Player Matchup

Horus
Horus
 
Horus
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
SolidTheMighty
Bastet
Level 125
God Stats
5W - 1L
1,890 SR
Queue Stats
47W - 38L
1,448 Elo+
Party 2
Hades
Hades
SquigglesKnight
Hades
Level 128
God Stats
6W - 3L
1,367 SR
Queue Stats
55W - 48L
1,475 Elo+
Party 2
Izanami
Izanami
Yodden
Izanami
Level 106
God Stats
6W - 11L
1,316 SR
Queue Stats
263W - 272L
1,497 Elo+
Solo
Kuzenbo
Kuzenbo
stealthvest
Kuzenbo
Level 129
God Stats
10W - 6L
1,596 SR
Queue Stats
101W - 95L
1,442 Elo+
Party 2
Team Averages
Level 112
1,534 SR
1,472 Elo+

VS

Team Averages
Level 105
1,515 SR
1,458 Elo+
Mercury
Mercury
IWozzled
Mercury
Level 104
God Stats
25W - 28L
1,212 SR
Queue Stats
188W - 211L
1,481 Elo+
Party 1
Chernobog
Chernobog
Midasyohighness
Chernobog
Level 132
God Stats
2W - 4L
1,728 SR
Queue Stats
75W - 95L
1,457 Elo+
Solo
Hera
Hera
PaleoInsulator
Hera
Level 84
God Stats
4W - 4L
1,714 SR
Queue Stats
88W - 79L
1,504 Elo+
Party 3
Achilles
Achilles
ShatteredEclipse
Achilles
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,462 Elo+
Party 3
Artio
Artio
hotshot5959
Artio
Level 125
God Stats
0W - 3L
1,423 SR
Queue Stats
121W - 138L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
3 / 0 / 2
7,186
653
4,748
5,471
3,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
9 / 1 / 4
7,435
676
5,856
7,245
2,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 0 / 4
6,384
580
2,641
5,344
2,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Yodden
Izanami
12
2 / 2 / 6
6,476
589
4,612
6,887
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
stealthvest
Kuzenbo
10
4 / 2 / 3
6,632
603
4,428
9,143
8,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
IWozzled
Mercury
8
2 / 6 / 1
5,360
487
2,853
7,280
1,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
Midasyohighness
Chernobog
10
2 / 3 / 1
6,397
582
6,213
7,337
1,583
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 6 / 0
5,580
507
5,377
6,498
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

3
0 / 1 / 0
3,957
360
294
1,756
500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 4 / 3
4,884
444
2,870
11,077
4,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
20
Kills
5
5
Deaths
20
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
0
2
4
L
Mercury
IWozzled
Mercury
2
6
1
0.42
L
Chernobog
Midasyohighness
Chernobog
2
3
1
0.83
L
1
6
0
0.17
L
0
1
0
0
W
9
1
4
11
W
2
0
4
4
W
Izanami
Yodden
Izanami
2
2
6
2.5
L
0
4
3
0.38
W
Kuzenbo
stealthvest
Kuzenbo
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,285
Damage
17,607
34,090
Taken
33,948
18,150
Mitigated
9,446
13,686
Healing
6,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,748
1,159
127
2,938
5,471
3,066
371
833
4,591
0
34,780
L
Mercury
IWozzled
Mercury
2,853
1,727
0
208
7,280
1,431
0
664
6,550
0
21,312
L
Chernobog
Midasyohighness
Chernobog
6,213
3,728
0
1,662
7,337
1,583
0
2,375
4,926
0
39,242
L
5,377
1,618
0
409
6,498
1,247
102
1,140
5,320
29,860
0
L
294
107
0
125
1,756
500
0
0
1,683
0
3,514
W
5,856
2,129
0
3,619
7,245
2,434
597
1,562
5,683
0
38,472
W
2,641
212
0
1,630
5,344
2,694
1,690
2,471
2,873
24,030
0
W
Izanami
Yodden
Izanami
4,612
3,478
0
2,209
6,887
1,642
1,406
1,455
5,432
0
45,724
L
2,870
662
621
3,479
11,077
4,685
0
2,890
8,117
13,420
0
W
Kuzenbo
stealthvest
Kuzenbo
4,428
2,082
240
2,923
9,143
8,314
108
1,926
7,217
18,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,113
Gold Earned
26,178
314
Minions Killed
201
0
Camps Cleared
0
1,148,156
Distance Traveled
826,684
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,186
653
71
6
0
250,392
3
L
Mercury
5,360
487
46
4
0
183,489
1
L
Chernobog
6,397
582
84
8
0
200,248
1
L
Hera
5,580
507
52
5
0
211,401
0
L
Achilles
3,957
360
8
1
0
49,377
1
W
Bastet
7,435
676
70
6
0
259,703
5
W
Hades
6,384
580
57
5
0
201,985
2
W
Izanami
6,476
589
88
8
0
220,599
0
L
Artio
4,884
444
11
1
0
182,169
1
W
Kuzenbo
6,632
603
28
3
0
215,477
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role