Player Matchup

Arachne
Arachne
DR3soul
Arachne
Level 37
God Stats
0W - 3L
1,355 SR
Queue Stats
2W - 6L
1,280 Elo+
Party 2
Cupid
Cupid
DesertRomeo
Cupid
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,306 Elo+
Party 1
Anubis
Anubis
MrGaya
Anubis
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 81L
1,371 Elo+
Solo
Izanami
Izanami
Steel_Toe_Cowboy
Izanami
Level 77
God Stats
3W - 5L
1,569 SR
Queue Stats
9W - 22L
1,331 Elo+
Party 1
Cthulhu
Cthulhu
Tarmikos11
Cthulhu
Level 7
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 3L
1,302 Elo+
Party 2
Team Averages
Level 43
1,528 SR
1,318 Elo+

VS

Team Averages
Level 77
1,566 SR
1,498 Elo+
Ymir
Ymir
DannyVTX
Ymir
Level 87
God Stats
9W - 12L
1,357 SR
Queue Stats
222W - 237L
1,486 Elo+
Party 3
Thoth
Thoth
JetCylinder
Thoth
Level 47
God Stats
5W - 3L
1,622 SR
Queue Stats
135W - 142L
1,464 Elo+
Party 3
Kukulkan
Kukulkan
SOCOMCUBS
Kukulkan
Level 89
God Stats
17W - 16L
1,526 SR
Queue Stats
97W - 106L
1,535 Elo+
Party 3
Medusa
Medusa
Twitchysaur
Medusa
Level 97
God Stats
14W - 12L
1,644 SR
Queue Stats
62W - 63L
1,520 Elo+
Solo
Cu Chulainn
Cu Chulainn
beeaste
Cu Chulainn
Level 63
God Stats
2W - 1L
1,680 SR
Queue Stats
47W - 52L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DR3soul
Arachne
17
2 / 6 / 2
10,936
994
8,254
17,434
6,350
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 2 / 4
11,333
1,030
9,744
16,377
5,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
MrGaya
Anubis
16
2 / 8 / 2
10,800
982
7,185
14,458
5,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 9 / 3
11,741
1,067
14,168
21,463
5,481
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Tarmikos11
Cthulhu
16
0 / 9 / 2
10,191
926
9,899
26,659
16,322
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

85

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
5 / 0 / 22
13,295
1,209
16,394
16,748
22,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
11 / 2 / 12
12,250
1,114
19,819
8,676
3,111
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
SOCOMCUBS
Kukulkan
18
5 / 2 / 15
12,043
1,095
17,554
5,468
1,557
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
19
8 / 2 / 18
12,908
1,173
22,140
10,502
4,058
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
beeaste
Cu Chulainn
18
5 / 2 / 19
12,103
1,100
14,297
13,421
16,539
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
120
8
Kills
34
34
Deaths
8
13
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Arachne
DR3soul
Arachne
2
6
2
0.5
W
Ymir
5
0
22
16
L
1
2
4
1.5
W
11
2
12
8.5
L
Anubis
MrGaya
Anubis
2
8
2
0.38
W
Kukulkan
SOCOMCUBS
Kukulkan
5
2
15
6.25
L
3
9
3
0.5
L
Cthulhu
Tarmikos11
Cthulhu
0
9
2
0.11
W
Medusa
8
2
18
8.5
W
Cu Chulainn
beeaste
Cu Chulainn
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,250
Damage
90,204
96,391
Taken
54,815
38,414
Mitigated
48,068
13,484
Healing
6,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DR3soul
Arachne
8,254
5,900
0
1,793
17,434
6,350
0
11,265
6,169
0
14,134
W
Ymir
16,394
2,427
0
1,385
16,748
22,803
0
6,299
9,817
30,786
0
L
9,744
6,724
1,407
4,248
16,377
5,094
0
8,199
8,178
0
34,044
W
19,819
946
0
25
8,676
3,111
0
1,747
6,929
34,733
0
L
Anubis
MrGaya
Anubis
7,185
418
0
535
14,458
5,167
0
8,094
6,364
19,123
0
W
Kukulkan
SOCOMCUBS
Kukulkan
17,554
2,203
291
1,595
5,468
1,557
0
2,247
3,221
48,340
0
L
14,168
10,051
219
3,547
21,463
5,481
0
12,191
9,272
0
54,490
L
Cthulhu
Tarmikos11
Cthulhu
9,899
1,437
467
1,268
26,659
16,322
0
14,018
12,641
29,544
0
W
Medusa
22,140
12,064
0
3,150
10,502
4,058
0
3,322
7,180
0
38,809
W
Cu Chulainn
beeaste
Cu Chulainn
14,297
4,800
14
478
13,421
16,539
0
3,469
9,952
0
35,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,001
Gold Earned
62,599
216
Minions Killed
248
6
Camps Cleared
6
970,095
Distance Traveled
1,053,316
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,936
994
14
1
3
221,060
0
W
Ymir
13,295
1,209
35
3
0
203,061
1
L
Cupid
11,333
1,030
52
5
0
190,968
0
W
Thoth
12,250
1,114
43
4
3
214,192
2
L
Anubis
10,800
982
21
2
0
182,521
0
W
Kukulkan
12,043
1,095
71
6
0
203,457
3
L
Izanami
11,741
1,067
84
8
2
165,824
0
L
Cthulhu
10,191
926
45
4
1
209,722
1
W
Medusa
12,908
1,173
51
5
2
225,125
2
W
Cu Chulainn
12,103
1,100
48
4
1
207,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role