Player Matchup

Agni
Agni
 
Agni
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
InfamousZack707
Jing Wei
Level 22
God Stats
50W - 19L
1,686 SR
Queue Stats
281W - 100L
1,643 Elo+
Party 1
Kuzenbo
Kuzenbo
Super_boi707
Kuzenbo
Level 67
God Stats
21W - 9L
1,665 SR
Queue Stats
396W - 183L
1,798 Elo+
Party 1
Team Averages
Level 71
1,617 SR
1,647 Elo+

VS

Team Averages
Level 43
1,404 SR
1,251 Elo+
Anubis
Anubis
DinoDusty628
Anubis
Level 17
God Stats
0W - 4L
1,276 SR
Queue Stats
11W - 25L
1,124 Elo+
Party 2
Izanami
Izanami
Nuxiaz
Izanami
Level 84
God Stats
5W - 6L
1,437 SR
Queue Stats
80W - 98L
1,326 Elo+
Party 2
Geb
Geb
gritzed
Geb
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 71L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
5 / 0 / 5
7,237
905
12,513
3,991
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
11
4 / 0 / 5
7,113
889
5,398
3,589
1,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
Super_boi707
Kuzenbo
10
1 / 0 / 8
6,844
856
3,902
5,293
7,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
0 / 2 / 0
4,973
622
912
5,754
1,745
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Nuxiaz
Izanami
8
0 / 4 / 0
5,006
626
2,891
7,182
2,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
8
0 / 4 / 0
5,410
676
2,468
12,753
7,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
0
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
0
5
7.5
L
Anubis
0
2
0
0
W
Jing Wei
4
0
5
6.5
L
Izanami
Nuxiaz
Izanami
0
4
0
0
W
Kuzenbo
Super_boi707
Kuzenbo
1
0
8
5
L
Geb
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,813
Damage
6,271
12,873
Taken
25,689
10,333
Mitigated
11,659
3,250
Healing
2,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
12,513
872
0
1,379
3,991
1,399
621
1,068
2,923
38,069
0
L
Anubis
912
37
141
585
5,754
1,745
0
4,807
947
7,732
0
W
Jing Wei
5,398
5,233
0
197
3,589
1,280
2,206
1,092
2,497
0
16,351
L
Izanami
Nuxiaz
Izanami
2,891
1,359
0
268
7,182
2,002
0
4,934
2,248
0
15,248
W
Kuzenbo
Super_boi707
Kuzenbo
3,902
1,238
0
1,674
5,293
7,654
123
1,579
3,714
13,184
0
L
Geb
2,468
46
160
1,367
12,753
7,912
0
7,140
5,613
9,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,194
Gold Earned
15,389
116
Minions Killed
58
7
Camps Cleared
1
515,144
Distance Traveled
406,543
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,237
905
67
8
4
168,923
3
L
Anubis
4,973
622
20
3
0
132,127
1
W
Jing Wei
7,113
889
36
5
2
175,772
0
L
Izanami
5,006
626
35
4
1
115,384
0
W
Kuzenbo
6,844
856
13
2
1
170,449
3
L
Geb
5,410
676
3
0
0
159,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role