Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
AshRomale
Kuzenbo
Level 148
God Stats
8W - 19L
1,431 SR
Queue Stats
655W - 677L
1,653 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Skjelbred
Morgan Le Fay
Level 139
God Stats
0W - 4L
1,566 SR
Queue Stats
170W - 162L
1,627 Elo+
Solo
Danzaburou
Danzaburou
Swole CoolJS
Danzaburou
Level 144
God Stats
0W - 4L
1,500 SR
Queue Stats
370W - 381L
1,630 Elo+
Solo
Arachne
Arachne
yetm96
Arachne
Level 157
God Stats
1W - 1L
1,755 SR
Queue Stats
217W - 199L
1,631 Elo+
Solo
Team Averages
Level 143
1,550 SR
1,608 Elo+

VS

Team Averages
Level 135
1,585 SR
1,542 Elo+
Xing Tian
Xing Tian
Fallen_Atombomb
Xing Tian
Level 160
God Stats
8W - 9L
1,500 SR
Queue Stats
702W - 622L
1,504 Elo+
Party 1
Eset
Eset
TheDude1944
Eset
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
173W - 160L
1,552 Elo+
Solo
Kukulkan
Kukulkan
Uncle__Father
Kukulkan
Level 158
God Stats
4W - 4L
1,500 SR
Queue Stats
341W - 337L
1,519 Elo+
Party 1
Skadi
Skadi
ZooseJoose
Skadi
Level 77
God Stats
5W - 0L
1,929 SR
Queue Stats
130W - 121L
1,567 Elo+
Solo
Cu Chulainn
Cu Chulainn
atomicsoup
Cu Chulainn
Level 159
God Stats
16W - 9L
1,494 SR
Queue Stats
690W - 581L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
0 / 4 / 6
8,496
708
5,803
13,723
13,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kuzenbo
AshRomale
Kuzenbo
13
0 / 7 / 7
8,353
696
8,143
21,369
25,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
Skjelbred
Morgan Le Fay
16
7 / 4 / 4
9,540
795
22,159
12,346
5,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Swole CoolJS
Danzaburou
15
2 / 4 / 6
9,231
769
10,101
10,614
4,332
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
yetm96
Arachne
14
2 / 7 / 4
8,245
687
6,025
13,908
6,347
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Fallen_Atombomb
Xing Tian
15
4 / 4 / 12
9,750
813
6,868
18,977
16,864
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
6 / 2 / 15
9,974
831
14,477
11,695
5,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Kukulkan
Uncle__Father
Kukulkan
19
6 / 1 / 17
11,120
927
13,747
12,058
5,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Skadi
12
2 / 3 / 10
8,609
717
7,386
8,317
3,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
atomicsoup
Cu Chulainn
19
8 / 3 / 16
10,835
903
19,366
15,956
19,889
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
96
11
Kills
26
26
Deaths
13
27
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
4
6
0.75
L
Kuzenbo
AshRomale
Kuzenbo
0
7
7
0.5
W
Xing Tian
Fallen_Atombomb
Xing Tian
4
4
12
2.5
L
Morgan Le Fay
Skjelbred
Morgan Le Fay
7
4
4
2.25
L
Danzaburou
Swole CoolJS
Danzaburou
2
4
6
1.25
W
6
2
15
6.75
W
Kukulkan
Uncle__Father
Kukulkan
6
1
17
14.5
W
Skadi
2
3
10
2.33
W
Cu Chulainn
atomicsoup
Cu Chulainn
8
3
16
5.33
L
Arachne
yetm96
Arachne
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,231
Damage
61,844
71,960
Taken
67,003
55,963
Mitigated
51,234
17,703
Healing
23,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,803
612
251
1,541
13,723
13,625
6
7,257
6,466
0
14,223
L
Kuzenbo
AshRomale
Kuzenbo
8,143
1,943
2,929
3,887
21,369
25,688
78
10,236
11,133
16,416
0
W
Xing Tian
Fallen_Atombomb
Xing Tian
6,868
165
1,513
2,372
18,977
16,864
267
10,016
7,271
13,221
0
L
Morgan Le Fay
Skjelbred
Morgan Le Fay
22,159
2,223
862
2,282
12,346
5,971
531
4,724
7,622
40,564
0
L
Danzaburou
Swole CoolJS
Danzaburou
10,101
2,430
998
2,346
10,614
4,332
756
5,579
5,035
0
23,950
W
14,477
1,553
6,135
4,255
11,695
5,299
722
4,555
6,954
26,485
0
W
Kukulkan
Uncle__Father
Kukulkan
13,747
1,097
902
3,198
12,058
5,928
1,779
4,373
7,585
38,625
0
W
Skadi
7,386
3,456
266
1,558
8,317
3,254
1,250
4,025
4,203
0
25,872
W
Cu Chulainn
atomicsoup
Cu Chulainn
19,366
5,674
1,416
1,744
15,956
19,889
771
6,261
9,410
0
34,994
L
Arachne
yetm96
Arachne
6,025
2,972
262
2,345
13,908
6,347
96
7,296
6,612
0
8,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,865
Gold Earned
50,288
107
Minions Killed
194
0
Camps Cleared
0
1,092,225
Distance Traveled
1,126,668
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,496
708
16
1
0
176,758
1
L
Kuzenbo
8,353
696
10
1
0
226,517
3
W
Xing Tian
9,750
813
11
1
0
239,280
2
L
Morgan Le Fay
9,540
795
37
3
0
260,543
4
L
Danzaburou
9,231
769
40
3
0
223,386
1
W
Eset
9,974
831
44
4
0
225,905
0
W
Kukulkan
11,120
927
74
6
0
265,587
1
W
Skadi
8,609
717
32
3
0
170,647
0
W
Cu Chulainn
10,835
903
33
3
0
225,249
1
L
Arachne
8,245
687
4
0
0
205,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role