Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
IIB0ZKURTII
Cerberus
Level 158
God Stats
14W - 3L
1,708 SR
Queue Stats
279W - 172L
1,639 Elo+
Party 3
Amaterasu
Amaterasu
Jaqen_Of_Braavos
Amaterasu
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 141L
1,587 Elo+
Party 2
Yemoja
Yemoja
MightyGaude
Yemoja
Level 120
God Stats
6W - 3L
1,500 SR
Queue Stats
133W - 142L
1,587 Elo+
Party 2
Thoth
Thoth
besat88
Thoth
Level 147
God Stats
4W - 2L
1,500 SR
Queue Stats
207W - 217L
1,416 Elo+
Solo
Team Averages
Level 142
1,542 SR
1,546 Elo+

VS

Team Averages
Level 92
1,492 SR
1,467 Elo+
Bellona
Bellona
District5727
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,428 Elo+
Party 1
Aphrodite
Aphrodite
LouisPistache
Aphrodite
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,292 Elo+
Solo
Bakasura
Bakasura
Stanoouu07
Bakasura
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,395 Elo+
Party 1
Cthulhu
Cthulhu
iKroNoNos
Cthulhu
Level 146
God Stats
0W - 1L
1,461 SR
Queue Stats
9W - 8L
1,720 Elo+
Party 1
He Bo
He Bo
zayl63
He Bo
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
4 / 3 / 14
11,386
712
18,045
10,955
6,611
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
IIB0ZKURTII
Cerberus
18
2 / 3 / 19
11,212
701
13,509
21,494
26,722
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Amaterasu
19
9 / 4 / 10
12,498
781
15,196
24,625
28,303
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
17
2 / 4 / 15
10,584
662
4,831
14,492
12,904
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
besat88
Thoth
19
6 / 5 / 11
11,950
747
17,766
16,742
8,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
District5727
Bellona
17
4 / 4 / 12
11,005
688
13,614
17,438
20,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
LouisPistache
Aphrodite
17
1 / 6 / 13
10,224
639
6,704
16,020
14,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Stanoouu07
Bakasura
17
6 / 5 / 8
10,936
684
19,869
13,735
7,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
iKroNoNos
Cthulhu
20
4 / 2 / 14
12,343
771
18,294
21,862
24,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

He Bo
zayl63
He Bo
15
4 / 6 / 10
10,268
642
14,579
16,384
6,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
76
23
Kills
19
19
Deaths
23
69
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
3
14
3.67
L
Bellona
District5727
Bellona
4
4
12
2.5
W
Cerberus
IIB0ZKURTII
Cerberus
2
3
19
3.83
W
Amaterasu
9
4
10
3.5
L
Aphrodite
LouisPistache
Aphrodite
1
6
13
1.25
W
Yemoja
2
4
15
2.38
L
Bakasura
Stanoouu07
Bakasura
6
5
8
2
W
Thoth
besat88
Thoth
6
5
11
2.3
L
Cthulhu
iKroNoNos
Cthulhu
4
2
14
5.5
L
He Bo
zayl63
He Bo
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,347
Damage
73,060
88,308
Taken
85,439
83,473
Mitigated
72,953
48,400
Healing
30,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
18,045
8,971
1,349
3,335
10,955
6,611
2,987
6,614
4,110
0
45,766
L
Bellona
District5727
Bellona
13,614
2,865
118
2,430
17,438
20,114
1,594
7,010
10,049
0
20,183
W
Cerberus
IIB0ZKURTII
Cerberus
13,509
827
995
6,037
21,494
26,722
0
8,796
10,990
29,392
0
W
Amaterasu
15,196
3,581
1,485
10,375
24,625
28,303
809
9,844
12,836
0
19,243
L
Aphrodite
LouisPistache
Aphrodite
6,704
1,543
7,854
5,492
16,020
14,129
114
6,803
9,034
21,717
0
W
Yemoja
4,831
1,554
16,822
4,832
14,492
12,904
548
6,692
7,495
12,080
0
L
Bakasura
Stanoouu07
Bakasura
19,869
10,471
319
1,669
13,735
7,497
1,587
7,159
6,326
0
22,792
W
Thoth
besat88
Thoth
17,766
1,623
832
2,338
16,742
8,933
1,278
7,631
8,677
41,246
0
L
Cthulhu
iKroNoNos
Cthulhu
18,294
1,095
4,751
5,304
21,862
24,630
159
7,790
13,909
39,927
0
L
He Bo
zayl63
He Bo
14,579
758
523
1,954
16,384
6,583
1,279
7,344
8,858
24,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,630
Gold Earned
54,776
184
Minions Killed
139
0
Camps Cleared
0
1,302,025
Distance Traveled
1,574,836
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,386
712
68
4
0
213,206
0
L
Bellona
11,005
688
19
1
0
320,296
2
W
Cerberus
11,212
701
47
3
0
282,061
1
W
Amaterasu
12,498
781
4
0
0
290,847
0
L
Aphrodite
10,224
639
30
2
0
263,438
0
W
Yemoja
10,584
662
12
1
0
237,122
0
L
Bakasura
10,936
684
31
2
0
332,096
3
W
Thoth
11,950
747
53
3
0
278,789
1
L
Cthulhu
12,343
771
46
3
0
356,504
0
L
He Bo
10,268
642
13
1
0
302,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role