Player Matchup

Persephone
Persephone
Aequoris
Persephone
Level 155
God Stats
10W - 7L
1,722 SR
Queue Stats
122W - 88L
1,719 Elo+
Party 1
Artio
Artio
RennieQuest
Artio
Level 160
God Stats
2W - 1L
1,252 SR
Queue Stats
251W - 99L
1,752 Elo+
Party 1
Fenrir
Fenrir
snowstorm169
Fenrir
Level 43
God Stats
6W - 2L
1,737 SR
Queue Stats
19W - 3L
1,829 Elo+
Party 1
Team Averages
Level 119
1,570 SR
1,767 Elo+

VS

Team Averages
Level 151
1,593 SR
1,604 Elo+
Shiva
Shiva
BraceTheFallen
Shiva
Level 146
God Stats
27W - 8L
1,545 SR
Queue Stats
183W - 101L
1,656 Elo+
Party 2
Ullr
Ullr
Sideswipe544
Ullr
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
194W - 112L
1,657 Elo+
Party 2
Raijin
Raijin
Xxarchangel231
Raijin
Level 158
God Stats
0W - 1L
1,734 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Aequoris
Persephone
16
7 / 0 / 5
10,008
834
18,920
6,685
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 1 / 7
9,571
798
6,539
11,329
12,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fenrir
12
1 / 3 / 10
7,936
661
5,032
8,013
5,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
7,500
625
6,846
12,062
9,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
2 / 4 / 2
7,960
663
7,496
12,368
4,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 3
7,710
643
5,492
9,038
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
12
Kills
4
4
Deaths
12
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Persephone
Aequoris
Persephone
7
0
5
9.5
L
1
4
3
0.63
W
4
1
7
7.5
L
2
4
2
0.75
L
1
4
3
0.63
W
Fenrir
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,491
Damage
19,834
26,027
Taken
33,468
20,206
Mitigated
17,109
11,493
Healing
5,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Aequoris
Persephone
18,920
240
0
2,101
6,685
2,463
444
909
5,658
62,138
0
L
6,846
1,071
1,060
2,339
12,062
9,760
0
9,720
1,878
0
15,521
W
6,539
534
1,307
6,215
11,329
12,229
30
2,828
7,762
19,777
0
L
7,496
2,181
0
1,120
12,368
4,424
0
8,626
3,313
0
34,784
L
5,492
618
0
526
9,038
2,925
72
6,484
2,277
22,834
0
W
Fenrir
5,032
743
0
1,870
8,013
5,514
65
1,532
6,182
0
10,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,515
Gold Earned
23,170
151
Minions Killed
147
7
Camps Cleared
4
738,622
Distance Traveled
665,317
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,008
834
109
9
0
245,884
3
L
Shiva
7,500
625
24
2
2
247,801
6
W
Artio
9,571
798
32
3
5
265,081
6
L
Ullr
7,960
663
72
6
2
213,589
3
L
Raijin
7,710
643
51
4
0
203,927
4
W
Fenrir
7,936
661
10
1
2
227,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role