Player Matchup

Loki
Loki
 
Loki
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Fake News 37
Chaac
Level 160
God Stats
9W - 12L
1,601 SR
Queue Stats
88W - 87L
1,522 Elo+
Party 1
Hou Yi
Hou Yi
FakeTSM Leon
Hou Yi
Level 138
God Stats
3W - 1L
1,440 SR
Queue Stats
122W - 103L
1,691 Elo+
Party 1
Sylvanus
Sylvanus
ResignedLocket
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,626 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheXMan19
Morgan Le Fay
Level 115
God Stats
2W - 3L
1,476 SR
Queue Stats
277W - 281L
1,498 Elo+
Party 1
Team Averages
Level 109
1,503 SR
1,567 Elo+

VS

Team Averages
Level 65
1,585 SR
1,571 Elo+
Olorun
Olorun
 
Olorun
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
ErCiabattaro
Sun Wukong
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
31W - 27L
1,631 Elo+
Party 2
Cthulhu
Cthulhu
Gameboy437o
Cthulhu
Level 87
God Stats
15W - 15L
1,601 SR
Queue Stats
231W - 239L
1,549 Elo+
Solo
Bakasura
Bakasura
Jupiter7e7
Bakasura
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 54L
1,610 Elo+
Party 3
Charybdis
Charybdis
NinjaLink2002
Charybdis
Level 107
God Stats
1W - 4L
1,822 SR
Queue Stats
74W - 74L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
0 / 4 / 5
9,255
487
4,781
14,450
6,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
9 / 3 / 12
11,386
599
21,853
22,616
17,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
18
2 / 3 / 5
10,854
571
8,452
15,044
6,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
15
6 / 2 / 7
10,294
542
10,173
19,327
25,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
TheXMan19
Morgan Le Fay
18
8 / 3 / 9
11,547
608
19,611
13,248
6,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
1 / 9 / 3
8,041
423
5,741
18,234
6,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ErCiabattaro
Sun Wukong
17
3 / 5 / 1
10,463
551
15,769
18,542
10,952
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Gameboy437o
Cthulhu
15
3 / 3 / 5
9,328
491
11,006
17,244
12,844
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
Jupiter7e7
Bakasura
14
2 / 3 / 2
8,618
454
4,785
14,363
5,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
NinjaLink2002
Charybdis
17
6 / 5 / 4
10,084
531
11,602
14,980
3,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
30
25
Kills
15
15
Deaths
25
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
0
4
5
0.63
L
Olorun
 
Olorun
1
9
3
0.28
L
Sun Wukong
ErCiabattaro
Sun Wukong
3
5
1
0.7
W
9
3
12
5
W
Hou Yi
2
3
5
1.5
L
Cthulhu
Gameboy437o
Cthulhu
3
3
5
1.83
L
Bakasura
Jupiter7e7
Bakasura
2
3
2
1
L
Charybdis
NinjaLink2002
Charybdis
6
5
4
1.6
W
Sylvanus
6
2
7
4.75
W
Morgan Le Fay
TheXMan19
Morgan Le Fay
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,870
Damage
48,903
84,685
Taken
83,363
62,452
Mitigated
39,362
43,215
Healing
26,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,781
1,184
0
5,581
14,450
6,173
256
1,905
12,545
0
52,491
L
Olorun
 
Olorun
5,741
2,076
384
5,365
18,234
6,410
618
5,902
12,004
45,589
0
L
Sun Wukong
ErCiabattaro
Sun Wukong
15,769
3,384
89
7,365
18,542
10,952
0
5,433
12,839
2,800
76,914
W
21,853
4,923
0
12,566
22,616
17,967
650
4,943
17,577
0
91,689
W
Hou Yi
8,452
4,626
0
7,713
15,044
6,109
1,634
2,488
12,556
0
97,695
L
Cthulhu
Gameboy437o
Cthulhu
11,006
1,420
891
4,726
17,244
12,844
0
6,967
10,028
55,181
0
L
Bakasura
Jupiter7e7
Bakasura
4,785
3,360
0
3,036
14,363
5,231
0
5,817
8,418
0
45,930
L
Charybdis
NinjaLink2002
Charybdis
11,602
6,847
0
4,928
14,980
3,925
0
4,279
10,565
0
54,762
W
Sylvanus
10,173
1,294
3,568
8,627
19,327
25,634
0
5,800
13,382
36,204
0
W
Morgan Le Fay
TheXMan19
Morgan Le Fay
19,611
2,326
0
5,160
13,248
6,569
226
3,300
9,948
75,553
1,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,336
Gold Earned
46,534
534
Minions Killed
506
0
Camps Cleared
0
1,826,653
Distance Traveled
1,945,632
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,255
487
89
5
0
366,293
3
L
Olorun
8,041
423
80
4
0
318,839
6
L
Sun Wukong
10,463
551
151
8
0
392,239
7
W
Chaac
11,386
599
127
7
0
420,935
4
W
Hou Yi
10,854
571
153
8
0
316,613
8
L
Cthulhu
9,328
491
77
4
0
371,331
3
L
Bakasura
8,618
454
102
5
0
484,937
1
L
Charybdis
10,084
531
96
5
0
378,286
1
W
Sylvanus
10,294
542
46
2
0
342,994
1
W
Morgan Le Fay
11,547
608
119
6
0
379,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role