Player Matchup

Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Day1isthename
Cu Chulainn
Level 84
God Stats
3W - 3L
1,460 SR
Queue Stats
65W - 71L
1,381 Elo+
Solo
Artio
Artio
JEDI GzUS
Artio
Level 106
God Stats
5W - 3L
1,404 SR
Queue Stats
446W - 479L
1,402 Elo+
Solo
Arachne
Arachne
KenjiBlac
Arachne
Level 114
God Stats
11W - 6L
1,752 SR
Queue Stats
156W - 156L
1,440 Elo+
Solo
Nu Wa
Nu Wa
Sawako0o
Nu Wa
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 6L
1,273 Elo+
Solo
Team Averages
Level 92
1,523 SR
1,399 Elo+

VS

Team Averages
Level 75
1,625 SR
1,452 Elo+
Persephone
Persephone
 
Persephone
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GryMttr
Ah Muzen Cab
Level 68
God Stats
5W - 2L
1,732 SR
Queue Stats
24W - 21L
1,473 Elo+
Solo
Awilix
Awilix
ScrubADubb151
Awilix
Level 68
God Stats
19W - 21L
1,479 SR
Queue Stats
32W - 32L
1,430 Elo+
Solo
Baron Samedi
Baron Samedi
knightsshadow17
Baron Samedi
Level 88
God Stats
3W - 3L
1,808 SR
Queue Stats
47W - 41L
1,427 Elo+
Solo
Osiris
Osiris
superbro1
Osiris
Level 84
God Stats
2W - 5L
1,607 SR
Queue Stats
259W - 298L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
2 / 3 / 5
9,706
511
13,080
13,484
4,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Day1isthename
Cu Chulainn
16
4 / 3 / 2
10,327
544
12,606
13,886
11,188
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
JEDI GzUS
Artio
13
2 / 1 / 4
8,856
466
2,399
16,736
11,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
KenjiBlac
Arachne
19
12 / 2 / 4
12,148
639
17,436
14,051
5,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
Sawako0o
Nu Wa
17
5 / 4 / 7
11,374
599
12,269
9,534
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
4 / 4 / 2
11,062
582
12,700
13,265
3,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
GryMttr
Ah Muzen Cab
15
2 / 4 / 5
8,629
454
6,985
15,692
5,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 7 / 0
10,082
531
8,660
16,542
6,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
knightsshadow17
Baron Samedi
15
1 / 5 / 5
8,496
447
10,733
16,690
6,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
superbro1
Osiris
16
0 / 5 / 2
8,957
471
4,938
20,939
11,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
25
Kills
13
13
Deaths
25
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
3
5
1.5
L
Persephone
 
Persephone
4
4
2
1.25
W
Cu Chulainn
Day1isthename
Cu Chulainn
4
3
2
1.67
L
Ah Muzen Cab
GryMttr
Ah Muzen Cab
2
4
5
1.13
W
Artio
JEDI GzUS
Artio
2
1
4
4
W
Arachne
KenjiBlac
Arachne
12
2
4
7
W
Nu Wa
Sawako0o
Nu Wa
5
4
7
2.13
L
6
7
0
0.86
L
Baron Samedi
knightsshadow17
Baron Samedi
1
5
5
0.7
L
Osiris
superbro1
Osiris
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,790
Damage
44,016
67,691
Taken
83,128
34,557
Mitigated
33,999
18,185
Healing
25,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,080
2,442
0
5,915
13,484
4,309
2,279
5,453
8,031
0
69,424
L
Persephone
 
Persephone
12,700
555
0
3,273
13,265
3,917
658
5,791
7,470
93,764
0
W
Cu Chulainn
Day1isthename
Cu Chulainn
12,606
2,833
0
261
13,886
11,188
651
1,944
11,942
12,689
41,156
L
Ah Muzen Cab
GryMttr
Ah Muzen Cab
6,985
3,524
601
7,414
15,692
5,192
1,308
1,913
13,779
0
47,418
W
Artio
JEDI GzUS
Artio
2,399
591
662
3,824
16,736
11,055
0
6,745
9,991
16,153
0
W
Arachne
KenjiBlac
Arachne
17,436
11,852
0
5,194
14,051
5,342
0
2,933
11,118
0
91,147
W
Nu Wa
Sawako0o
Nu Wa
12,269
1,485
396
1,933
9,534
2,663
307
6,358
3,176
63,259
0
L
8,660
3,578
0
250
16,542
6,186
74
2,457
14,085
0
64,269
L
Baron Samedi
knightsshadow17
Baron Samedi
10,733
1,006
1,460
6,281
16,690
6,795
623
2,748
13,942
57,266
0
L
Osiris
superbro1
Osiris
4,938
2,096
283
5,682
20,939
11,909
674
4,446
16,493
0
56,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,411
Gold Earned
47,226
496
Minions Killed
561
0
Camps Cleared
0
1,821,895
Distance Traveled
1,725,325
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,706
511
116
6
0
324,585
7
L
Persephone
11,062
582
166
9
0
326,023
3
W
Cu Chulainn
10,327
544
100
5
0
344,991
0
L
Ah Muzen Cab
8,629
454
100
5
0
364,592
7
W
Artio
8,856
466
35
2
0
364,600
10
W
Arachne
12,148
639
132
7
0
465,608
5
W
Nu Wa
11,374
599
113
6
0
322,111
2
L
Awilix
10,082
531
103
5
0
389,885
9
L
Baron Samedi
8,496
447
85
4
0
313,996
2
L
Osiris
8,957
471
107
6
0
330,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role