Player Matchup

Hun Batz
Hun Batz
AfroUwU
Hun Batz
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 119L
1,514 Elo+
Solo
Achilles
Achilles
KaoticKevin
Achilles
Level 68
God Stats
8W - 8L
1,398 SR
Queue Stats
249W - 270L
1,483 Elo+
Solo
Ah Puch
Ah Puch
Lukeis1
Ah Puch
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,529 Elo+
Solo
Fenrir
Fenrir
Rudytaper
Fenrir
Level 129
God Stats
2W - 6L
1,582 SR
Queue Stats
193W - 212L
1,330 Elo+
Solo
Skadi
Skadi
WierdGamer192939
Skadi
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 168L
1,383 Elo+
Solo
Team Averages
Level 77
1,496 SR
1,448 Elo+

VS

Team Averages
Level 132
1,613 SR
1,536 Elo+
Hades
Hades
Genezi32win
Hades
Level 86
God Stats
4W - 0L
1,779 SR
Queue Stats
78W - 61L
1,505 Elo+
Party 1
Atlas
Atlas
KUR0G1T5UN3
Atlas
Level 157
God Stats
1W - 0L
1,329 SR
Queue Stats
3W - 0L
1,722 Elo+
Solo
Kukulkan
Kukulkan
OrderlyKarma
Kukulkan
Level 157
God Stats
21W - 15L
1,609 SR
Queue Stats
859W - 864L
1,427 Elo+
Solo
Janus
Janus
Zebssss
Janus
Level 132
God Stats
2W - 1L
1,869 SR
Queue Stats
74W - 60L
1,503 Elo+
Party 1
Poseidon
Poseidon
银色獠牙
Poseidon
Level 129
God Stats
4W - 2L
1,481 SR
Queue Stats
355W - 335L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AfroUwU
Hun Batz
18
4 / 4 / 19
11,276
752
14,840
13,754
11,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
KaoticKevin
Achilles
19
8 / 4 / 12
12,101
807
10,775
20,799
39,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Lukeis1
Ah Puch
19
6 / 5 / 17
11,372
758
15,701
12,578
6,853
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
Rudytaper
Fenrir
19
10 / 9 / 14
12,789
853
14,658
20,816
20,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 7 / 18
10,862
724
10,504
16,988
8,091
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 11 / 10
10,486
699
9,831
18,059
10,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
3 / 5 / 19
11,371
758
10,266
23,440
26,220
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
OrderlyKarma
Kukulkan
20
8 / 5 / 11
13,139
876
16,986
12,449
5,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
Zebssss
Janus
19
9 / 6 / 14
12,692
846
18,383
11,884
3,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
银色獠牙
Poseidon
18
7 / 6 / 9
12,057
804
10,249
10,463
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
92
33
Kills
29
29
Deaths
33
80
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AfroUwU
Hun Batz
4
4
19
3.38
W
2
11
10
0.64
W
3
5
19
2.5
L
Achilles
KaoticKevin
Achilles
8
4
12
3.5
L
Ah Puch
Lukeis1
Ah Puch
6
5
17
2.9
W
Kukulkan
OrderlyKarma
Kukulkan
8
5
11
2.7
L
Fenrir
Rudytaper
Fenrir
10
9
14
1.89
L
5
7
18
2
W
Janus
Zebssss
Janus
9
6
14
2.67
W
Poseidon
银色獠牙
Poseidon
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,478
Damage
65,715
84,935
Taken
76,295
86,450
Mitigated
48,191
30,597
Healing
18,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AfroUwU
Hun Batz
14,840
1,148
2,863
2,780
13,754
11,361
1,405
8,814
4,940
0
31,071
W
9,831
934
1,552
1,666
18,059
10,094
0
4,957
12,818
17,165
0
W
10,266
1,879
2,546
3,198
23,440
26,220
511
6,217
16,525
19,222
0
L
Achilles
KaoticKevin
Achilles
10,775
2,142
1,936
5,769
20,799
39,549
369
13,986
6,813
0
19,711
L
Ah Puch
Lukeis1
Ah Puch
15,701
1,421
1,156
1,794
12,578
6,853
1,546
11,126
1,452
31,669
0
W
Kukulkan
OrderlyKarma
Kukulkan
16,986
273
960
3,162
12,449
5,266
1,254
1,058
11,166
49,464
0
L
Fenrir
Rudytaper
Fenrir
14,658
2,686
2,455
4,598
20,816
20,596
827
17,212
3,604
0
19,669
L
10,504
3,379
2,679
4,567
16,988
8,091
1,315
14,577
2,411
0
24,160
W
Janus
Zebssss
Janus
18,383
842
1,133
2,535
11,884
3,833
1,319
1,452
10,199
31,352
0
W
Poseidon
银色獠牙
Poseidon
10,249
1,565
338
918
10,463
2,778
2,155
2,017
8,161
22,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,400
Gold Earned
59,745
122
Minions Killed
178
0
Camps Cleared
0
1,375,024
Distance Traveled
1,355,280
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,276
752
25
2
0
293,934
4
W
Hades
10,486
699
17
1
0
242,180
1
W
Atlas
11,371
758
4
0
0
314,004
1
L
Achilles
12,101
807
14
1
0
298,116
0
L
Ah Puch
11,372
758
46
3
0
248,248
0
W
Kukulkan
13,139
876
91
6
0
263,487
2
L
Fenrir
12,789
853
14
1
0
291,673
1
L
Skadi
10,862
724
23
2
0
243,053
2
W
Janus
12,692
846
42
3
0
284,291
2
W
Poseidon
12,057
804
24
2
0
251,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role