Player Matchup

Charybdis
Charybdis
GhostofMex
Charybdis
Level 93
God Stats
6W - 5L
1,572 SR
Queue Stats
384W - 345L
1,561 Elo+
Party 2
Tiamat
Tiamat
JxkerKvng
Tiamat
Level 12
God Stats
1W - 1L
1,299 SR
Queue Stats
6W - 4L
1,448 Elo+
Party 3
Chaac
Chaac
Lxkyi
Chaac
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
287W - 275L
1,494 Elo+
Party 3
Freya
Freya
borntocarnage
Freya
Level 146
God Stats
6W - 2L
1,745 SR
Queue Stats
182W - 173L
1,514 Elo+
Party 3
Nu Wa
Nu Wa
torta-binario2
Nu Wa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 15L
1,684 Elo+
Party 2
Team Averages
Level 79
1,523 SR
1,540 Elo+

VS

Team Averages
Level 72
1,594 SR
1,538 Elo+
Izanami
Izanami
G0LD L3AD3R
Izanami
Level 110
God Stats
9W - 7L
1,779 SR
Queue Stats
230W - 197L
1,583 Elo+
Party 1
Thanatos
Thanatos
Happynowjosh
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 65L
1,606 Elo+
Party 1
Zeus
Zeus
IrjshHitman
Zeus
Level 145
God Stats
4W - 4L
1,689 SR
Queue Stats
209W - 154L
1,632 Elo+
Party 1
Osiris
Osiris
basquitokiller
Osiris
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 149L
1,479 Elo+
Party 4
Jormungandr
Jormungandr
kroceter
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 65L
1,392 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GhostofMex
Charybdis
11
0 / 1 / 3
6,114
556
6,312
6,847
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
JxkerKvng
Tiamat
11
3 / 0 / 3
6,378
580
6,598
6,171
3,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Lxkyi
Chaac
12
0 / 0 / 8
7,139
649
4,918
9,217
5,284
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
6 / 1 / 3
7,240
658
4,960
8,169
2,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
5 / 3 / 1
7,765
706
4,147
4,694
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
G0LD L3AD3R
Izanami
9
0 / 2 / 1
5,099
464
3,071
6,114
1,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Happynowjosh
Thanatos
10
3 / 5 / 0
6,184
562
3,672
7,976
2,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 3 / 2
6,662
606
4,820
5,063
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
1 / 4 / 0
5,901
536
5,336
9,035
7,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
kroceter
Jormungandr
9
0 / 0 / 1
5,522
502
3,094
9,366
4,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
14
Kills
5
5
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
G0LD L3AD3R
Izanami
0
2
1
0.25
W
Charybdis
GhostofMex
Charybdis
0
1
3
1.5
L
Thanatos
Happynowjosh
Thanatos
3
5
0
0.6
L
1
3
2
0.67
W
Tiamat
JxkerKvng
Tiamat
3
0
3
4.5
W
Chaac
Lxkyi
Chaac
0
0
8
4
L
1
4
0
0.25
W
6
1
3
7.5
L
Jormungandr
kroceter
Jormungandr
0
0
1
0.5
W
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,935
Damage
19,993
35,098
Taken
37,554
13,748
Mitigated
17,432
10,087
Healing
13,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
G0LD L3AD3R
Izanami
3,071
2,008
0
2,126
6,114
1,267
0
2,385
3,507
0
31,825
W
Charybdis
GhostofMex
Charybdis
6,312
4,287
0
2,544
6,847
1,719
0
2,384
4,421
0
35,998
L
Thanatos
Happynowjosh
Thanatos
3,672
599
0
5,736
7,976
2,879
0
3,633
4,255
0
31,264
L
4,820
751
0
480
5,063
1,504
0
3,026
1,959
44,668
0
W
Tiamat
JxkerKvng
Tiamat
6,598
634
0
1,600
6,171
3,200
0
2,099
4,028
22,667
6,320
W
Chaac
Lxkyi
Chaac
4,918
1,227
0
3,426
9,217
5,284
0
285
8,410
0
38,423
L
5,336
2,174
0
1,480
9,035
7,561
0
3,042
5,993
0
29,003
W
4,960
1,806
0
1,958
8,169
2,415
202
852
7,215
42,189
0
L
Jormungandr
kroceter
Jormungandr
3,094
999
187
3,177
9,366
4,221
0
2,735
6,367
17,228
0
W
4,147
695
0
559
4,694
1,130
1,351
1,882
2,552
48,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,636
Gold Earned
29,368
370
Minions Killed
324
0
Camps Cleared
0
1,146,899
Distance Traveled
1,079,886
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,099
464
75
7
0
193,066
0
W
Charybdis
6,114
556
70
6
0
215,286
1
L
Thanatos
6,184
562
64
6
0
250,870
2
L
Zeus
6,662
606
108
10
0
211,575
7
W
Tiamat
6,378
580
51
5
0
243,267
1
W
Chaac
7,139
649
81
7
0
228,128
3
L
Osiris
5,901
536
59
5
0
203,384
1
W
Freya
7,240
658
76
7
0
224,262
2
L
Jormungandr
5,522
502
18
2
0
220,991
1
W
Nu Wa
7,765
706
92
8
0
235,956
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role