Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
EldianDevil
Achilles
Level 106
God Stats
9W - 12L
1,433 SR
Queue Stats
704W - 691L
1,515 Elo+
Party 2
Thanatos
Thanatos
Pepon231
Thanatos
Level 125
God Stats
6W - 7L
1,577 SR
Queue Stats
250W - 234L
1,500 Elo+
Solo
He Bo
He Bo
iriezeig
He Bo
Level 106
God Stats
1W - 3L
1,315 SR
Queue Stats
122W - 137L
1,483 Elo+
Solo
Team Averages
Level 104
1,465 SR
1,500 Elo+

VS

Team Averages
Level 108
1,524 SR
1,494 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Cheesestache
Sobek
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 101L
1,477 Elo+
Party 3
Bakasura
Bakasura
Hoggut
Bakasura
Level 102
God Stats
6W - 3L
1,629 SR
Queue Stats
487W - 492L
1,481 Elo+
Party 1
Cupid
Cupid
HotguyNathan
Cupid
Level 65
God Stats
4W - 2L
1,496 SR
Queue Stats
47W - 45L
1,477 Elo+
Party 3
Zeus
Zeus
spodgewaffle
Zeus
Level 146
God Stats
5W - 5L
1,495 SR
Queue Stats
16W - 17L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
1 / 5 / 0
6,843
456
5,616
7,726
2,265
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
 
Ymir
11
0 / 4 / 3
6,583
439
1,820
13,338
9,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
EldianDevil
Achilles
14
6 / 3 / 2
8,686
579
8,735
10,792
11,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Pepon231
Thanatos
12
1 / 2 / 4
6,962
464
3,662
8,574
3,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
iriezeig
He Bo
12
2 / 3 / 4
7,381
492
5,182
7,746
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
3 / 2 / 2
8,950
597
5,031
8,782
2,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 10
7,217
481
4,789
10,517
8,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Hoggut
Bakasura
13
2 / 3 / 7
7,821
521
5,904
8,941
4,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
9 / 1 / 3
8,642
576
9,199
6,907
1,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 2 / 3
7,783
519
7,713
4,620
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
10
Kills
17
17
Deaths
10
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
5
0
0.2
L
Ymir
 
Ymir
0
4
3
0.38
W
Heimdallr
 
Heimdallr
3
2
2
2
W
1
2
10
3
L
Achilles
EldianDevil
Achilles
6
3
2
2.33
W
Bakasura
Hoggut
Bakasura
2
3
7
1.83
W
9
1
3
10.5
L
Thanatos
Pepon231
Thanatos
1
2
4
1.5
L
He Bo
iriezeig
He Bo
2
3
4
1.33
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,015
Damage
32,636
48,176
Taken
39,767
28,821
Mitigated
18,443
15,330
Healing
14,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,616
2,921
0
1,792
7,726
2,265
0
2,165
5,561
0
44,506
L
Ymir
 
Ymir
1,820
243
207
1,912
13,338
9,404
0
5,956
6,838
22,820
1,415
W
Heimdallr
 
Heimdallr
5,031
1,312
0
2,197
8,782
2,992
534
453
7,908
0
42,829
W
4,789
878
1,962
3,746
10,517
8,132
0
2,911
7,571
11,757
0
L
Achilles
EldianDevil
Achilles
8,735
1,777
0
4,005
10,792
11,126
0
407
9,970
0
45,900
W
Bakasura
Hoggut
Bakasura
5,904
3,552
0
3,259
8,941
4,083
0
555
8,283
0
48,281
W
9,199
5,497
102
2,644
6,907
1,988
888
1,318
5,554
0
40,804
L
Thanatos
Pepon231
Thanatos
3,662
1,120
0
6,554
8,574
3,613
0
1,864
6,570
0
41,909
L
He Bo
iriezeig
He Bo
5,182
206
0
860
7,746
2,413
0
2,110
5,636
40,840
0
W
7,713
1,318
0
626
4,620
1,248
0
1,520
3,100
49,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,455
Gold Earned
40,413
390
Minions Killed
362
0
Camps Cleared
0
1,457,676
Distance Traveled
1,409,690
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,843
456
79
5
0
283,257
2
L
Ymir
6,583
439
39
3
0
261,687
4
W
Heimdallr
8,950
597
105
7
0
256,668
4
W
Sobek
7,217
481
4
0
0
284,725
5
L
Achilles
8,686
579
97
6
0
345,710
4
W
Bakasura
7,821
521
90
6
0
325,878
2
W
Cupid
8,642
576
69
5
0
268,599
1
L
Thanatos
6,962
464
86
6
0
295,884
0
L
He Bo
7,381
492
89
6
0
271,138
6
W
Zeus
7,783
519
94
6
0
273,820
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role