Player Matchup

Shiva
Shiva
AgustixCF
Shiva
Level 85
God Stats
1W - 5L
1,312 SR
Queue Stats
421W - 348L
1,595 Elo+
Solo
Sol
Sol
JIPCAP177
Sol
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 45L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Matthiuss
Jing Wei
Level 127
God Stats
4W - 6L
1,198 SR
Queue Stats
206W - 187L
1,590 Elo+
Party 1
Agni
Agni
Stollken
Agni
Level 148
God Stats
2W - 2L
1,738 SR
Queue Stats
653W - 594L
1,542 Elo+
Solo
Merlin
Merlin
javier15503
Merlin
Level 128
God Stats
2W - 3L
1,099 SR
Queue Stats
289W - 283L
1,603 Elo+
Party 1
Team Averages
Level 119
1,369 SR
1,566 Elo+

VS

Team Averages
Level 127
1,517 SR
1,549 Elo+
Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
HeNoobLouis
Baba Yaga
Level 99
God Stats
2W - 2L
1,288 SR
Queue Stats
273W - 242L
1,481 Elo+
Solo
Skadi
Skadi
MattCookie
Skadi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,615 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Mörtadela
Ah Muzen Cab
Level 126
God Stats
4W - 0L
1,795 SR
Queue Stats
133W - 61L
1,472 Elo+
Party 2
Anhur
Anhur
zikalherme
Anhur
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 5L
1,675 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
AgustixCF
Shiva
18
6 / 4 / 9
11,089
792
14,762
20,035
17,697
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 3 / 11
10,773
770
9,723
14,456
10,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Matthiuss
Jing Wei
14
1 / 6 / 9
8,786
628
5,801
13,003
4,339
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
17
6 / 7 / 9
10,454
747
14,215
11,896
4,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
17
1 / 5 / 11
9,517
680
12,759
9,768
3,627
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
3 / 5 / 11
10,667
762
8,604
15,821
6,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
HeNoobLouis
Baba Yaga
16
3 / 7 / 8
10,121
723
17,316
14,182
6,270
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
18
5 / 1 / 10
10,781
770
10,582
7,118
2,822
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
Mörtadela
Ah Muzen Cab
18
3 / 2 / 10
10,753
768
15,187
18,557
7,369
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
20
11 / 4 / 12
12,113
865
11,313
11,401
4,448
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
76
19
Kills
25
25
Deaths
19
49
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
5
11
1.7
L
Shiva
AgustixCF
Shiva
6
4
9
2.63
W
Baba Yaga
HeNoobLouis
Baba Yaga
3
7
8
1
L
5
3
11
3.5
W
Skadi
5
1
10
10
L
Jing Wei
Matthiuss
Jing Wei
1
6
9
0.92
W
Ah Muzen Cab
Mörtadela
Ah Muzen Cab
3
2
10
4
L
Agni
6
7
9
1.5
L
Merlin
1
5
11
1.3
W
Anhur
11
4
12
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,260
Damage
63,002
69,158
Taken
67,079
41,014
Mitigated
27,315
20,469
Healing
30,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
8,604
2,406
7,739
6,165
15,821
6,406
786
9,403
6,418
31,575
0
L
Shiva
AgustixCF
Shiva
14,762
1,930
1,238
2,967
20,035
17,697
108
6,390
13,645
0
19,425
W
Baba Yaga
HeNoobLouis
Baba Yaga
17,316
561
1,000
3,283
14,182
6,270
776
7,749
6,433
26,997
0
L
9,723
864
1,510
6,317
14,456
10,930
395
6,792
7,664
24,156
0
W
Skadi
10,582
4,828
998
1,482
7,118
2,822
1,375
3,905
3,213
0
26,581
L
Jing Wei
Matthiuss
Jing Wei
5,801
3,086
1,881
2,289
13,003
4,339
927
4,525
8,478
0
16,599
W
Ah Muzen Cab
Mörtadela
Ah Muzen Cab
15,187
3,769
1,950
6,378
18,557
7,369
3,261
10,268
8,289
0
34,439
L
Agni
14,215
183
1,273
1,044
11,896
4,421
0
4,828
7,068
26,199
0
L
Merlin
12,759
91
1,086
864
9,768
3,627
310
3,385
6,383
34,220
0
W
Anhur
11,313
5,815
825
1,152
11,401
4,448
894
5,372
6,029
0
17,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,619
Gold Earned
54,435
160
Minions Killed
150
0
Camps Cleared
0
1,275,377
Distance Traveled
1,387,872
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,667
762
47
3
0
261,678
3
L
Shiva
11,089
792
16
1
0
286,813
0
W
Baba Yaga
10,121
723
25
2
0
261,821
0
L
Sol
10,773
770
46
3
0
259,783
1
W
Skadi
10,781
770
24
2
0
287,881
0
L
Jing Wei
8,786
628
28
2
0
266,363
0
W
Ah Muzen Cab
10,753
768
28
2
0
309,437
0
L
Agni
10,454
747
29
2
0
232,065
2
L
Merlin
9,517
680
41
3
0
230,353
1
W
Anhur
12,113
865
26
2
0
267,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role