Player Matchup

Danzaburou
Danzaburou
HARRY BOY231
Danzaburou
Level 22
God Stats
31W - 8L
1,500 SR
Queue Stats
43W - 19L
1,534 Elo+
Party 3
Fenrir
Fenrir
SYNCFUSIONS
Fenrir
Level 104
God Stats
4W - 4L
1,596 SR
Queue Stats
184W - 125L
1,599 Elo+
Party 3
Shiva
Shiva
Tiagaoo
Shiva
Level 160
God Stats
4W - 0L
1,843 SR
Queue Stats
185W - 194L
1,451 Elo+
Solo
Ares
Ares
WashinMashen
Ares
Level 147
God Stats
2W - 0L
1,511 SR
Queue Stats
499W - 360L
1,544 Elo+
Party 3
Merlin
Merlin
qwerfdrf
Merlin
Level 127
God Stats
8W - 1L
1,943 SR
Queue Stats
89W - 61L
1,527 Elo+
Party 3
Team Averages
Level 112
1,679 SR
1,531 Elo+

VS

Team Averages
Level 67
1,507 SR
1,502 Elo+
Mulan
Mulan
LaKaJa_
Mulan
Level 59
God Stats
19W - 10L
1,646 SR
Queue Stats
285W - 281L
1,474 Elo+
Party 2
Bastet
Bastet
MrPrepuBackAgain
Bastet
Level 107
God Stats
0W - 2L
1,271 SR
Queue Stats
108W - 105L
1,528 Elo+
Party 1
Thoth
Thoth
SR-Liberator
Thoth
Level 87
God Stats
8W - 11L
1,223 SR
Queue Stats
428W - 392L
1,513 Elo+
Party 2
Fafnir
Fafnir
nikkyjayne
Fafnir
Level 63
God Stats
9W - 7L
1,655 SR
Queue Stats
392W - 371L
1,477 Elo+
Party 2
Medusa
Medusa
yo_Soy_Polla_Man
Medusa
Level 20
God Stats
12W - 8L
1,741 SR
Queue Stats
189W - 221L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HARRY BOY231
Danzaburou
13
5 / 4 / 6
7,978
570
9,396
10,509
2,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
14
7 / 4 / 8
8,915
637
11,718
10,977
13,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shiva
Tiagaoo
Shiva
13
1 / 3 / 9
7,692
549
4,684
9,251
3,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

15
13 / 2 / 8
9,637
688
15,316
14,552
17,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
qwerfdrf
Merlin
14
2 / 2 / 7
8,273
591
4,961
5,537
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
LaKaJa_
Mulan
12
3 / 7 / 0
7,178
513
6,453
13,252
12,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
5 / 5 / 4
7,530
538
5,480
12,569
4,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
3 / 6 / 1
7,446
532
7,179
7,441
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
nikkyjayne
Fafnir
9
0 / 5 / 2
6,430
459
1,469
12,533
7,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 5 / 3
7,917
566
8,507
10,950
2,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
25
28
Kills
15
15
Deaths
28
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
HARRY BOY231
Danzaburou
5
4
6
2
L
Mulan
LaKaJa_
Mulan
3
7
0
0.43
L
5
5
4
1.4
L
3
6
1
0.58
W
Fenrir
7
4
8
2.75
W
Shiva
Tiagaoo
Shiva
1
3
9
1.83
W
13
2
8
8.5
L
Fafnir
nikkyjayne
Fafnir
0
5
2
0.2
W
Merlin
qwerfdrf
Merlin
2
2
7
2.75
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,075
Damage
29,088
50,826
Taken
56,745
38,844
Mitigated
29,390
12,788
Healing
12,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
HARRY BOY231
Danzaburou
9,396
6,094
0
3,692
10,509
2,883
810
180
10,329
0
46,949
L
Mulan
LaKaJa_
Mulan
6,453
1,881
0
2,993
13,252
12,817
0
3,642
9,049
0
34,738
L
5,480
1,802
0
3,582
12,569
4,069
0
3,788
8,645
0
37,363
L
7,179
203
0
372
7,441
2,251
0
4,414
2,987
43,734
0
W
Fenrir
11,718
2,939
0
2,242
10,977
13,334
0
2,071
8,517
0
41,042
W
Shiva
Tiagaoo
Shiva
4,684
1,242
43
4,252
9,251
3,738
0
618
8,580
0
51,896
W
15,316
2,393
0
1,848
14,552
17,314
0
2,728
11,782
29,679
6,528
L
Fafnir
nikkyjayne
Fafnir
1,469
835
1,550
3,065
12,533
7,813
0
3,719
8,702
9,441
0
W
Merlin
qwerfdrf
Merlin
4,961
321
0
711
5,537
1,575
282
3,051
2,486
55,080
0
L
8,507
5,349
0
1,160
10,950
2,440
308
3,860
7,090
0
50,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,495
Gold Earned
36,501
398
Minions Killed
323
0
Camps Cleared
0
1,360,538
Distance Traveled
1,274,660
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,978
570
78
6
0
236,209
0
L
Mulan
7,178
513
77
6
0
242,165
4
L
Bastet
7,530
538
67
5
0
277,905
1
L
Thoth
7,446
532
72
5
0
253,993
3
W
Fenrir
8,915
637
77
6
0
253,104
3
W
Shiva
7,692
549
94
7
0
306,521
3
W
Ares
9,637
688
40
3
0
290,287
1
L
Fafnir
6,430
459
15
1
0
262,026
4
W
Merlin
8,273
591
109
8
0
274,417
3
L
Medusa
7,917
566
92
7
0
238,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role