 1
6,325
633
3,320
5,124
1,996
Mace

Mace

+10
Physical Power

Cerberus
LuffiNail
Cerberus
9
0 / 1 / 6
5,539
554
3,254
5,971
3,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
PatFenis757
Zhong Kui
11
2 / 1 / 0
6,346
635
3,082
6,189
3,668
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
ZNKgame
Anhur
11
4 / 0 / 3
6,675
668
3,461
4,512
997
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 3 / 1
4,737
474
2,128
7,732
3,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
8
1 / 5 / 0
5,001
500
4,469
6,231
1,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Zeshirow
Achilles
10
1 / 2 / 0
5,661
566
3,781
6,189
2,720
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
iriezeig
Janus
9
0 / 1 / 0
4,958
496
1,222
3,020
689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 1
5,353
535
1,547
4,512
1,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
13
Kills
2
2
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
0
1
4.5
L
Sobek
 
Sobek
0
3
1
0.17
W
3
0
1
3.5
W
Cerberus
LuffiNail
Cerberus
0
1
6
3
L
Izanami
1
5
0
0.2
W
Zhong Kui
PatFenis757
Zhong Kui
2
1
0
2
W
Anhur
ZNKgame
Anhur
4
0
3
5.5
L
Achilles
Zeshirow
Achilles
1
2
0
0.5
L
Janus
iriezeig
Janus
0
1
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,496
Damage
13,147
27,600
Taken
27,684
12,114
Mitigated
9,197
12,573
Healing
5,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,379
2,077
0
3,580
5,804
1,964
0
568
5,236
0
32,271
L
Sobek
 
Sobek
2,128
404
0
1,787
7,732
3,615
0
2,026
5,706
8,334
0
W
3,320
628
0
1,465
5,124
1,996
0
1,251
3,873
0
34,834
W
Cerberus
LuffiNail
Cerberus
3,254
314
337
1,994
5,971
3,489
0
913
5,058
15,040
2,109
L
Izanami
4,469
2,807
0
941
6,231
1,136
0
999
5,232
0
31,103
W
Zhong Kui
PatFenis757
Zhong Kui
3,082
676
0
3,809
6,189
3,668
539
0
6,189
31,702
0
W
Anhur
ZNKgame
Anhur
3,461
1,377
0
1,388
4,512
997
0
618
3,894
0
37,812
L
Achilles
Zeshirow
Achilles
3,781
670
0
1,588
6,189
2,720
0
3,082
3,107
0
26,245
L
Janus
iriezeig
Janus
1,222
80
0
654
3,020
689
0
140
2,880
30,173
0
L
1,547
254
0
306
4,512
1,037
0
0
4,512
0
31,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,659
Gold Earned
25,710
348
Minions Killed
278
0
Camps Cleared
0
1,022,200
Distance Traveled
968,866
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,774
577
63
6
0
248,375
1
L
Sobek
4,737
474
16
2
0
192,255
3
W
Shiva
6,325
633
79
8
0
206,847
2
W
Cerberus
5,539
554
36
4
0
205,705
2
L
Izanami
5,001
500
59
6
0
165,185
4
W
Zhong Kui
6,346
635
79
8
0
165,617
4
W
Anhur
6,675
668
91
9
0
195,656
4
L
Achilles
5,661
566
62
6
0
221,955
2
L
Janus
4,958
496
74
7
0
192,006
5
L
Pele
5,353
535
67
7
0
197,465
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role