Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
UnfortunateOwl14
Cliodhna
Level 22
God Stats
15W - 12L
1,553 SR
Queue Stats
33W - 43L
1,382 Elo+
Solo
Gilgamesh
Gilgamesh
wGTS JUGGERNAUT
Gilgamesh
Level 74
God Stats
15W - 17L
1,459 SR
Queue Stats
193W - 276L
1,409 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
wGTS Nemesis
Ah Muzen Cab
Level 108
God Stats
16W - 20L
1,492 SR
Queue Stats
194W - 270L
1,354 Elo+
Party 2
Chaac
Chaac
wGTS REDBIRD
Chaac
Level 17
God Stats
47W - 63L
1,491 SR
Queue Stats
65W - 92L
1,425 Elo+
Party 2
Team Averages
Level 69
1,499 SR
1,414 Elo+

VS

Team Averages
Level 39
1,356 SR
1,504 Elo+
He Bo
He Bo
DR3soul
He Bo
Level 38
God Stats
3W - 2L
1,496 SR
Queue Stats
13W - 11L
1,552 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tarmikos11
Cu Chulainn
Level 7
God Stats
0W - 1L
1,189 SR
Queue Stats
3W - 3L
1,786 Elo+
Party 1
Yemoja
Yemoja
TaydolfSwiftlr4
Yemoja
Level 21
God Stats
78W - 135L
1,312 SR
Queue Stats
81W - 142L
1,307 Elo+
Party 3
Thanatos
Thanatos
Vortron97
Thanatos
Level 62
God Stats
4W - 5L
1,681 SR
Queue Stats
13W - 11L
1,552 Elo+
Party 1
Medusa
Medusa
lazyjoey309616
Medusa
Level 66
God Stats
2W - 6L
1,099 SR
Queue Stats
112W - 156L
1,322 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
6 / 0 / 5
10,066
839
10,541
4,604
1,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 0 / 15
9,830
819
9,665
9,592
3,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
wGTS JUGGERNAUT
Gilgamesh
16
3 / 6 / 10
9,762
814
8,166
13,400
12,410
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Muzen Cab
wGTS Nemesis
Ah Muzen Cab
18
7 / 2 / 11
10,314
860
17,663
9,845
4,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
12 / 0 / 12
10,518
877
16,002
8,044
6,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DR3soul
He Bo
15
3 / 7 / 1
8,148
679
7,444
10,550
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Tarmikos11
Cu Chulainn
13
0 / 4 / 2
7,299
608
4,282
13,479
12,082
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 5 / 1
7,533
628
3,559
14,442
13,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Vortron97
Thanatos
15
4 / 8 / 2
8,190
683
8,177
15,507
6,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
1 / 7 / 3
8,028
669
6,594
15,123
4,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
17
31
Kills
8
8
Deaths
31
53
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
0
5
8.5
L
He Bo
DR3soul
He Bo
3
7
1
0.5
L
Cu Chulainn
Tarmikos11
Cu Chulainn
0
4
2
0.25
L
0
5
1
0.1
W
3
0
15
10.5
L
Thanatos
Vortron97
Thanatos
4
8
2
0.63
L
1
7
3
0.36
W
Gilgamesh
wGTS JUGGERNAUT
Gilgamesh
3
6
10
1.33
W
Ah Muzen Cab
wGTS Nemesis
Ah Muzen Cab
7
2
11
6.25
W
12
0
12
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,037
Damage
30,056
45,485
Taken
69,101
28,771
Mitigated
40,695
11,039
Healing
15,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,541
3,098
0
158
4,604
1,545
1,428
611
3,993
37,638
0
L
He Bo
DR3soul
He Bo
7,444
455
0
1,117
10,550
3,378
0
640
9,869
22,234
0
L
Cu Chulainn
Tarmikos11
Cu Chulainn
4,282
830
200
484
13,479
12,082
0
1,620
11,707
0
15,318
L
3,559
385
3,415
2,059
14,442
13,993
0
3,602
10,603
11,435
0
W
9,665
1,828
0
1,206
9,592
3,797
3,200
2,898
6,694
0
28,710
L
Thanatos
Vortron97
Thanatos
8,177
1,582
0
5,473
15,507
6,245
0
1,337
14,012
0
23,770
L
6,594
2,960
86
2,220
15,123
4,997
192
3,342
11,477
0
27,434
W
Gilgamesh
wGTS JUGGERNAUT
Gilgamesh
8,166
2,456
175
1,089
13,400
12,410
1,038
2,769
10,631
0
31,198
W
Ah Muzen Cab
wGTS Nemesis
Ah Muzen Cab
17,663
7,438
255
3,352
9,845
4,184
3,928
2,563
7,282
0
43,898
W
16,002
3,048
895
3,909
8,044
6,835
1,054
2,162
5,882
0
32,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,490
Gold Earned
39,198
234
Minions Killed
169
0
Camps Cleared
0
1,208,804
Distance Traveled
1,022,552
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,066
839
56
5
0
230,104
0
L
He Bo
8,148
679
51
4
0
189,609
0
L
Cu Chulainn
7,299
608
26
2
0
219,084
2
L
Yemoja
7,533
628
9
1
0
201,475
0
W
Cliodhna
9,830
819
42
4
0
288,955
2
L
Thanatos
8,190
683
32
3
0
208,181
0
L
Medusa
8,028
669
51
4
0
204,203
1
W
Gilgamesh
9,762
814
44
4
0
209,397
0
W
Ah Muzen Cab
10,314
860
61
5
0
242,785
0
W
Chaac
10,518
877
31
3
0
237,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role