Player Matchup

Osiris
Osiris
BigBootyGamingHD
Osiris
Level 157
God Stats
5W - 3L
1,539 SR
Queue Stats
171W - 174L
1,452 Elo+
Party 1
Hades
Hades
ChupaMiV3rga
Hades
Level 15
God Stats
0W - 3L
1,322 SR
Queue Stats
19W - 21L
1,501 Elo+
Party 3
Apollo
Apollo
RetroSpider4567
Apollo
Level 99
God Stats
2W - 3L
1,679 SR
Queue Stats
64W - 71L
1,451 Elo+
Party 1
Khepri
Khepri
artherman
Khepri
Level 135
God Stats
7W - 3L
1,795 SR
Queue Stats
160W - 144L
1,476 Elo+
Party 1
Thor
Thor
betotheplayer
Thor
Level 65
God Stats
8W - 10L
1,530 SR
Queue Stats
81W - 79L
1,414 Elo+
Party 3
Team Averages
Level 94
1,573 SR
1,459 Elo+

VS

Team Averages
Level 96
1,472 SR
1,517 Elo+
Cernunnos
Cernunnos
Grizz323
Cernunnos
Level 108
God Stats
4W - 1L
1,412 SR
Queue Stats
289W - 273L
1,474 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Ri Bahamut
Morgan Le Fay
Level 84
God Stats
64W - 53L
1,638 SR
Queue Stats
247W - 245L
1,532 Elo+
Party 4
Arachne
Arachne
chiefKillingMe
Arachne
Level 145
God Stats
7W - 4L
1,308 SR
Queue Stats
134W - 118L
1,552 Elo+
Party 2
Anubis
Anubis
gooterz4156
Anubis
Level 43
God Stats
2W - 3L
1,500 SR
Queue Stats
49W - 48L
1,500 Elo+
Party 2
Khepri
Khepri
xDefianceHD
Khepri
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 64L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
7,206
515
5,393
10,543
7,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

6
0 / 2 / 0
5,048
361
216
3,184
869
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 3 / 1
5,798
414
4,969
10,536
1,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
artherman
Khepri
8
0 / 3 / 1
5,626
402
1,831
8,318
2,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 3 / 1
7,141
510
8,490
9,606
2,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Grizz323
Cernunnos
14
6 / 1 / 4
8,315
594
14,872
10,089
3,728
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Ri Bahamut
Morgan Le Fay
12
1 / 1 / 3
7,319
523
5,869
6,352
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 2 / 2
8,043
575
4,778
10,768
3,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
10
1 / 1 / 3
6,681
477
1,543
2,065
582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
11
1 / 0 / 10
7,529
538
3,255
6,829
5,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
5
Kills
13
14
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
0
2
0
0
W
Cernunnos
Grizz323
Cernunnos
6
1
4
8
L
0
3
1
0.17
W
Morgan Le Fay
Ri Bahamut
Morgan Le Fay
1
1
3
2.5
L
Khepri
artherman
Khepri
0
3
1
0.17
L
3
3
1
1.17
W
4
2
2
2.5
W
Anubis
1
1
3
2.5
W
Khepri
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,899
Damage
30,317
42,187
Taken
36,103
15,327
Mitigated
16,335
10,697
Healing
13,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,393
1,627
0
4,012
10,543
7,877
0
4,733
5,746
0
38,335
L
216
0
94
701
3,184
869
0
1,671
1,417
8,869
0
W
Cernunnos
Grizz323
Cernunnos
14,872
8,487
0
4,715
10,089
3,728
2,705
988
9,101
0
64,148
L
4,969
2,514
321
2,712
10,536
1,448
0
1,459
9,029
0
30,924
W
Morgan Le Fay
Ri Bahamut
Morgan Le Fay
5,869
1,171
69
2,352
6,352
2,845
111
0
6,352
35,519
0
L
Khepri
artherman
Khepri
1,831
212
948
1,909
8,318
2,348
0
1,039
7,279
15,557
0
L
8,490
2,449
0
0
9,606
2,785
0
1,517
8,049
0
47,404
W
4,778
3,921
0
4,311
10,768
3,998
25
169
10,599
0
44,309
W
Anubis
1,543
0
0
110
2,065
582
1,688
0
2,065
17,016
0
W
Khepri
3,255
472
515
1,818
6,829
5,182
319
890
5,939
18,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,819
Gold Earned
37,887
275
Minions Killed
300
0
Camps Cleared
0
1,091,592
Distance Traveled
1,192,105
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,206
515
87
6
0
272,774
4
L
Hades
5,048
361
18
1
0
109,544
1
W
Cernunnos
8,315
594
94
7
0
243,844
0
L
Apollo
5,798
414
63
5
0
249,385
2
W
Morgan Le Fay
7,319
523
65
5
0
213,053
0
L
Khepri
5,626
402
27
2
0
192,058
1
L
Thor
7,141
510
80
6
0
267,831
2
W
Arachne
8,043
575
74
5
0
301,399
2
W
Anubis
6,681
477
41
3
0
160,420
2
W
Khepri
7,529
538
26
2
0
273,389
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role