Player Matchup

Raijin
Raijin
Loick xb1
Raijin
Level 155
God Stats
5W - 2L
1,500 SR
Queue Stats
175W - 180L
1,551 Elo+
Party 1
Bellona
Bellona
Nightwhisky
Bellona
Level 113
God Stats
1W - 4L
1,500 SR
Queue Stats
90W - 103L
1,547 Elo+
Party 1
Jormungandr
Jormungandr
P0KE Earth
Jormungandr
Level 52
God Stats
5W - 1L
1,500 SR
Queue Stats
81W - 72L
1,676 Elo+
Party 1
Discordia
Discordia
QueenLilyz
Discordia
Level 103
God Stats
6W - 4L
1,179 SR
Queue Stats
316W - 298L
1,471 Elo+
Party 2
Set
Set
noksucow
Set
Level 95
God Stats
1W - 3L
1,281 SR
Queue Stats
704W - 635L
1,470 Elo+
Party 2
Team Averages
Level 104
1,392 SR
1,543 Elo+

VS

Team Averages
Level 107
1,494 SR
1,407 Elo+
Nike
Nike
D1N6K
Nike
Level 47
God Stats
2W - 4L
1,200 SR
Queue Stats
65W - 90L
1,359 Elo+
Party 3
Ah Puch
Ah Puch
Iurvik
Ah Puch
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Kasidis
Amaterasu
Level 102
God Stats
2W - 2L
1,771 SR
Queue Stats
262W - 248L
1,418 Elo+
Party 4
Hachiman
Hachiman
LaiaGraco
Hachiman
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 77L
1,337 Elo+
Party 3
Loki
Loki
gamer1991
Loki
Level 146
God Stats
2W - 7L
1,500 SR
Queue Stats
271W - 256L
1,418 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Loick xb1
Raijin
20
8 / 6 / 15
14,455
761
21,490
14,988
8,986
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Nightwhisky
Bellona
20
4 / 6 / 20
14,204
748
17,549
25,450
31,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
P0KE Earth
Jormungandr
20
7 / 4 / 22
13,625
717
13,294
28,232
42,215
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
QueenLilyz
Discordia
20
4 / 5 / 20
13,128
691
23,672
16,177
9,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
8 / 8 / 10
13,674
720
17,730
26,514
17,885
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
D1N6K
Nike
20
1 / 4 / 19
12,160
640
9,136
18,028
20,523
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
Iurvik
Ah Puch
20
7 / 6 / 9
13,033
686
29,132
17,685
9,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Kasidis
Amaterasu
19
6 / 8 / 15
12,414
653
13,276
27,617
26,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
LaiaGraco
Hachiman
20
9 / 6 / 12
13,773
725
22,683
24,511
11,502
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
19
6 / 7 / 14
12,646
666
14,393
18,078
10,908
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
98
31
Kills
29
29
Deaths
31
87
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Nike
D1N6K
Nike
1
4
19
2.63
L
Ah Puch
Iurvik
Ah Puch
7
6
9
1.92
L
Amaterasu
Kasidis
Amaterasu
6
8
15
1.69
L
Hachiman
LaiaGraco
Hachiman
9
6
12
2.5
W
Raijin
Loick xb1
Raijin
8
6
15
2.58
W
Bellona
Nightwhisky
Bellona
4
6
20
2.33
W
Jormungandr
P0KE Earth
Jormungandr
7
4
22
4.5
W
Discordia
QueenLilyz
Discordia
4
5
20
2.8
L
Loki
6
7
14
1.86
W
8
8
10
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,735
Damage
88,620
111,361
Taken
105,919
109,426
Mitigated
79,298
25,449
Healing
42,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
D1N6K
Nike
9,136
612
1,565
3,640
18,028
20,523
258
10,394
7,634
0
15,594
L
Ah Puch
Iurvik
Ah Puch
29,132
1,264
1,545
5,322
17,685
9,696
615
8,987
8,698
54,438
0
L
Amaterasu
Kasidis
Amaterasu
13,276
4,768
1,732
7,509
27,617
26,669
0
15,090
12,527
0
17,248
L
Hachiman
LaiaGraco
Hachiman
22,683
12,047
3,190
11,858
24,511
11,502
2,848
15,217
9,294
0
50,338
W
Raijin
Loick xb1
Raijin
21,490
2,229
0
275
14,988
8,986
510
4,485
10,349
63,012
0
W
Bellona
Nightwhisky
Bellona
17,549
3,710
5,099
4,563
25,450
31,157
1,236
5,387
19,705
0
28,034
W
Jormungandr
P0KE Earth
Jormungandr
13,294
2,807
1,135
2,303
28,232
42,215
557
9,182
18,838
25,234
0
W
Discordia
QueenLilyz
Discordia
23,672
1,671
2,055
2,292
16,177
9,183
1,329
4,436
11,627
51,078
0
L
Loki
14,393
2,171
1,785
3,950
18,078
10,908
0
8,768
9,310
0
31,558
W
17,730
8,357
2,458
5,269
26,514
17,885
763
5,642
20,565
0
24,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,086
Gold Earned
64,026
225
Minions Killed
174
0
Camps Cleared
0
1,700,800
Distance Traveled
1,636,915
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
12,160
640
10
1
0
344,631
0
L
Ah Puch
13,033
686
57
3
0
302,415
0
L
Amaterasu
12,414
653
18
1
0
339,288
0
L
Hachiman
13,773
725
64
3
0
318,363
4
W
Raijin
14,455
761
111
6
0
310,379
0
W
Bellona
14,204
748
28
1
0
369,661
2
W
Jormungandr
13,625
717
20
1
0
351,424
1
W
Discordia
13,128
691
55
3
0
333,879
4
L
Loki
12,646
666
25
1
0
332,218
0
W
Set
13,674
720
11
1
0
335,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role