Player Matchup

Kuzenbo
Kuzenbo
Silver V
 
Kuzenbo
Silver V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold II
Mysterio
Chang'e
Gold II
Level 132
God Stats
89W - 72L
1,569 SR
Queue Stats
212W - 201L
1,396 MMR
Solo
Hou Yi
Hou Yi
Silver I
Nythis
Hou Yi
Silver I
Level 151
God Stats
25W - 22L
1,541 SR
Queue Stats
150W - 156L
1,155 MMR
Solo
Nemesis
Nemesis
Silver III
Qwed12
Nemesis
Silver III
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 23L
1,409 MMR
Solo
Nike
Nike
Silver III
TurdFurgeson69
Nike
Silver III
Level 89
God Stats
2W - 0L
1,406 SR
Queue Stats
3W - 4L
1,456 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,503 SR
1,383 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 95
1,558 SR
1,211 MMR
Ganesha
Ganesha
Bronze V
Lazyla2
Ganesha
Bronze V
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,448 MMR
Party 1
Bellona
Bellona
Bronze V
ManoloElCerdo
Bellona
Bronze V
Level 124
God Stats
13W - 15L
1,598 SR
Queue Stats
18W - 29L
1,448 MMR
Party 1
Nu Wa
Nu Wa
Silver V
NikoSwt
Nu Wa
Silver V
Level 78
God Stats
39W - 28L
1,504 SR
Queue Stats
237W - 281L
467 MMR
Solo
Bakasura
Bakasura
Silver IV
YABOKUSAMA
Bakasura
Silver IV
Level 68
God Stats
1W - 1L
1,686 SR
Queue Stats
17W - 32L
1,230 MMR
Solo
Skadi
Skadi
Bronze V
durarara911
Skadi
Bronze V
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
1 / 1 / 12
7,405
529
5,216
12,068
10,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Mysterio
Chang'e
13
3 / 0 / 7
8,202
586
8,585
7,094
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
Nythis
Hou Yi
14
8 / 0 / 5
8,681
620
10,072
7,864
2,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Qwed12
Nemesis
14
3 / 1 / 6
8,165
583
4,442
9,378
3,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
5 / 1 / 4
7,630
545
4,183
11,195
7,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
BastetArtioChaacThoth

VS

Bans
SolAtlasShivaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Lazyla2
Ganesha
10
0 / 4 / 1
6,534
467
4,638
11,576
8,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
13
2 / 3 / 0
7,749
554
5,845
11,227
6,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
NikoSwt
Nu Wa
12
0 / 4 / 1
7,076
505
9,125
6,186
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
YABOKUSAMA
Bakasura
11
0 / 3 / 1
6,494
464
1,677
8,567
3,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 6 / 0
6,634
474
4,322
8,997
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
20
Kills
3
3
Deaths
20
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
1
12
7
L
Ganesha
Lazyla2
Ganesha
0
4
1
0.13
L
Bellona
2
3
0
0.67
W
Chang'e
Mysterio
Chang'e
3
0
7
6.5
L
Nu Wa
NikoSwt
Nu Wa
0
4
1
0.13
W
Hou Yi
Nythis
Hou Yi
8
0
5
10.5
W
Nemesis
Qwed12
Nemesis
3
1
6
6
W
5
1
4
7
L
Bakasura
YABOKUSAMA
Bakasura
0
3
1
0.17
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,498
Damage
25,607
47,599
Taken
46,553
26,998
Mitigated
21,180
21,115
Healing
9,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,216
2,287
257
4,936
12,068
10,769
31
5,305
6,697
15,130
0
L
Ganesha
Lazyla2
Ganesha
4,638
222
142
2,346
11,576
8,551
0
4,843
6,733
23,255
0
L
Bellona
5,845
1,497
0
3,018
11,227
6,154
0
2,788
8,439
0
45,844
W
Chang'e
Mysterio
Chang'e
8,585
499
2,063
4,831
7,094
2,108
828
1,975
5,119
65,332
0
L
Nu Wa
NikoSwt
Nu Wa
9,125
1,099
0
360
6,186
1,580
0
2,798
3,388
57,482
0
W
Hou Yi
Nythis
Hou Yi
10,072
5,229
0
4,137
7,864
2,223
903
2,928
4,936
0
67,795
W
Nemesis
Qwed12
Nemesis
4,442
1,842
0
3,011
9,378
3,904
96
1,496
7,872
0
50,544
W
4,183
252
0
1,880
11,195
7,994
317
2,059
9,136
7,651
31,870
L
Bakasura
YABOKUSAMA
Bakasura
1,677
1,245
0
2,472
8,567
3,041
0
2,189
6,378
0
29,441
L
4,322
1,840
0
1,598
8,997
1,854
770
2,162
6,835
0
36,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,083
Gold Earned
34,487
414
Minions Killed
403
0
Camps Cleared
0
1,496,672
Distance Traveled
1,389,720
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,405
529
23
2
0
310,084
4
L
Ganesha
6,534
467
13
1
0
267,334
3
L
Bellona
7,749
554
110
8
0
280,585
4
W
Chang'e
8,202
586
128
9
0
331,541
6
L
Nu Wa
7,076
505
102
7
0
277,041
5
W
Hou Yi
8,681
620
96
7
0
247,406
1
W
Nemesis
8,165
583
85
6
0
337,842
6
W
Nike
7,630
545
82
6
0
269,799
1
L
Bakasura
6,494
464
79
6
0
327,935
6
L
Skadi
6,634
474
99
7
0
236,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role