Player Matchup

Charybdis
Charybdis
BLUE_10_01
Charybdis
Level 86
God Stats
0W - 1L
1,694 SR
Queue Stats
1W - 3L
1,465 Elo+
Party 1
Danzaburou
Danzaburou
Biokuryu
Danzaburou
Level 129
God Stats
4W - 2L
1,531 SR
Queue Stats
64W - 79L
1,499 Elo+
Party 1
Artio
Artio
Grimm_Snowolf
Artio
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,473 Elo+
Party 1
Merlin
Merlin
SporadicEmporer
Merlin
Level 126
God Stats
4W - 3L
1,272 SR
Queue Stats
225W - 289L
1,503 Elo+
Party 1
Thoth
Thoth
WolfgangGray869
Thoth
Level 129
God Stats
2W - 2L
1,310 SR
Queue Stats
208W - 250L
1,448 Elo+
Party 1
Team Averages
Level 125
1,462 SR
1,478 Elo+

VS

Team Averages
Level 68
1,607 SR
1,529 Elo+
Merlin
Merlin
A_Snoop4k
Merlin
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 38L
1,541 Elo+
Solo
Danzaburou
Danzaburou
IPotatoiBoi
Danzaburou
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 118L
1,499 Elo+
Solo
Cabrakan
Cabrakan
MightyN0
Cabrakan
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 135L
1,519 Elo+
Solo
Mulan
Mulan
asessin121
Mulan
Level 31
God Stats
11W - 13L
1,799 SR
Queue Stats
69W - 81L
1,587 Elo+
Solo
Bellona
Bellona
maestro1889
Bellona
Level 47
God Stats
1W - 1L
1,738 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BLUE_10_01
Charybdis
10
1 / 9 / 1
6,854
403
6,186
13,051
3,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
Biokuryu
Danzaburou
14
6 / 8 / 5
9,567
563
9,653
14,540
4,625
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 5 / 4
7,379
434
5,236
16,869
16,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 7 / 3
7,802
459
9,532
10,035
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 6 / 1
7,400
435
6,523
11,580
4,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
A_Snoop4k
Merlin
15
6 / 3 / 8
9,623
566
9,914
9,797
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
IPotatoiBoi
Danzaburou
16
9 / 2 / 6
10,543
620
14,764
12,291
4,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
MightyN0
Cabrakan
14
7 / 1 / 16
10,139
596
7,756
10,605
11,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
17
13 / 0 / 4
10,849
638
15,782
18,010
9,916
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
maestro1889
Bellona
11
0 / 8 / 4
6,979
411
1,960
11,103
5,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
73
13
Kills
35
35
Deaths
14
14
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Merlin
A_Snoop4k
Merlin
6
3
8
3.33
L
Charybdis
BLUE_10_01
Charybdis
1
9
1
0.17
L
Danzaburou
Biokuryu
Danzaburou
6
8
5
1.06
L
1
5
4
0.6
W
Danzaburou
IPotatoiBoi
Danzaburou
9
2
6
6
W
Cabrakan
MightyN0
Cabrakan
7
1
16
15
L
3
7
3
0.64
L
2
6
1
0.42
W
Mulan
13
0
4
15
W
Bellona
maestro1889
Bellona
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,130
Damage
50,176
66,075
Taken
61,806
32,107
Mitigated
34,078
10,937
Healing
21,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
A_Snoop4k
Merlin
9,914
399
0
2,072
9,797
3,335
66
4,021
5,776
64,721
0
L
Charybdis
BLUE_10_01
Charybdis
6,186
3,478
0
2,537
13,051
3,580
296
2,147
10,904
0
33,992
L
Danzaburou
Biokuryu
Danzaburou
9,653
2,222
0
836
14,540
4,625
441
4,498
10,042
0
44,502
L
5,236
612
1,009
3,683
16,869
16,457
0
5,257
11,612
29,421
0
W
Danzaburou
IPotatoiBoi
Danzaburou
14,764
7,356
0
7,638
12,291
4,453
532
3,073
9,218
0
73,631
W
Cabrakan
MightyN0
Cabrakan
7,756
1,414
0
3,012
10,605
11,197
108
4,328
6,277
22,897
352
L
9,532
553
0
1,681
10,035
3,040
129
3,621
6,414
41,285
0
L
6,523
573
0
1,191
11,580
4,405
0
2,127
9,453
33,748
0
W
Mulan
15,782
3,104
0
8,799
18,010
9,916
1,455
7,093
10,917
0
74,474
W
Bellona
maestro1889
Bellona
1,960
343
0
169
11,103
5,177
930
2,776
8,327
0
20,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,002
Gold Earned
48,133
337
Minions Killed
438
0
Camps Cleared
0
1,470,701
Distance Traveled
1,651,798
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,623
566
118
7
0
302,690
2
L
Charybdis
6,854
403
79
5
0
243,155
2
L
Danzaburou
9,567
563
70
4
0
288,524
2
L
Artio
7,379
434
42
2
0
323,339
2
W
Danzaburou
10,543
620
121
7
0
321,207
6
W
Cabrakan
10,139
596
28
2
0
332,374
7
L
Merlin
7,802
459
66
4
0
299,066
2
L
Thoth
7,400
435
80
5
0
316,617
3
W
Mulan
10,849
638
139
8
0
350,706
1
W
Bellona
6,979
411
32
2
0
344,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role