Player Matchup

Baron Samedi
Baron Samedi
Captkylerkp
Baron Samedi
Level 109
God Stats
11W - 8L
1,706 SR
Queue Stats
230W - 206L
1,606 Elo+
Solo
Loki
Loki
ECLTRXD
Loki
Level 147
God Stats
127W - 88L
1,583 SR
Queue Stats
508W - 487L
1,550 Elo+
Party 1
Danzaburou
Danzaburou
ElchiQuito
Danzaburou
Level 159
God Stats
5W - 8L
1,658 SR
Queue Stats
113W - 110L
1,612 Elo+
Solo
Bacchus
Bacchus
GT605
Bacchus
Level 112
God Stats
3W - 2L
1,757 SR
Queue Stats
89W - 89L
1,562 Elo+
Solo
Sun Wukong
Sun Wukong
TRXJHV
Sun Wukong
Level 153
God Stats
3W - 3L
1,626 SR
Queue Stats
210W - 222L
1,613 Elo+
Party 1
Team Averages
Level 136
1,666 SR
1,588 Elo+

VS

Team Averages
Level 119
1,463 SR
1,622 Elo+
Freya
Freya
DarthMilt0n
Freya
Level 128
God Stats
0W - 2L
1,314 SR
Queue Stats
58W - 51L
1,646 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Dreamz989
Tsukuyomi
Level 98
God Stats
0W - 2L
1,316 SR
Queue Stats
49W - 33L
1,638 Elo+
Party 2
Horus
Horus
IbleedWhenIpee
Horus
Level 126
God Stats
5W - 1L
1,812 SR
Queue Stats
113W - 81L
1,635 Elo+
Party 2
Agni
Agni
TimmyTwoTapp
Agni
Level 102
God Stats
16W - 9L
1,675 SR
Queue Stats
208W - 181L
1,578 Elo+
Solo
Serqet
Serqet
slayermj12
Serqet
Level 141
God Stats
0W - 4L
1,196 SR
Queue Stats
229W - 203L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Captkylerkp
Baron Samedi
17
5 / 1 / 0
9,912
583
9,209
7,069
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
ECLTRXD
Loki
16
4 / 2 / 7
9,604
565
6,518
10,356
3,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
ElchiQuito
Danzaburou
18
6 / 1 / 3
11,017
648
10,801
11,304
4,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
GT605
Bacchus
13
2 / 1 / 6
8,312
489
5,337
10,056
8,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
TRXJHV
Sun Wukong
17
4 / 2 / 5
10,475
616
14,415
19,357
9,518
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
8,126
478
5,469
9,824
2,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Dreamz989
Tsukuyomi
14
2 / 8 / 0
8,284
487
14,248
19,287
11,117
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 4 / 2
7,243
426
5,044
16,201
10,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
0 / 3 / 2
8,858
521
6,165
7,135
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
slayermj12
Serqet
14
3 / 3 / 1
8,879
522
5,014
12,727
4,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
21
Kills
7
7
Deaths
21
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Captkylerkp
Baron Samedi
5
1
0
5
L
0
3
2
0.33
L
Tsukuyomi
Dreamz989
Tsukuyomi
2
8
0
0.25
W
Loki
ECLTRXD
Loki
4
2
7
3.75
W
Danzaburou
ElchiQuito
Danzaburou
6
1
3
7.5
W
Bacchus
GT605
Bacchus
2
1
6
5
L
2
4
2
0.75
W
Sun Wukong
TRXJHV
Sun Wukong
4
2
5
3.25
L
0
3
2
0.33
L
Serqet
slayermj12
Serqet
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,280
Damage
35,940
58,142
Taken
65,174
27,727
Mitigated
30,477
25,948
Healing
12,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Captkylerkp
Baron Samedi
9,209
527
277
2,279
7,069
2,668
0
2,795
4,274
78,520
0
L
5,469
2,291
0
4,431
9,824
2,637
0
1,336
8,336
51,960
0
L
Tsukuyomi
Dreamz989
Tsukuyomi
14,248
2,916
0
2,199
19,287
11,117
0
1,597
17,690
0
61,782
W
Loki
ECLTRXD
Loki
6,518
1,895
0
4,765
10,356
3,209
91
487
9,693
0
59,212
W
Danzaburou
ElchiQuito
Danzaburou
10,801
3,021
0
6,459
11,304
4,033
2,735
3,957
7,347
0
83,459
W
Bacchus
GT605
Bacchus
5,337
999
0
2,429
10,056
8,299
17
4,395
4,622
14,853
0
L
5,044
1,983
1,315
3,548
16,201
10,628
0
7,115
8,417
0
17,741
W
Sun Wukong
TRXJHV
Sun Wukong
14,415
3,601
0
9,739
19,357
9,518
63
0
19,258
0
70,449
L
6,165
111
0
500
7,135
1,957
0
2,732
4,403
66,529
0
L
Serqet
slayermj12
Serqet
5,014
2,012
0
324
12,727
4,138
0
1,766
10,961
0
58,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,320
Gold Earned
41,390
556
Minions Killed
468
0
Camps Cleared
0
1,738,267
Distance Traveled
1,665,316
30
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,912
583
148
9
0
350,953
7
L
Freya
8,126
478
104
6
0
280,603
5
L
Tsukuyomi
8,284
487
90
5
0
301,278
8
W
Loki
9,604
565
106
6
0
420,928
4
W
Danzaburou
11,017
648
158
9
0
292,943
8
W
Bacchus
8,312
489
18
1
0
353,983
8
L
Horus
7,243
426
31
2
0
367,402
9
W
Sun Wukong
10,475
616
126
7
0
319,460
3
L
Agni
8,858
521
138
8
0
341,584
8
L
Serqet
8,879
522
105
6
0
374,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role