Player Matchup

Izanami
Izanami
 
Izanami
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
AniimatedDreamz
Nu Wa
Level 29
God Stats
22W - 25L
1,560 SR
Queue Stats
256W - 281L
1,289 Elo+
Party 1
Bellona
Bellona
AthernalRage
Bellona
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
31W - 43L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
MegasMilks
Cthulhu
Level 47
God Stats
114W - 96L
1,551 SR
Queue Stats
344W - 372L
1,430 Elo+
Party 1
Ne Zha
Ne Zha
TheManOutOfTime
Ne Zha
Level 28
God Stats
4W - 7L
1,229 SR
Queue Stats
299W - 346L
1,438 Elo+
Party 1
Team Averages
Level 39
1,468 SR
1,431 Elo+

VS

Team Averages
Level 55
1,484 SR
1,422 Elo+
Atlas
Atlas
Ch1nWenWenCh4_-1
Atlas
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,491 Elo+
Party 2
Kuzenbo
Kuzenbo
ElPicadoo
Kuzenbo
Level 45
God Stats
1W - 3L
1,219 SR
Queue Stats
37W - 53L
1,404 Elo+
Party 2
Jing Wei
Jing Wei
SadDobs
Jing Wei
Level 37
God Stats
3W - 3L
1,479 SR
Queue Stats
141W - 173L
1,378 Elo+
Solo
Nu Wa
Nu Wa
TheIroXD
Nu Wa
Level 67
God Stats
24W - 25L
1,512 SR
Queue Stats
384W - 432L
1,402 Elo+
Solo
Zhong Kui
Zhong Kui
dzvz77
Zhong Kui
Level 65
God Stats
1W - 1L
1,708 SR
Queue Stats
69W - 79L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
8 / 3 / 5
12,090
550
19,479
15,805
5,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 4 / 3
11,153
507
13,868
12,461
3,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
AthernalRage
Bellona
16
1 / 1 / 1
10,347
470
2,468
7,891
5,780
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
MegasMilks
Cthulhu
17
3 / 0 / 9
11,594
527
10,308
9,113
12,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
11 / 4 / 7
12,832
583
21,441
18,024
6,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 0
9,805
446
6,211
16,463
11,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
ElPicadoo
Kuzenbo
14
2 / 3 / 3
9,321
424
4,932
23,276
20,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
SadDobs
Jing Wei
16
2 / 7 / 1
9,686
440
6,780
18,241
5,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
TheIroXD
Nu Wa
16
2 / 5 / 2
9,551
434
6,379
10,257
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
dzvz77
Zhong Kui
17
5 / 7 / 3
10,820
492
17,009
19,797
12,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
26
Kills
12
12
Deaths
26
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
3
5
3.5
W
3
4
3
1.13
W
Bellona
AthernalRage
Bellona
1
1
1
1.5
L
1
4
0
0.25
L
Kuzenbo
ElPicadoo
Kuzenbo
2
3
3
1.17
W
Cthulhu
MegasMilks
Cthulhu
3
0
9
7.5
L
Jing Wei
SadDobs
Jing Wei
2
7
1
0.36
L
Nu Wa
TheIroXD
Nu Wa
2
5
2
0.6
W
11
4
7
3.63
L
Zhong Kui
dzvz77
Zhong Kui
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,564
Damage
41,311
63,294
Taken
88,034
34,867
Mitigated
53,705
18,258
Healing
24,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
19,479
13,289
0
4,558
15,805
5,763
3,110
6,163
9,599
0
83,793
W
13,868
3,464
0
3,996
12,461
3,922
1,988
9,504
2,914
80,421
0
W
Bellona
AthernalRage
Bellona
2,468
1,223
0
804
7,891
5,780
0
2,633
5,053
0
48,790
L
6,211
1,746
0
3,218
16,463
11,555
657
2,931
13,532
47,488
0
L
Kuzenbo
ElPicadoo
Kuzenbo
4,932
1,456
466
8,281
23,276
20,369
0
8,177
15,099
21,272
0
W
Cthulhu
MegasMilks
Cthulhu
10,308
1,171
401
1,423
9,113
12,424
288
5,441
3,491
51,420
0
L
Jing Wei
SadDobs
Jing Wei
6,780
4,813
0
5,854
18,241
5,598
1,272
2,705
15,536
0
75,338
L
Nu Wa
TheIroXD
Nu Wa
6,379
933
0
928
10,257
3,389
28
6,009
4,248
60,671
0
W
21,441
10,931
0
7,076
18,024
6,978
854
8,783
8,941
0
95,018
L
Zhong Kui
dzvz77
Zhong Kui
17,009
3,301
0
5,871
19,797
12,794
0
4,354
15,443
69,821
10,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,016
Gold Earned
49,183
591
Minions Killed
418
0
Camps Cleared
0
1,999,560
Distance Traveled
1,852,189
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,090
550
158
7
0
385,434
1
W
Nu Wa
11,153
507
113
5
0
365,877
4
W
Bellona
10,347
470
116
5
0
331,366
2
L
Atlas
9,805
446
82
4
0
331,317
0
L
Kuzenbo
9,321
424
24
1
0
425,342
1
W
Cthulhu
11,594
527
73
3
0
437,737
9
L
Jing Wei
9,686
440
107
5
0
407,651
3
L
Nu Wa
9,551
434
102
5
0
316,334
1
W
Ne Zha
12,832
583
131
6
0
479,146
1
L
Zhong Kui
10,820
492
103
5
0
371,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role