Player Matchup

Odin
Odin
AstroOrion
Odin
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
404W - 419L
1,472 Elo+
Party 1
Cliodhna
Cliodhna
GingerCuunnt420
Cliodhna
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Shiva
Shiva
I-Am-Kerchoo
Shiva
Level 88
God Stats
7W - 3L
1,954 SR
Queue Stats
405W - 428L
1,488 Elo+
Party 1
Janus
Janus
PlopDrop420
Janus
Level 97
God Stats
27W - 27L
1,575 SR
Queue Stats
458W - 488L
1,501 Elo+
Party 1
Izanami
Izanami
pony999240
Izanami
Level 66
God Stats
9W - 15L
1,389 SR
Queue Stats
113W - 135L
1,414 Elo+
Party 1
Team Averages
Level 71
1,584 SR
1,475 Elo+

VS

Team Averages
Level 92
1,530 SR
1,552 Elo+
Ra
Ra
Blizanci97
Ra
Level 155
God Stats
12W - 1L
1,511 SR
Queue Stats
193W - 139L
1,555 Elo+
Party 2
Jormungandr
Jormungandr
DrivenShoots
Jormungandr
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 36L
1,375 Elo+
Party 2
Jing Wei
Jing Wei
Geuzewijk_030
Jing Wei
Level 66
God Stats
7W - 4L
1,347 SR
Queue Stats
135W - 135L
1,474 Elo+
Solo
Yemoja
Yemoja
Meenzerx
Yemoja
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,707 Elo+
Party 2
Ne Zha
Ne Zha
josephine13055
Ne Zha
Level 147
God Stats
1W - 1L
1,793 SR
Queue Stats
56W - 44L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,935
494
1,602
5,832
3,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cliodhna
9
1 / 4 / 2
5,086
509
2,267
6,819
1,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
2 / 1 / 2
5,684
568
4,567
7,742
4,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 5 / 2
5,350
535
3,478
5,644
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
pony999240
Izanami
9
0 / 2 / 1
5,109
511
1,453
5,869
892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 0
6,111
611
2,616
4,542
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
DrivenShoots
Jormungandr
12
0 / 1 / 4
6,660
666
6,730
5,536
5,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Geuzewijk_030
Jing Wei
12
2 / 1 / 1
6,719
672
3,300
3,735
818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Meenzerx
Yemoja
9
1 / 0 / 5
5,761
576
1,085
6,203
3,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
4 / 0 / 1
6,586
659
5,835
7,112
2,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
4
Kills
12
14
Deaths
4
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
5
2
0
2.5
W
Jormungandr
DrivenShoots
Jormungandr
0
1
4
2
W
Jing Wei
Geuzewijk_030
Jing Wei
2
1
1
2.5
L
Cliodhna
1
4
2
0.5
L
2
1
2
3
W
Yemoja
Meenzerx
Yemoja
1
0
5
3.5
L
1
5
2
0.4
W
4
0
1
4.5
L
Izanami
pony999240
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,367
Damage
19,566
31,906
Taken
27,128
12,337
Mitigated
13,544
6,854
Healing
11,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,602
210
0
2,299
5,832
3,763
0
3,267
2,565
0
21,489
W
2,616
213
323
1,353
4,542
1,400
162
1,982
2,406
32,656
0
W
Jormungandr
DrivenShoots
Jormungandr
6,730
2,732
0
1,000
5,536
5,298
98
173
5,170
42,925
0
W
Jing Wei
Geuzewijk_030
Jing Wei
3,300
1,822
0
1,000
3,735
818
1,176
0
3,735
0
35,750
L
Cliodhna
2,267
229
0
2,134
6,819
1,839
0
1,887
4,932
0
14,651
L
4,567
794
120
1,412
7,742
4,383
0
2,012
5,730
0
16,653
W
Yemoja
Meenzerx
Yemoja
1,085
195
534
2,119
6,203
3,661
106
1,001
5,071
9,849
0
L
3,478
163
0
125
5,644
1,460
0
3,190
2,454
26,477
0
W
5,835
1,454
0
4,860
7,112
2,367
0
70
7,042
0
45,193
L
Izanami
pony999240
Izanami
1,453
1,313
0
764
5,869
892
0
75
5,794
0
28,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,164
Gold Earned
31,837
223
Minions Killed
322
0
Camps Cleared
0
1,007,126
Distance Traveled
988,251
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,935
494
55
6
0
196,213
1
W
Ra
6,111
611
57
6
0
199,148
0
W
Jormungandr
6,660
666
85
9
0
168,782
1
W
Jing Wei
6,719
672
76
8
0
186,347
5
L
Cliodhna
5,086
509
33
3
0
185,895
0
L
Shiva
5,684
568
20
2
0
213,155
2
W
Yemoja
5,761
576
18
2
0
190,318
0
L
Janus
5,350
535
47
5
0
204,195
4
W
Ne Zha
6,586
659
86
9
0
243,656
0
L
Izanami
5,109
511
68
7
0
207,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role