Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Bummybun
Da Ji
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,490 Elo+
Solo
Ares
Ares
drum4money
Ares
Level 126
God Stats
6W - 1L
1,685 SR
Queue Stats
201W - 214L
1,502 Elo+
Solo
Shiva
Shiva
jonXxXbraXxX48
Shiva
Level 116
God Stats
1W - 1L
1,226 SR
Queue Stats
93W - 76L
1,495 Elo+
Solo
Ullr
Ullr
vaporized5024
Ullr
Level 137
God Stats
5W - 3L
1,500 SR
Queue Stats
237W - 259L
1,464 Elo+
Solo
Team Averages
Level 131
1,482 SR
1,490 Elo+

VS

Team Averages
Level 110
1,619 SR
1,495 Elo+
Shiva
Shiva
DRhotWebcam
Shiva
Level 92
God Stats
12W - 4L
1,560 SR
Queue Stats
119W - 102L
1,545 Elo+
Solo
Set
Set
HazyLoki
Set
Level 155
God Stats
16W - 19L
1,315 SR
Queue Stats
309W - 301L
1,446 Elo+
Solo
Khepri
Khepri
IOWADSGRC
Khepri
Level 80
God Stats
1W - 1L
1,537 SR
Queue Stats
31W - 38L
1,472 Elo+
Party 1
Neith
Neith
NANA5Hi
Neith
Level 114
God Stats
3W - 3L
1,759 SR
Queue Stats
70W - 68L
1,525 Elo+
Party 1
Discordia
Discordia
n0tails
Discordia
Level 109
God Stats
3W - 1L
1,924 SR
Queue Stats
78W - 83L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
6
1 / 0 / 1
3,794
632
3,580
4,060
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Bummybun
Da Ji
6
0 / 1 / 1
3,687
615
897
3,326
858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
1 / 1 / 1
4,007
668
2,677
4,695
1,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 5 / 0
4,200
700
1,699
6,568
2,197
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

8
1 / 0 / 0
4,387
731
1,439
3,287
807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
6 / 1 / 0
5,233
872
5,024
4,888
2,695
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 1 / 0
4,303
717
1,971
3,547
1,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
IOWADSGRC
Khepri
6
0 / 1 / 1
3,710
618
1,666
4,646
1,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
NANA5Hi
Neith
6
1 / 1 / 0
3,597
600
3,587
2,897
787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
n0tails
Discordia
1
0 / 0 / 0
2,787
465
0
125
15
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
4
Kills
7
7
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
1
1.5
W
Da Ji
Bummybun
Da Ji
0
1
1
0.5
L
6
1
0
6
L
0
1
0
0
L
Khepri
IOWADSGRC
Khepri
0
1
1
0.5
L
Neith
NANA5Hi
Neith
1
1
0
1
W
1
1
1
1.5
W
1
5
0
0.2
L
Discordia
n0tails
Discordia
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,292
Damage
12,248
21,936
Taken
16,103
6,580
Mitigated
6,993
8,145
Healing
3,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,580
416
844
2,417
4,060
1,055
0
889
3,171
14,272
0
W
Da Ji
Bummybun
Da Ji
897
315
0
977
3,326
858
0
0
3,326
0
11,207
L
5,024
1,253
0
894
4,888
2,695
0
0
4,888
3,191
16,728
L
1,971
715
0
683
3,547
1,553
0
0
3,547
0
21,935
L
Khepri
IOWADSGRC
Khepri
1,666
226
0
734
4,646
1,943
0
3,669
708
7,827
0
L
Neith
NANA5Hi
Neith
3,587
1,789
0
932
2,897
787
0
2,086
578
0
16,665
W
2,677
82
0
1,348
4,695
1,663
0
777
3,918
10,772
0
W
1,699
180
0
1,183
6,568
2,197
0
531
6,037
0
19,009
L
Discordia
n0tails
Discordia
0
0
0
0
125
15
0
0
125
1,283
0
W
1,439
488
0
1,376
3,287
807
0
0
3,287
0
19,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,075
Gold Earned
19,630
166
Minions Killed
141
0
Camps Cleared
0
616,512
Distance Traveled
506,816
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
3,794
632
21
4
0
112,902
1
W
Da Ji
3,687
615
34
6
0
142,840
0
L
Shiva
5,233
872
47
8
0
128,086
3
L
Set
4,303
717
51
9
0
133,824
0
L
Khepri
3,710
618
6
1
0
121,684
0
L
Neith
3,597
600
34
6
0
110,659
0
W
Ares
4,007
668
19
3
0
130,621
0
W
Shiva
4,200
700
51
9
0
120,508
1
L
Discordia
2,787
465
3
1
0
12,563
0
W
Ullr
4,387
731
41
7
0
109,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role