Player Matchup

Izanami
Izanami
 
Izanami
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Bloodiedbabies
He Bo
Level 109
God Stats
3W - 3L
1,658 SR
Queue Stats
85W - 81L
1,472 Elo+
Party 3
Achilles
Achilles
Cladrocket
Achilles
Level 104
God Stats
9W - 14L
1,582 SR
Queue Stats
40W - 53L
1,443 Elo+
Party 2
Ymir
Ymir
DExxxt3r
Ymir
Level 93
God Stats
1W - 2L
1,244 SR
Queue Stats
253W - 229L
1,452 Elo+
Party 3
Ullr
Ullr
TSGPiniplejuice
Ullr
Level 100
God Stats
3W - 2L
1,500 SR
Queue Stats
68W - 85L
1,471 Elo+
Party 2
Team Averages
Level 105
1,497 SR
1,467 Elo+

VS

Team Averages
Level 127
1,595 SR
1,470 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
GaryGoesDeep
Izanami
Level 128
God Stats
10W - 10L
1,628 SR
Queue Stats
189W - 178L
1,501 Elo+
Solo
Mercury
Mercury
MelancholyDreamz
Mercury
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 21L
1,352 Elo+
Party 1
Agni
Agni
coezy
Agni
Level 115
God Stats
8W - 5L
1,616 SR
Queue Stats
144W - 144L
1,457 Elo+
Party 1
Hercules
Hercules
spodgewaffle
Hercules
Level 146
God Stats
1W - 2L
1,732 SR
Queue Stats
16W - 17L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
3 / 0 / 2
6,606
601
5,488
5,207
1,280
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
5 / 1 / 1
7,025
639
5,627
4,595
1,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Cladrocket
Achilles
12
1 / 0 / 0
6,339
576
5,267
8,488
9,221
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
10
1 / 0 / 6
6,000
545
4,825
8,122
4,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 0 / 3
6,823
620
4,814
4,555
1,441
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 1 / 0
6,456
587
5,110
9,552
4,087
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
GaryGoesDeep
Izanami
10
0 / 2 / 0
5,770
525
4,433
6,134
1,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 0
5,408
492
2,469
7,804
2,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
coezy
Agni
9
0 / 3 / 0
5,378
489
3,168
5,576
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
spodgewaffle
Hercules
6
0 / 3 / 0
4,473
407
1,967
9,716
3,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
13
Kills
1
1
Deaths
13
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
2
4
L
Sun Wukong
 
Sun Wukong
1
1
0
1
W
5
1
1
5.5
W
Achilles
Cladrocket
Achilles
1
0
0
1
W
Ymir
1
0
6
4
L
Izanami
GaryGoesDeep
Izanami
0
2
0
0
L
0
4
0
0
W
3
0
3
4.5
L
Agni
coezy
Agni
0
3
0
0
L
Hercules
spodgewaffle
Hercules
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,021
Damage
17,147
30,967
Taken
38,782
18,161
Mitigated
12,424
12,595
Healing
6,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,488
4,015
0
3,154
5,207
1,280
590
0
5,207
0
49,938
L
Sun Wukong
 
Sun Wukong
5,110
1,112
0
2,460
9,552
4,087
0
1,741
7,811
0
38,132
W
5,627
533
0
2,563
4,595
1,229
0
479
4,116
38,114
0
W
Achilles
Cladrocket
Achilles
5,267
1,417
0
3,628
8,488
9,221
74
0
8,488
0
35,646
W
Ymir
4,825
950
0
2,528
8,122
4,990
58
257
7,865
13,303
7,367
L
Izanami
GaryGoesDeep
Izanami
4,433
2,918
0
583
6,134
1,489
0
377
5,757
0
39,675
L
2,469
1,057
0
210
7,804
2,003
0
2,490
5,314
0
31,046
W
4,814
1,042
0
722
4,555
1,441
0
2,432
2,123
0
42,110
L
Agni
coezy
Agni
3,168
438
0
1,200
5,576
1,201
0
751
4,825
27,539
0
L
Hercules
spodgewaffle
Hercules
1,967
493
0
2,530
9,716
3,644
0
4,120
5,596
0
6,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,793
Gold Earned
27,485
365
Minions Killed
304
0
Camps Cleared
0
1,053,371
Distance Traveled
1,043,591
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,606
601
94
9
0
193,642
2
L
Sun Wukong
6,456
587
84
8
0
221,925
4
W
He Bo
7,025
639
76
7
0
219,734
2
W
Achilles
6,339
576
80
7
0
217,560
1
W
Ymir
6,000
545
34
3
0
223,257
1
L
Izanami
5,770
525
80
7
0
192,318
0
L
Mercury
5,408
492
62
6
0
218,060
3
W
Ullr
6,823
620
81
7
0
199,178
0
L
Agni
5,378
489
70
6
0
198,794
3
L
Hercules
4,473
407
8
1
0
212,494
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role