Player Matchup

Aphrodite
Aphrodite
Chaosbishop
Aphrodite
Level 47
God Stats
9W - 1L
1,767 SR
Queue Stats
51W - 20L
1,560 Elo+
Party 1
Hachiman
Hachiman
DrunkenMouse11
Hachiman
Level 79
God Stats
10W - 6L
1,424 SR
Queue Stats
97W - 44L
1,661 Elo+
Party 1
Thanatos
Thanatos
Ljdog17
Thanatos
Level 57
God Stats
6W - 0L
1,570 SR
Queue Stats
119W - 65L
1,904 Elo+
Party 1
Merlin
Merlin
eekerson
Merlin
Level 29
God Stats
10W - 2L
1,846 SR
Queue Stats
29W - 7L
1,721 Elo+
Party 1
Chaac
Chaac
naykid7
Chaac
Level 83
God Stats
29W - 10L
1,574 SR
Queue Stats
115W - 65L
1,661 Elo+
Party 1
Team Averages
Level 59
1,636 SR
1,702 Elo+

VS

Team Averages
Level 97
1,550 SR
1,510 Elo+
Charybdis
Charybdis
Andres_Cmd_Mav
Charybdis
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo
Cerberus
Cerberus
Beanedbaby
Cerberus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,494 Elo+
Solo
Zeus
Zeus
Hakson03
Zeus
Level 136
God Stats
5W - 6L
1,759 SR
Queue Stats
366W - 370L
1,552 Elo+
Solo
Erlang Shen
Erlang Shen
Jgarcia6543
Erlang Shen
Level 156
God Stats
26W - 34L
1,493 SR
Queue Stats
367W - 433L
1,550 Elo+
Solo
Cliodhna
Cliodhna
KiiD R0cKz
Cliodhna
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chaosbishop
Aphrodite
14
3 / 3 / 9
8,017
472
5,965
8,418
5,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hachiman
15
7 / 4 / 8
9,117
536
16,547
14,705
5,049
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Ljdog17
Thanatos
15
10 / 4 / 6
9,854
580
9,800
10,859
4,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
eekerson
Merlin
14
4 / 3 / 5
8,523
501
7,406
8,291
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
naykid7
Chaac
14
1 / 3 / 10
8,764
516
12,171
13,437
12,710
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Andres_Cmd_Mav
Charybdis
13
0 / 7 / 5
8,387
493
4,282
10,985
2,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
Beanedbaby
Cerberus
11
0 / 7 / 9
7,756
456
3,611
18,409
14,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
17
5 / 3 / 5
10,695
629
11,371
11,445
3,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Jgarcia6543
Erlang Shen
16
2 / 3 / 0
9,883
581
10,372
15,320
9,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cliodhna
KiiD R0cKz
Cliodhna
16
10 / 6 / 3
10,086
593
12,407
14,269
4,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
39
25
Kills
17
17
Deaths
26
38
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Andres_Cmd_Mav
Charybdis
0
7
5
0.36
L
Cerberus
Beanedbaby
Cerberus
0
7
9
0.64
W
Aphrodite
Chaosbishop
Aphrodite
3
3
9
2.5
W
Hachiman
7
4
8
2.75
L
Zeus
5
3
5
2.5
L
Erlang Shen
Jgarcia6543
Erlang Shen
2
3
0
0.67
L
Cliodhna
KiiD R0cKz
Cliodhna
10
6
3
1.92
W
Thanatos
Ljdog17
Thanatos
10
4
6
3.25
W
Merlin
eekerson
Merlin
4
3
5
2.17
W
Chaac
naykid7
Chaac
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,889
Damage
42,043
55,710
Taken
70,428
29,604
Mitigated
34,572
23,519
Healing
17,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Andres_Cmd_Mav
Charybdis
4,282
2,104
0
2,349
10,985
2,923
260
1,851
9,067
0
52,101
L
Cerberus
Beanedbaby
Cerberus
3,611
123
170
4,414
18,409
14,349
0
4,248
13,994
11,950
0
W
Aphrodite
Chaosbishop
Aphrodite
5,965
1,517
2,707
3,999
8,418
5,429
144
3,237
5,181
18,208
0
W
Hachiman
16,547
9,869
0
4,713
14,705
5,049
402
3,365
11,340
0
75,144
L
Zeus
11,371
1,670
0
3,253
11,445
3,526
58
4,134
7,176
81,662
0
L
Erlang Shen
Jgarcia6543
Erlang Shen
10,372
5,231
0
5,838
15,320
9,116
622
1,263
14,021
0
72,244
L
Cliodhna
KiiD R0cKz
Cliodhna
12,407
1,794
0
1,157
14,269
4,658
92
2,005
12,121
0
67,679
W
Thanatos
Ljdog17
Thanatos
9,800
2,157
0
7,424
10,859
4,425
650
1,942
8,917
0
39,081
W
Merlin
eekerson
Merlin
7,406
1,073
0
830
8,291
1,991
364
3,654
4,637
40,608
0
W
Chaac
naykid7
Chaac
12,171
4,452
49
3,797
13,437
12,710
528
2,784
10,653
130
43,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,275
Gold Earned
46,807
361
Minions Killed
504
0
Camps Cleared
0
1,646,001
Distance Traveled
1,614,515
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,387
493
93
5
0
304,850
4
L
Cerberus
7,756
456
17
1
0
325,541
6
W
Aphrodite
8,017
472
34
2
0
317,516
5
W
Hachiman
9,117
536
113
7
0
288,990
5
L
Zeus
10,695
629
152
9
0
295,372
3
L
Erlang Shen
9,883
581
144
8
0
336,751
9
L
Cliodhna
10,086
593
98
6
0
352,001
2
W
Thanatos
9,854
580
59
3
0
377,191
1
W
Merlin
8,523
501
67
4
0
311,403
4
W
Chaac
8,764
516
88
5
0
350,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role