Player Matchup

Heimdallr
Heimdallr
LusciousLucien
Heimdallr
Level 109
God Stats
2W - 0L
1,700 SR
Queue Stats
9W - 13L
1,317 Elo+
Party 1
Yemoja
Yemoja
MT_Clips_420
Yemoja
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
147W - 238L
1,227 Elo+
Solo
Jormungandr
Jormungandr
PufffBoy
Jormungandr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,392 Elo+
Solo
Ah Puch
Ah Puch
Tr1ckst3r IIx
Ah Puch
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,180 Elo+
Party 1
Nu Wa
Nu Wa
Yoshi11587
Nu Wa
Level 115
God Stats
1W - 0L
1,702 SR
Queue Stats
35W - 42L
1,431 Elo+
Solo
Team Averages
Level 72
1,581 SR
1,309 Elo+

VS

Team Averages
Level 100
1,463 SR
1,331 Elo+
Chernobog
Chernobog
BananaKong167854
Chernobog
Level 126
God Stats
0W - 3L
1,109 SR
Queue Stats
29W - 41L
1,293 Elo+
Party 2
Sun Wukong
Sun Wukong
Cakkers21
Sun Wukong
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 62L
1,385 Elo+
Solo
Aphrodite
Aphrodite
ESCORPION24
Aphrodite
Level 160
God Stats
6W - 6L
1,829 SR
Queue Stats
1,207W - 1,292L
1,409 Elo+
Solo
Ymir
Ymir
KongBanana167854
Ymir
Level 62
God Stats
0W - 1L
1,683 SR
Queue Stats
13W - 22L
1,293 Elo+
Party 2
Bastet
Bastet
scoopysicecream
Bastet
Level 27
God Stats
0W - 3L
1,195 SR
Queue Stats
26W - 56L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LusciousLucien
Heimdallr
19
2 / 4 / 18
12,383
652
26,617
20,602
12,369
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
20
5 / 5 / 12
13,071
688
13,467
19,774
11,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
PufffBoy
Jormungandr
20
11 / 2 / 17
14,226
749
19,520
22,170
25,737
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Puch
20
7 / 1 / 14
13,223
696
28,475
11,792
7,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
20
6 / 2 / 20
13,662
719
23,448
18,382
10,065
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
20
3 / 4 / 8
12,297
647
17,015
17,305
7,677
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Cakkers21
Sun Wukong
20
4 / 3 / 8
12,663
666
17,331
39,332
38,586
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
ESCORPION24
Aphrodite
16
2 / 6 / 2
10,894
573
13,398
15,847
7,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 8 / 6
12,560
661
20,488
30,369
43,132
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
0 / 10 / 6
10,107
532
7,352
22,433
9,132
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
44
31
Kills
14
14
Deaths
31
81
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chernobog
3
4
8
1.75
L
Sun Wukong
Cakkers21
Sun Wukong
4
3
8
2.67
L
Aphrodite
ESCORPION24
Aphrodite
2
6
2
0.5
L
5
8
6
1
W
Heimdallr
LusciousLucien
Heimdallr
2
4
18
2.75
W
Yemoja
5
5
12
2.2
W
Jormungandr
PufffBoy
Jormungandr
11
2
17
9.75
W
Ah Puch
7
1
14
14
W
Nu Wa
6
2
20
8
L
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,527
Damage
75,584
92,720
Taken
125,286
66,667
Mitigated
106,117
30,580
Healing
47,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
17,015
5,348
2,525
4,700
17,305
7,677
116
13,154
4,151
0
50,111
L
Sun Wukong
Cakkers21
Sun Wukong
17,331
2,591
860
19,095
39,332
38,586
775
22,101
17,231
751
51,814
L
Aphrodite
ESCORPION24
Aphrodite
13,398
1,127
5,861
6,700
15,847
7,590
0
11,463
4,384
26,353
0
L
20,488
2,446
1,725
2,873
30,369
43,132
233
20,306
10,063
34,608
0
W
Heimdallr
LusciousLucien
Heimdallr
26,617
9,929
1,165
3,976
20,602
12,369
3,441
4,874
15,208
0
49,127
W
Yemoja
13,467
4,867
7,251
2,859
19,774
11,189
1,105
7,428
11,707
28,807
0
W
Jormungandr
PufffBoy
Jormungandr
19,520
6,264
183
2,218
22,170
25,737
431
10,169
11,460
43,052
0
W
Ah Puch
28,475
2,374
1,149
2,086
11,792
7,307
0
4,167
7,423
50,696
0
W
Nu Wa
23,448
6,853
3,899
5,794
18,382
10,065
763
6,789
11,216
47,254
0
L
7,352
2,105
1,906
1,514
22,433
9,132
794
17,886
4,547
0
18,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,565
Gold Earned
58,521
230
Minions Killed
251
0
Camps Cleared
0
1,606,433
Distance Traveled
1,534,140
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
12,297
647
86
5
0
334,275
0
L
Sun Wukong
12,663
666
72
4
0
367,219
0
L
Aphrodite
10,894
573
27
1
0
188,954
3
L
Ymir
12,560
661
45
2
0
282,939
0
W
Heimdallr
12,383
652
50
3
0
303,266
0
W
Yemoja
13,071
688
44
2
0
270,585
0
W
Jormungandr
14,226
749
47
2
0
339,701
0
W
Ah Puch
13,223
696
49
3
0
350,734
0
W
Nu Wa
13,662
719
40
2
0
342,147
0
L
Bastet
10,107
532
21
1
0
360,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role