Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
ENERGY68
Sobek
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 88L
1,435 Elo+
Party 3
Rama
Rama
FoxxFilms
Rama
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 76L
1,475 Elo+
Party 3
Anubis
Anubis
Lucus-91
Anubis
Level 157
God Stats
8W - 3L
1,496 SR
Queue Stats
477W - 510L
1,466 Elo+
Party 1
Eset
Eset
TEZARIST
Eset
Level 107
God Stats
7W - 3L
1,736 SR
Queue Stats
712W - 740L
1,440 Elo+
Party 1
Team Averages
Level 122
1,546 SR
1,463 Elo+

VS

Team Averages
Level 96
1,561 SR
1,455 Elo+
Bacchus
Bacchus
 
Bacchus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Donims
Charybdis
Level 158
God Stats
3W - 2L
1,806 SR
Queue Stats
250W - 262L
1,373 Elo+
Solo
Anhur
Anhur
IMoveLikeJaguar
Anhur
Level 104
God Stats
0W - 6L
1,500 SR
Queue Stats
258W - 263L
1,506 Elo+
Solo
Chaac
Chaac
Thorodina
Chaac
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,398 Elo+
Party 2
Izanami
Izanami
skapdam15
Izanami
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
2 / 1 / 19
10,013
834
6,860
18,229
24,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
ENERGY68
Sobek
14
1 / 4 / 15
8,716
726
7,154
21,858
25,373
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rama
17
6 / 0 / 13
10,123
844
7,566
3,061
1,406
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
Lucus-91
Anubis
17
9 / 2 / 12
10,068
839
13,041
11,143
6,500
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Eset
16
6 / 2 / 12
9,795
816
7,055
8,012
4,298
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
0 / 4 / 6
7,192
599
6,431
9,159
10,041
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Charybdis
Donims
Charybdis
15
1 / 5 / 4
7,857
655
10,206
9,586
3,471
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 4 / 2
8,907
742
9,197
9,308
3,615
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
Thorodina
Chaac
17
4 / 4 / 4
9,250
771
10,923
11,528
14,884
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
skapdam15
Izanami
9
0 / 7 / 2
6,474
540
1,777
7,582
2,332
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
27
24
Kills
9
9
Deaths
24
71
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
1
19
11.5
L
Bacchus
 
Bacchus
0
4
6
0.75
L
Charybdis
Donims
Charybdis
1
5
4
0.6
W
Sobek
ENERGY68
Sobek
1
4
15
2.13
W
Rama
6
0
13
12.5
L
4
4
2
1.25
W
Anubis
Lucus-91
Anubis
9
2
12
7.5
W
Eset
6
2
12
6
L
Chaac
Thorodina
Chaac
4
4
4
1.5
L
Izanami
skapdam15
Izanami
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,676
Damage
38,534
62,303
Taken
47,163
62,002
Mitigated
34,343
22,378
Healing
9,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
6,860
816
1,109
3,884
18,229
24,425
398
2,297
15,566
15,426
0
L
Bacchus
 
Bacchus
6,431
353
589
346
9,159
10,041
0
6,338
2,821
8,833
0
L
Charybdis
Donims
Charybdis
10,206
3,111
303
1,945
9,586
3,471
0
6,915
2,671
0
21,807
W
Sobek
ENERGY68
Sobek
7,154
501
479
5,535
21,858
25,373
0
2,946
18,912
10,263
0
W
Rama
7,566
3,499
203
0
3,061
1,406
1,042
422
2,639
0
22,147
L
9,197
3,790
776
2,113
9,308
3,615
0
6,371
2,937
0
24,476
W
Anubis
Lucus-91
Anubis
13,041
1,057
2,657
4,370
11,143
6,500
1,592
848
10,295
28,136
0
W
Eset
7,055
904
3,101
1,040
8,012
4,298
979
746
7,266
26,352
0
L
Chaac
Thorodina
Chaac
10,923
522
689
2,593
11,528
14,884
0
9,120
2,408
1,631
22,609
L
Izanami
skapdam15
Izanami
1,777
595
168
33
7,582
2,332
0
5,366
2,216
0
3,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,715
Gold Earned
39,680
120
Minions Killed
90
0
Camps Cleared
0
1,088,091
Distance Traveled
863,153
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,013
834
12
1
0
240,360
0
L
Bacchus
7,192
599
9
1
0
182,769
0
L
Charybdis
7,857
655
24
2
0
164,702
0
W
Sobek
8,716
726
6
1
0
236,138
0
W
Rama
10,123
844
31
3
0
205,856
1
L
Anhur
8,907
742
39
3
0
211,803
0
W
Anubis
10,068
839
23
2
0
197,739
2
W
Eset
9,795
816
48
4
0
207,998
0
L
Chaac
9,250
771
17
1
0
199,927
0
L
Izanami
6,474
540
1
0
0
103,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role