Player Matchup

Medusa
Medusa
DrBell
Medusa
Level 24
God Stats
19W - 9L
1,598 SR
Queue Stats
137W - 87L
1,577 Elo+
Party 2
Hercules
Hercules
Fiddlin
Hercules
Level 128
God Stats
14W - 17L
1,479 SR
Queue Stats
281W - 204L
1,602 Elo+
Party 2
Merlin
Merlin
MFKRUnlimited
Merlin
Level 62
God Stats
6W - 5L
1,258 SR
Queue Stats
251W - 185L
1,580 Elo+
Party 2
Team Averages
Level 71
1,445 SR
1,586 Elo+

VS

Team Averages
Level 102
1,390 SR
1,358 Elo+
Freya
Freya
DeliEmo
Freya
Level 129
God Stats
1W - 8L
1,241 SR
Queue Stats
383W - 561L
1,368 Elo+
Solo
Atlas
Atlas
crystal_hafnium8
Atlas
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,265 Elo+
Party 1
Izanami
Izanami
rukuss1975
Izanami
Level 159
God Stats
2W - 4L
1,429 SR
Queue Stats
41W - 42L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DrBell
Medusa
10
2 / 1 / 6
7,001
700
4,333
3,953
1,332
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
Fiddlin
Hercules
13
7 / 0 / 7
8,206
821
10,447
10,489
7,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
5 / 1 / 9
8,369
837
6,741
4,883
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DeliEmo
Freya
9
1 / 6 / 1
6,309
631
4,520
7,821
2,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 3 / 1
7,659
766
7,493
9,520
6,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
rukuss1975
Izanami
9
0 / 5 / 1
6,082
608
1,624
8,779
2,808
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
14
Kills
2
2
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Freya
DeliEmo
Freya
1
6
1
0.25
W
Medusa
DrBell
Medusa
2
1
6
5
W
Hercules
Fiddlin
Hercules
7
0
7
10.5
W
5
1
9
9.5
L
1
3
1
0.5
L
Izanami
rukuss1975
Izanami
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,521
Damage
13,637
19,325
Taken
26,120
10,420
Mitigated
12,730
6,669
Healing
2,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
DeliEmo
Freya
4,520
1,754
0
1,054
7,821
2,982
0
3,127
4,455
11,941
1,854
W
Medusa
DrBell
Medusa
4,333
1,547
0
375
3,953
1,332
1,028
2,767
1,186
0
17,494
W
Hercules
Fiddlin
Hercules
10,447
3,412
0
5,294
10,489
7,408
192
6,198
4,291
0
14,010
W
6,741
1,008
0
1,000
4,883
1,680
266
2,795
2,088
37,087
0
L
7,493
2,618
0
1,334
9,520
6,940
0
1,256
7,959
26,806
0
L
Izanami
rukuss1975
Izanami
1,624
555
0
249
8,779
2,808
0
2,742
5,839
0
10,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,576
Gold Earned
20,050
110
Minions Killed
101
6
Camps Cleared
4
550,969
Distance Traveled
486,657
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,309
631
24
2
3
146,590
1
W
Medusa
7,001
700
38
4
0
159,497
0
W
Hercules
8,206
821
9
1
0
206,093
3
W
Merlin
8,369
837
63
6
6
185,379
0
L
Atlas
7,659
766
44
4
0
177,966
2
L
Izanami
6,082
608
33
3
1
162,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role