Player Matchup

Anubis
Anubis
TDmC BRAVO
Anubis
Level 89
God Stats
13W - 10L
1,537 SR
Queue Stats
390W - 296L
1,581 Elo+
Party 2
Cabrakan
Cabrakan
TDmC KOTAL
Cabrakan
Level 81
God Stats
25W - 14L
1,636 SR
Queue Stats
186W - 111L
1,559 Elo+
Party 2
Hercules
Hercules
TDmC STAIN
Hercules
Level 88
God Stats
65W - 50L
1,590 SR
Queue Stats
313W - 216L
1,598 Elo+
Party 2
Team Averages
Level 86
1,587 SR
1,579 Elo+

VS

Team Averages
Level 140
1,527 SR
1,436 Elo+
Guan Yu
Guan Yu
FaintAffiliate
Guan Yu
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,449 Elo+
Party 1
Pele
Pele
GameMadKez
Pele
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 137L
1,476 Elo+
Party 1
Merlin
Merlin
gavinda77
Merlin
Level 155
God Stats
5W - 8L
1,580 SR
Queue Stats
95W - 148L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
TDmC BRAVO
Anubis
14
6 / 0 / 6
9,334
718
11,284
5,164
2,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
TDmC KOTAL
Cabrakan
13
3 / 1 / 7
9,632
741
5,601
10,174
11,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
TDmC STAIN
Hercules
14
3 / 0 / 9
8,745
673
8,348
6,954
9,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,628
587
4,349
11,407
6,711
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 8 / 0
7,491
576
3,269
12,356
4,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
gavinda77
Merlin
13
0 / 1 / 1
7,836
603
6,572
5,397
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
12
Kills
1
1
Deaths
12
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
1
8
0
0.13
W
Anubis
TDmC BRAVO
Anubis
6
0
6
9
W
Cabrakan
TDmC KOTAL
Cabrakan
3
1
7
6.5
W
Hercules
TDmC STAIN
Hercules
3
0
9
7.5
L
Merlin
gavinda77
Merlin
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,233
Damage
14,190
22,292
Taken
29,160
23,857
Mitigated
12,590
10,353
Healing
3,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,349
398
526
1,985
11,407
6,711
0
6,013
5,012
2,551
12,801
L
3,269
644
0
697
12,356
4,322
0
7,870
4,192
0
14,616
W
Anubis
TDmC BRAVO
Anubis
11,284
582
0
3,351
5,164
2,566
117
1,878
3,257
43,480
0
W
Cabrakan
TDmC KOTAL
Cabrakan
5,601
1,052
0
2,751
10,174
11,882
0
3,599
6,334
17,494
0
W
Hercules
TDmC STAIN
Hercules
8,348
2,007
0
4,251
6,954
9,409
13
2,200
4,642
0
21,418
L
Merlin
gavinda77
Merlin
6,572
277
0
0
5,397
1,557
0
3,411
1,872
41,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,711
Gold Earned
22,955
131
Minions Killed
127
6
Camps Cleared
6
715,478
Distance Traveled
683,939
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,628
587
23
2
1
235,733
4
L
Pele
7,491
576
33
3
2
204,249
1
W
Anubis
9,334
718
70
5
2
225,588
3
W
Cabrakan
9,632
741
28
2
2
226,746
1
W
Hercules
8,745
673
33
3
2
263,144
6
L
Merlin
7,836
603
71
5
3
243,957
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role