Player Matchup

Fafnir
Fafnir
Gold V
BosSoxfan15
Fafnir
Gold V
Level 119
God Stats
3W - 1L
1,831 SR
Queue Stats
27W - 28L
1,536 MMR
Solo
Achilles
Achilles
Gold IV
GLxHFxEZxGG
Achilles
Gold IV
Level 159
God Stats
0W - 2L
1,926 SR
Queue Stats
66W - 58L
1,593 MMR
Solo
Medusa
Medusa
Platinum V
Otakukami123
Medusa
Platinum V
Level 157
God Stats
101W - 101L
1,628 SR
Queue Stats
818W - 831L
1,609 MMR
Solo
Thor
Thor
Bronze III
RedGyrados
Thor
Bronze III
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,540 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
happybirthdayto
Baron Samedi
Gold II
Level 144
God Stats
3W - 2L
1,839 SR
Queue Stats
223W - 223L
1,600 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,745 SR
1,576 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,722 SR
1,572 MMR
Neith
Neith
Platinum V
 
Neith
Platinum V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Gold III
GodsAngeI
Cliodhna
Gold III
Level 135
God Stats
7W - 5L
1,729 SR
Queue Stats
186W - 164L
1,675 MMR
Party 1
Agni
Agni
Platinum V
GodsShakyHands
Agni
Platinum V
Level 159
God Stats
14W - 3L
1,946 SR
Queue Stats
129W - 125L
1,662 MMR
Party 1
King Arthur
King Arthur
Silver II
Jaingsk
King Arthur
Silver II
Level 120
God Stats
6W - 3L
1,750 SR
Queue Stats
10W - 8L
1,522 MMR
Solo
Athena
Athena
Bronze V
Xenomind
Athena
Bronze V
Level 127
God Stats
2W - 0L
1,685 SR
Queue Stats
21W - 14L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
2 / 4 / 5
8,800
440
5,117
16,931
21,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
GLxHFxEZxGG
Achilles
15
6 / 6 / 3
9,789
489
13,715
26,874
24,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
15
1 / 7 / 1
9,225
461
7,708
15,912
4,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 8 / 1
8,915
446
4,313
16,681
5,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
happybirthdayto
Baron Samedi
16
3 / 6 / 5
9,697
485
10,495
16,997
5,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AtlasIzanamiChaac

VS

Bans
SerqetBastetShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
4 / 2 / 11
11,599
580
13,225
11,424
4,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
GodsAngeI
Cliodhna
20
16 / 1 / 8
13,481
674
19,892
15,275
6,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 2 / 14
11,861
593
17,604
10,789
4,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
Jaingsk
King Arthur
16
5 / 5 / 6
11,595
580
12,738
16,826
11,184
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
Xenomind
Athena
15
2 / 4 / 16
10,791
540
6,708
21,059
26,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
86
14
Kills
31
31
Deaths
14
15
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
2
11
4.75
L
Fafnir
2
4
5
1.13
L
Achilles
GLxHFxEZxGG
Achilles
6
6
3
1.25
W
Cliodhna
GodsAngeI
Cliodhna
16
1
8
20
W
4
2
14
5.5
W
King Arthur
Jaingsk
King Arthur
5
5
6
1.6
L
Medusa
1
7
1
0.21
L
2
8
1
0.31
W
Athena
Xenomind
Athena
2
4
16
2.5
L
Baron Samedi
happybirthdayto
Baron Samedi
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,348
Damage
70,167
93,395
Taken
75,373
62,682
Mitigated
54,205
19,636
Healing
24,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,225
5,736
0
2,273
11,424
4,835
3,229
2,047
9,281
0
78,558
L
Fafnir
5,117
1,195
0
2,723
16,931
21,179
0
5,188
11,743
19,055
0
L
Achilles
GLxHFxEZxGG
Achilles
13,715
2,723
0
6,413
26,874
24,842
0
3,644
23,230
3,464
46,977
W
Cliodhna
GodsAngeI
Cliodhna
19,892
4,760
0
10,108
15,275
6,959
4,911
4,177
10,371
0
99,538
W
17,604
1,419
0
2,266
10,789
4,703
1,827
3,028
7,554
96,093
0
W
King Arthur
Jaingsk
King Arthur
12,738
2,201
0
5,706
16,826
11,184
1,088
4,644
11,425
0
63,210
L
Medusa
7,708
3,005
0
3,187
15,912
4,833
0
3,444
12,468
0
76,655
L
4,313
908
0
3,675
16,681
5,834
671
3,659
13,022
0
57,191
W
Athena
Xenomind
Athena
6,708
2,088
0
3,819
21,059
26,524
511
4,668
15,943
18,650
5,231
L
Baron Samedi
happybirthdayto
Baron Samedi
10,495
1,165
511
3,127
16,997
5,994
0
7,603
9,394
65,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,426
Gold Earned
59,327
468
Minions Killed
550
0
Camps Cleared
0
1,761,306
Distance Traveled
2,015,298
25
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,599
580
135
7
0
354,653
5
L
Fafnir
8,800
440
26
1
0
377,964
9
L
Achilles
9,789
489
92
5
0
352,761
3
W
Cliodhna
13,481
674
126
6
0
496,819
3
W
Agni
11,861
593
156
8
0
383,903
9
W
King Arthur
11,595
580
109
5
0
397,855
4
L
Medusa
9,225
461
123
6
0
329,365
2
L
Thor
8,915
446
98
5
0
356,431
3
W
Athena
10,791
540
24
1
0
382,068
8
L
Baron Samedi
9,697
485
129
6
0
344,785
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role