Player Matchup

Mulan
Mulan
Deathrider74
Mulan
Level 25
God Stats
24W - 9L
1,788 SR
Queue Stats
45W - 20L
1,665 Elo+
Party 2
Zeus
Zeus
Dijgdigit
Zeus
Level 49
God Stats
5W - 2L
1,863 SR
Queue Stats
196W - 212L
1,456 Elo+
Solo
Thor
Thor
Im Monkii
Thor
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 69L
1,571 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ItsAnomalyy
Ah Muzen Cab
Level 128
God Stats
4W - 2L
1,298 SR
Queue Stats
79W - 60L
1,614 Elo+
Party 2
Sylvanus
Sylvanus
Wonder Winds
Sylvanus
Level 62
God Stats
10W - 5L
1,782 SR
Queue Stats
63W - 44L
1,613 Elo+
Party 2
Team Averages
Level 77
1,646 SR
1,584 Elo+

VS

Team Averages
Level 79
1,668 SR
1,597 Elo+
King Arthur
King Arthur
Ig0tyournos3
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,558 Elo+
Party 1
Ganesha
Ganesha
KungFuuMassa
Ganesha
Level 154
God Stats
33W - 40L
1,788 SR
Queue Stats
612W - 602L
1,584 Elo+
Solo
Heimdallr
Heimdallr
XxItsDieselTime
Heimdallr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,794 Elo+
Party 1
Nu Wa
Nu Wa
iizity
Nu Wa
Level 69
God Stats
0W - 2L
1,820 SR
Queue Stats
65W - 62L
1,523 Elo+
Solo
Amaterasu
Amaterasu
xslackcityx
Amaterasu
Level 88
God Stats
0W - 1L
1,734 SR
Queue Stats
244W - 234L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 8
11,155
620
15,246
15,984
11,513
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
17
8 / 4 / 11
11,418
634
18,212
15,520
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
19
6 / 2 / 9
11,937
663
10,269
13,560
4,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
ItsAnomalyy
Ah Muzen Cab
17
10 / 2 / 10
11,000
611
13,755
18,236
5,910
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Wonder Winds
Sylvanus
14
4 / 0 / 15
9,598
533
8,165
15,541
11,944
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ig0tyournos3
King Arthur
13
0 / 5 / 1
8,235
458
6,870
20,520
14,129
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ganesha
KungFuuMassa
Ganesha
11
0 / 8 / 3
6,818
379
5,203
19,384
13,045
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
XxItsDieselTime
Heimdallr
14
1 / 7 / 1
8,457
470
10,487
14,424
3,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
iizity
Nu Wa
14
5 / 7 / 1
9,266
515
16,748
12,478
3,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
xslackcityx
Amaterasu
15
2 / 8 / 1
8,848
492
6,862
21,179
14,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
15
34
Kills
8
8
Deaths
35
53
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
0
8
10
W
Zeus
8
4
11
3.38
L
King Arthur
Ig0tyournos3
King Arthur
0
5
1
0.1
W
Thor
6
2
9
5.25
W
Ah Muzen Cab
ItsAnomalyy
Ah Muzen Cab
10
2
10
7.5
L
Ganesha
KungFuuMassa
Ganesha
0
8
3
0.19
W
Sylvanus
Wonder Winds
Sylvanus
4
0
15
11.5
L
Heimdallr
XxItsDieselTime
Heimdallr
1
7
1
0.21
L
Nu Wa
iizity
Nu Wa
5
7
1
0.79
L
Amaterasu
xslackcityx
Amaterasu
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,647
Damage
46,170
78,841
Taken
87,985
38,210
Mitigated
49,035
31,788
Healing
18,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,246
2,799
0
6,233
15,984
11,513
630
4,782
11,108
10,659
58,638
W
Zeus
18,212
3,023
0
4,585
15,520
3,938
96
7,112
8,108
92,700
0
L
King Arthur
Ig0tyournos3
King Arthur
6,870
1,276
0
5,182
20,520
14,129
0
4,025
16,495
0
42,108
W
Thor
10,269
3,395
0
1,853
13,560
4,905
0
3,342
10,110
0
93,120
W
Ah Muzen Cab
ItsAnomalyy
Ah Muzen Cab
13,755
6,787
632
7,111
18,236
5,910
808
3,470
14,658
0
77,067
L
Ganesha
KungFuuMassa
Ganesha
5,203
394
136
612
19,384
13,045
0
7,096
12,288
16,872
0
W
Sylvanus
Wonder Winds
Sylvanus
8,165
1,779
4,033
7,341
15,541
11,944
270
6,825
8,140
22,931
270
L
Heimdallr
XxItsDieselTime
Heimdallr
10,487
4,804
0
3,913
14,424
3,851
1,440
4,342
10,082
0
66,601
L
Nu Wa
iizity
Nu Wa
16,748
4,150
182
1,609
12,478
3,289
0
7,446
5,032
49,141
0
L
Amaterasu
xslackcityx
Amaterasu
6,862
3,004
0
6,494
21,179
14,721
27
6,128
15,051
0
61,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,108
Gold Earned
41,624
559
Minions Killed
425
0
Camps Cleared
0
1,812,931
Distance Traveled
1,645,283
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,155
620
133
7
0
357,663
2
W
Zeus
11,418
634
124
7
0
302,612
7
L
King Arthur
8,235
458
95
5
0
299,935
0
W
Thor
11,937
663
152
8
0
378,895
4
W
Ah Muzen Cab
11,000
611
109
6
0
399,828
0
L
Ganesha
6,818
379
9
1
0
341,783
16
W
Sylvanus
9,598
533
41
2
0
373,933
1
L
Heimdallr
8,457
470
116
6
0
333,935
2
L
Nu Wa
9,266
515
91
5
0
311,775
4
L
Amaterasu
8,848
492
114
6
0
357,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role