Player Matchup

Atlas
Atlas
EmperorSerpent
Atlas
Level 58
God Stats
2W - 0L
1,715 SR
Queue Stats
73W - 61L
1,770 Elo+
Party 4
Ares
Ares
GodlikeMisery
Ares
Level 49
God Stats
10W - 4L
1,704 SR
Queue Stats
106W - 93L
1,755 Elo+
Party 4
Sol
Sol
IIWonderLandsII
Sol
Level 54
God Stats
23W - 20L
1,481 SR
Queue Stats
158W - 163L
1,374 Elo+
Party 3
Neith
Neith
Nyzan
Neith
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 78L
1,755 Elo+
Party 4
Arachne
Arachne
peterutoLoL
Arachne
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 31L
1,621 Elo+
Party 3
Team Averages
Level 59
1,580 SR
1,655 Elo+

VS

Team Averages
Level 57
1,491 SR
1,481 Elo+
Ra
Ra
Cherchil90
Ra
Level 63
God Stats
1W - 2L
1,296 SR
Queue Stats
7W - 7L
1,282 Elo+
Solo
Loki
Loki
Itz_James98
Loki
Level 125
God Stats
2W - 2L
1,614 SR
Queue Stats
67W - 78L
1,419 Elo+
Party 1
Neith
Neith
KiMiK02
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Khepri
Khepri
Pain850
Khepri
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 93L
1,736 Elo+
Party 2
Horus
Horus
ZombiKiller8762
Horus
Level 88
God Stats
12W - 22L
1,544 SR
Queue Stats
148W - 142L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 13
10,664
561
19,462
17,312
10,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
7 / 1 / 13
11,259
593
12,294
13,014
16,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
5 / 1 / 6
11,674
614
10,637
12,714
4,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Nyzan
Neith
20
16 / 0 / 5
13,824
728
13,345
8,505
3,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
peterutoLoL
Arachne
17
2 / 1 / 6
10,720
564
3,733
14,142
8,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,820
412
8,006
9,375
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 6 / 1
8,782
462
10,196
16,957
5,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
KiMiK02
Neith
11
1 / 10 / 1
7,085
373
2,968
10,958
3,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Pain850
Khepri
10
0 / 6 / 2
7,190
378
3,031
14,036
10,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 7 / 1
8,384
441
11,683
22,793
15,767
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
11
34
Kills
6
6
Deaths
34
43
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
4
3
13
3.5
W
7
1
13
13.5
W
5
1
6
8
L
1
6
1
0.25
L
Neith
KiMiK02
Neith
1
10
1
0.15
W
Neith
Nyzan
Neith
16
0
5
18.5
L
Khepri
Pain850
Khepri
0
6
2
0.17
L
3
7
1
0.5
W
Arachne
peterutoLoL
Arachne
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,471
Damage
35,884
65,687
Taken
74,119
43,373
Mitigated
39,547
23,723
Healing
12,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,006
382
1,952
1,689
9,375
4,072
114
7,071
2,261
46,566
0
W
19,462
7,137
0
7,589
17,312
10,930
703
4,521
12,791
56,064
0
W
12,294
676
0
2,310
13,014
16,027
99
3,027
9,987
29,322
0
W
10,637
4,923
0
4,284
12,714
4,772
3,891
2,654
10,060
81,463
0
L
10,196
2,791
0
5,295
16,957
5,881
0
6,300
10,583
0
62,634
L
Neith
KiMiK02
Neith
2,968
1,671
0
102
10,958
3,285
150
5,909
4,885
0
21,597
W
Neith
Nyzan
Neith
13,345
5,992
0
5,398
8,505
3,627
5,196
508
7,997
0
118,834
L
Khepri
Pain850
Khepri
3,031
324
0
829
14,036
10,542
447
7,096
6,824
12,604
0
L
11,683
4,258
378
2,363
22,793
15,767
542
14,764
7,173
4,767
37,969
W
Arachne
peterutoLoL
Arachne
3,733
2,035
0
4,142
14,142
8,017
2,129
2,099
12,043
0
76,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,141
Gold Earned
39,261
573
Minions Killed
343
0
Camps Cleared
0
1,889,164
Distance Traveled
1,622,038
33
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,820
412
92
5
0
366,839
1
W
Atlas
10,664
561
76
4
0
339,699
2
W
Ares
11,259
593
26
1
0
402,437
8
W
Sol
11,674
614
140
7
0
351,443
13
L
Loki
8,782
462
111
6
0
406,894
0
L
Neith
7,085
373
51
3
0
241,865
2
W
Neith
13,824
728
202
11
0
380,413
2
L
Khepri
7,190
378
20
1
0
281,283
0
L
Horus
8,384
441
69
4
0
325,157
3
W
Arachne
10,720
564
129
7
0
415,172
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role