Player Matchup

Freya
Freya
Gold IV
dannyboycane
Freya
Gold IV
Level 158
God Stats
5W - 2L
1,837 SR
Queue Stats
48W - 42L
1,221 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 158
1,837 SR
1,221 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 33
1,500 SR
1,500 MMR
Nu Wa
Nu Wa
Bronze III
Prices02
Nu Wa
Bronze III
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 0
9,257
1,029
5,796
8,205
4,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
BakasuraCupidSolThanatosChronos

VS

Bans
AnubisAh Muzen CabScyllaOlorunIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Prices02
Nu Wa
11
0 / 5 / 0
6,514
724
1,437
7,376
2,626
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Prices02
Nu Wa
0
5
0
0
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,796
Damage
1,437
8,205
Taken
7,376
4,162
Mitigated
2,626
7,208
Healing
568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Prices02
Nu Wa
1,437
587
0
568
7,376
2,626
19
5,427
1,949
22,301
0
W
5,796
1,817
0
7,208
8,205
4,162
1,982
1,766
6,439
45,597
5,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,257
Gold Earned
6,514
92
Minions Killed
49
8
Camps Cleared
0
179,596
Distance Traveled
147,306
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,514
724
49
5
0
147,306
2
W
Freya
9,257
1,029
92
10
8
179,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role