Player Matchup

Neith
Neith
A_Bad_Gaymer
Neith
Level 156
God Stats
56W - 51L
1,658 SR
Queue Stats
398W - 387L
1,613 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Baalzebubb
Tsukuyomi
Level 140
God Stats
17W - 8L
1,807 SR
Queue Stats
613W - 357L
1,731 Elo+
Party 1
Vamana
Vamana
L0NEn
Vamana
Level 137
God Stats
3W - 3L
1,606 SR
Queue Stats
128W - 53L
1,673 Elo+
Party 1
Jormungandr
Jormungandr
PoshTurtle
Jormungandr
Level 139
God Stats
2W - 0L
1,752 SR
Queue Stats
186W - 58L
1,830 Elo+
Party 1
Zeus
Zeus
ZebraFreund5954
Zeus
Level 45
God Stats
48W - 14L
1,800 SR
Queue Stats
252W - 95L
1,713 Elo+
Party 1
Team Averages
Level 123
1,725 SR
1,712 Elo+

VS

Team Averages
Level 40
1,399 SR
1,439 Elo+
King Arthur
King Arthur
KaidoATR
King Arthur
Level 23
God Stats
0W - 2L
1,232 SR
Queue Stats
14W - 15L
1,471 Elo+
Party 2
Kukulkan
Kukulkan
Klumpton
Kukulkan
Level 47
God Stats
388W - 320L
1,476 SR
Queue Stats
675W - 670L
1,407 Elo+
Solo
Da Ji
Da Ji
OnIÎ
Da Ji
Level 36
God Stats
0W - 2L
1,253 SR
Queue Stats
24W - 32L
1,444 Elo+
Party 2
Bacchus
Bacchus
SereinLunar
Bacchus
Level 18
God Stats
15W - 21L
1,459 SR
Queue Stats
32W - 44L
1,446 Elo+
Party 2
Zeus
Zeus
skyalex
Zeus
Level 77
God Stats
5W - 8L
1,575 SR
Queue Stats
92W - 101L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 16
12,764
1,276
20,546
8,384
3,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Baalzebubb
Tsukuyomi
18
5 / 4 / 19
12,106
1,211
16,149
12,186
6,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
L0NEn
Vamana
17
3 / 2 / 24
11,796
1,180
17,329
17,155
19,418
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Jormungandr
PoshTurtle
Jormungandr
19
10 / 2 / 23
13,462
1,346
21,017
11,502
17,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
15 / 2 / 14
12,695
1,270
21,087
8,106
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

239

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KaidoATR
King Arthur
17
4 / 8 / 4
11,935
1,194
9,267
24,276
28,095
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
Klumpton
Kukulkan
17
2 / 5 / 3
11,507
1,151
6,968
13,481
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
OnIÎ
Da Ji
16
1 / 17 / 7
10,649
1,065
15,513
26,970
10,405
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
SereinLunar
Bacchus
16
0 / 6 / 7
10,002
1,000
5,010
21,825
29,928
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
skyalex
Zeus
16
4 / 6 / 4
11,361
1,136
14,777
14,678
4,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
36
42
Kills
11
11
Deaths
42
96
Assists
25
Player
Kills
Deaths
Assists
KDA
W
9
1
16
17
W
Tsukuyomi
Baalzebubb
Tsukuyomi
5
4
19
3.63
L
King Arthur
KaidoATR
King Arthur
4
8
4
0.75
L
Kukulkan
Klumpton
Kukulkan
2
5
3
0.7
W
Vamana
L0NEn
Vamana
3
2
24
7.5
L
Da Ji
OnIÎ
Da Ji
1
17
7
0.26
W
Jormungandr
PoshTurtle
Jormungandr
10
2
23
10.75
L
Bacchus
SereinLunar
Bacchus
0
6
7
0.58
W
15
2
14
11
L
Zeus
skyalex
Zeus
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,128
Damage
51,535
57,333
Taken
101,230
48,680
Mitigated
76,986
14,351
Healing
1,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,546
11,491
0
4,354
8,384
3,360
0
4,495
3,889
0
51,405
W
Tsukuyomi
Baalzebubb
Tsukuyomi
16,149
4,309
0
728
12,186
6,158
0
4,808
7,264
0
37,076
L
King Arthur
KaidoATR
King Arthur
9,267
265
0
0
24,276
28,095
0
10,298
13,635
4,006
14,248
L
Kukulkan
Klumpton
Kukulkan
6,968
246
0
60
13,481
4,068
0
7,198
6,130
49,049
0
W
Vamana
L0NEn
Vamana
17,329
9,734
1,481
6,104
17,155
19,418
0
8,580
8,575
2,722
19,112
L
Da Ji
OnIÎ
Da Ji
15,513
4,368
0
565
26,970
10,405
0
9,575
17,217
0
20,496
W
Jormungandr
PoshTurtle
Jormungandr
21,017
2,550
0
1,164
11,502
17,043
0
7,485
4,017
36,362
0
L
Bacchus
SereinLunar
Bacchus
5,010
154
0
0
21,825
29,928
0
10,161
11,356
8,206
0
W
21,087
1,815
0
520
8,106
2,701
0
2,648
5,458
35,570
0
L
Zeus
skyalex
Zeus
14,777
1,485
0
899
14,678
4,490
0
5,966
8,559
28,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,823
Gold Earned
55,454
188
Minions Killed
176
10
Camps Cleared
2
1,011,536
Distance Traveled
945,516
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,764
1,276
78
8
2
189,577
0
W
Tsukuyomi
12,106
1,211
43
4
4
212,191
0
L
King Arthur
11,935
1,194
15
2
0
204,419
0
L
Kukulkan
11,507
1,151
115
12
0
186,102
0
W
Vamana
11,796
1,180
5
1
1
205,364
0
L
Da Ji
10,649
1,065
11
1
1
169,468
0
W
Jormungandr
13,462
1,346
33
3
0
207,816
0
L
Bacchus
10,002
1,000
2
0
0
202,501
0
W
Zeus
12,695
1,270
29
3
3
196,588
1
L
Zeus
11,361
1,136
33
3
1
183,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role