Player Matchup

Skadi
Skadi
Gold II
DrillRock
Skadi
Gold II
Level 144
God Stats
5W - 1L
1,975 SR
Queue Stats
435W - 483L
1,630 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 144
1,975 SR
1,630 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 69
1,500 SR
1,500 MMR
Baron Samedi
Baron Samedi
Bronze V
ΞZZZzzzzz
Baron Samedi
Bronze V
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DrillRock
Skadi
17
3 / 5 / 0
10,874
906
9,004
14,840
11,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
Ah Muzen CabPoseidonAnhurBakasuraBastet

VS

Bans
BellonaKaliDa JiHe BoVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ΞZZZzzzzz
Baron Samedi
17
5 / 3 / 0
11,042
920
12,536
12,010
5,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
3
Kills
5
5
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Skadi
DrillRock
Skadi
3
5
0
0.6
L
Baron Samedi
ΞZZZzzzzz
Baron Samedi
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,004
Damage
12,536
14,840
Taken
12,010
11,360
Mitigated
5,203
3,733
Healing
5,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
DrillRock
Skadi
9,004
4,116
0
3,733
14,840
11,360
475
12,309
1,794
0
59,895
L
Baron Samedi
ΞZZZzzzzz
Baron Samedi
12,536
435
0
5,146
12,010
5,203
1,321
246
11,764
61,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,874
Gold Earned
11,042
118
Minions Killed
99
7
Camps Cleared
4
199,809
Distance Traveled
206,138
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,874
906
118
10
7
199,809
1
L
Baron Samedi
11,042
920
99
8
4
206,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role