Player Matchup

Kali
Kali
Arkenfall
Kali
Level 18
God Stats
13W - 15L
1,320 SR
Queue Stats
55W - 79L
1,185 Elo+
Party 1
Kukulkan
Kukulkan
Georgi_bivolarov
Kukulkan
Level 155
God Stats
12W - 12L
1,516 SR
Queue Stats
26W - 19L
1,504 Elo+
Solo
Merlin
Merlin
LudwigVonRichtor
Merlin
Level 29
God Stats
1W - 6L
1,286 SR
Queue Stats
161W - 186L
1,429 Elo+
Party 1
Hercules
Hercules
SlavicGodNajman
Hercules
Level 24
God Stats
1W - 3L
1,437 SR
Queue Stats
21W - 39L
1,439 Elo+
Party 3
Mulan
Mulan
mamatchka
Mulan
Level 16
God Stats
2W - 7L
1,260 SR
Queue Stats
4W - 16L
1,237 Elo+
Party 3
Team Averages
Level 48
1,364 SR
1,359 Elo+

VS

Team Averages
Level 70
1,519 SR
1,372 Elo+
Bastet
Bastet
D3ZTRO
Bastet
Level 58
God Stats
1W - 1L
1,242 SR
Queue Stats
5W - 16L
1,133 Elo+
Party 2
Discordia
Discordia
QuEggmire
Discordia
Level 103
God Stats
17W - 12L
1,629 SR
Queue Stats
138W - 156L
1,442 Elo+
Party 2
Cernunnos
Cernunnos
SgtPleitegeier
Cernunnos
Level 85
God Stats
9W - 4L
1,568 SR
Queue Stats
16W - 15L
1,268 Elo+
Party 2
Nu Wa
Nu Wa
TheBlackRidge
Nu Wa
Level 87
God Stats
43W - 35L
1,393 SR
Queue Stats
461W - 508L
1,496 Elo+
Solo
Cerberus
Cerberus
Toni9854
Cerberus
Level 18
God Stats
3W - 2L
1,760 SR
Queue Stats
82W - 75L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
11
0 / 2 / 2
5,775
722
2,232
6,467
3,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 4 / 0
5,253
657
1,833
4,175
1,098
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
2 / 2 / 0
6,196
775
4,810
6,181
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
11
1 / 5 / 0
5,839
730
3,071
9,257
7,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
mamatchka
Mulan
10
0 / 5 / 0
5,063
633
3,429
7,812
3,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
D3ZTRO
Bastet
13
3 / 0 / 7
6,908
864
3,327
4,013
1,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
QuEggmire
Discordia
14
3 / 1 / 6
7,058
882
4,447
4,151
1,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
SgtPleitegeier
Cernunnos
13
2 / 1 / 6
6,563
820
6,349
6,405
2,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
8 / 0 / 7
7,615
952
9,017
3,965
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Toni9854
Cerberus
13
2 / 1 / 10
7,205
901
4,102
8,835
7,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
54
3
Kills
18
18
Deaths
3
2
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Kali
0
2
2
0.5
W
Bastet
D3ZTRO
Bastet
3
0
7
6.5
L
0
4
0
0
L
2
2
0
1
W
Discordia
QuEggmire
Discordia
3
1
6
6
W
Cernunnos
SgtPleitegeier
Cernunnos
2
1
6
5
L
Hercules
1
5
0
0.2
W
8
0
7
11.5
W
Cerberus
Toni9854
Cerberus
2
1
10
7
L
Mulan
mamatchka
Mulan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,375
Damage
27,242
33,892
Taken
27,369
18,010
Mitigated
14,833
6,013
Healing
10,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
2,232
549
0
923
6,467
3,271
0
2,622
3,793
0
10,788
W
Bastet
D3ZTRO
Bastet
3,327
1,168
0
984
4,013
1,559
281
1,040
2,831
0
17,407
L
1,833
96
0
0
4,175
1,098
0
1,926
2,175
8,386
0
L
4,810
113
0
2,050
6,181
1,895
0
3,192
2,923
23,774
0
W
Discordia
QuEggmire
Discordia
4,447
144
0
1,283
4,151
1,655
344
1,223
2,796
25,040
0
W
Cernunnos
SgtPleitegeier
Cernunnos
6,349
2,192
366
2,825
6,405
2,394
1,087
1,729
4,514
0
17,029
L
Hercules
3,071
756
0
1,672
9,257
7,775
0
4,661
4,442
0
15,346
W
9,017
3,660
211
914
3,965
1,528
1,583
1,297
2,618
23,332
0
W
Cerberus
Toni9854
Cerberus
4,102
269
498
3,724
8,835
7,697
324
1,354
7,199
15,396
0
L
Mulan
mamatchka
Mulan
3,429
592
63
1,305
7,812
3,971
0
4,647
2,993
0
8,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,126
Gold Earned
35,349
121
Minions Killed
186
0
Camps Cleared
0
626,494
Distance Traveled
853,564
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,775
722
28
4
0
152,110
1
W
Bastet
6,908
864
41
5
0
192,636
1
L
Kukulkan
5,253
657
20
3
0
81,250
0
L
Merlin
6,196
775
40
5
0
142,747
1
W
Discordia
7,058
882
54
7
0
173,960
2
W
Cernunnos
6,563
820
24
3
0
155,501
3
L
Hercules
5,839
730
28
4
0
124,130
2
W
Nu Wa
7,615
952
32
4
0
163,538
2
W
Cerberus
7,205
901
35
4
0
167,929
1
L
Mulan
5,063
633
5
1
0
126,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role