Player Matchup

Danzaburou
Danzaburou
Gold IV
JoSeCTT_YT
Danzaburou
Gold IV
Level 126
God Stats
4W - 5L
1,544 SR
Queue Stats
542W - 555L
1,325 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Xx_Boss_xX_92
Sun Wukong
Silver II
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
167W - 156L
997 MMR
Party 2
He Bo
He Bo
Silver I
iKnuBz
He Bo
Silver I
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 75L
1,380 MMR
Party 2
Ne Zha
Ne Zha
Gold III
ixiGPPixi
Ne Zha
Gold III
Level 155
God Stats
5W - 12L
1,598 SR
Queue Stats
358W - 364L
1,282 MMR
Solo
Nemesis
Nemesis
Silver III
xondr
Nemesis
Silver III
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,339 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,528 SR
1,265 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,604 SR
1,331 MMR
Cernunnos
Cernunnos
Silver I
 
Cernunnos
Silver I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold V
Ghost-Xtremee-
Achilles
Gold V
Level 105
God Stats
1W - 4L
1,539 SR
Queue Stats
30W - 35L
1,384 MMR
Party 3
Da Ji
Da Ji
Gold V
Mn541
Da Ji
Gold V
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 62L
1,320 MMR
Party 1
Tiamat
Tiamat
Gold IV
Sinclaire051
Tiamat
Gold IV
Level 150
God Stats
2W - 4L
1,613 SR
Queue Stats
82W - 86L
1,409 MMR
Party 1
Atlas
Atlas
Silver II
The-Best_Avenge
Atlas
Silver II
Level 50
God Stats
6W - 2L
1,869 SR
Queue Stats
40W - 53L
1,041 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JoSeCTT_YT
Danzaburou
17
5 / 3 / 5
10,509
618
9,801
13,587
4,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Xx_Boss_xX_92
Sun Wukong
14
6 / 2 / 3
9,058
533
9,538
14,029
9,686
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

He Bo
iKnuBz
He Bo
16
7 / 4 / 6
9,707
571
11,706
8,230
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
ixiGPPixi
Ne Zha
17
6 / 4 / 12
9,979
587
10,059
15,299
6,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
xondr
Nemesis
13
4 / 1 / 12
8,729
513
9,973
14,718
12,073
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
CliodhnaShivaBastet

VS

Bans
MercuryAthenaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
1 / 7 / 3
7,755
456
9,992
13,916
4,378
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
16
4 / 4 / 1
9,587
564
9,244
12,333
8,542
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
Mn541
Da Ji
14
4 / 6 / 4
8,944
526
6,556
14,897
6,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
13
3 / 5 / 1
8,145
479
6,939
9,846
5,060
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 6 / 6
7,650
450
9,014
18,609
18,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
28
Kills
13
14
Deaths
28
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
7
3
0.36
L
Achilles
4
4
1
1.13
W
Danzaburou
JoSeCTT_YT
Danzaburou
5
3
5
2.5
L
Da Ji
Mn541
Da Ji
4
6
4
1
L
Tiamat
3
5
1
0.7
L
1
6
6
0.67
W
Sun Wukong
Xx_Boss_xX_92
Sun Wukong
6
2
3
3.75
W
He Bo
iKnuBz
He Bo
7
4
6
2.5
W
Ne Zha
ixiGPPixi
Ne Zha
6
4
12
3
W
Nemesis
xondr
Nemesis
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,077
Damage
41,745
65,863
Taken
69,601
35,403
Mitigated
42,663
14,506
Healing
11,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
9,992
3,721
0
1,169
13,916
4,378
0
263
13,653
0
51,067
L
Achilles
9,244
2,426
0
1,387
12,333
8,542
0
2,319
10,014
0
53,511
W
Danzaburou
JoSeCTT_YT
Danzaburou
9,801
2,971
0
5,962
13,587
4,501
3,198
1,763
11,824
0
78,443
L
Da Ji
Mn541
Da Ji
6,556
890
0
3,672
14,897
6,030
0
3,407
11,490
0
48,273
L
Tiamat
6,939
748
0
2,005
9,846
5,060
110
2,844
7,002
46,065
0
L
9,014
4,041
710
2,881
18,609
18,653
0
2,873
15,736
27,463
0
W
Sun Wukong
Xx_Boss_xX_92
Sun Wukong
9,538
1,855
0
1,756
14,029
9,686
941
2,256
11,773
0
49,118
W
He Bo
iKnuBz
He Bo
11,706
776
0
944
8,230
2,685
0
2,449
5,781
58,707
0
W
Ne Zha
ixiGPPixi
Ne Zha
10,059
4,094
0
2,912
15,299
6,458
54
3,622
11,677
0
69,706
W
Nemesis
xondr
Nemesis
9,973
2,818
645
2,287
14,718
12,073
14
5,863
8,855
0
29,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,982
Gold Earned
42,081
491
Minions Killed
373
0
Camps Cleared
0
1,717,449
Distance Traveled
1,567,464
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,755
456
80
5
0
281,283
4
L
Achilles
9,587
564
111
7
0
324,088
5
W
Danzaburou
10,509
618
137
8
0
307,917
0
L
Da Ji
8,944
526
80
5
0
332,368
3
L
Tiamat
8,145
479
84
5
0
311,897
6
L
Atlas
7,650
450
18
1
0
317,828
1
W
Sun Wukong
9,058
533
96
6
0
346,968
0
W
He Bo
9,707
571
96
6
0
320,464
3
W
Ne Zha
9,979
587
123
7
0
357,834
2
W
Nemesis
8,729
513
39
2
0
384,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role