Player Matchup

Zeus
Zeus
 
Zeus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Original-marvas5
Hachiman
Level 121
God Stats
0W - 4L
1,256 SR
Queue Stats
135W - 160L
1,455 Elo+
Party 2
Bellona
Bellona
Splashyie
Bellona
Level 83
God Stats
16W - 16L
1,483 SR
Queue Stats
120W - 160L
1,424 Elo+
Party 2
Cliodhna
Cliodhna
WhiteFighter7
Cliodhna
Level 106
God Stats
4W - 2L
1,702 SR
Queue Stats
102W - 126L
1,499 Elo+
Party 2
Ganesha
Ganesha
ZetsubouBahamudo
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 66L
1,487 Elo+
Party 2
Team Averages
Level 73
1,488 SR
1,473 Elo+

VS

Team Averages
Level 108
1,569 SR
1,413 Elo+
Medusa
Medusa
Ffffinchy
Medusa
Level 157
God Stats
21W - 13L
1,722 SR
Queue Stats
417W - 363L
1,444 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jeppaz
Tsukuyomi
Level 84
God Stats
10W - 11L
1,511 SR
Queue Stats
130W - 130L
1,366 Elo+
Party 3
Fafnir
Fafnir
Qzick
Fafnir
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 100L
1,384 Elo+
Party 3
Bellona
Bellona
TheHoliestGoat
Bellona
Level 13
God Stats
6W - 4L
1,612 SR
Queue Stats
23W - 19L
1,502 Elo+
Party 1
Sol
Sol
proZyck
Sol
Level 130
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 45L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
3 / 6 / 0
7,646
478
6,531
10,027
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 6 / 1
6,797
425
7,934
11,433
3,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Splashyie
Bellona
13
1 / 5 / 1
7,212
451
4,647
12,615
13,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
WhiteFighter7
Cliodhna
13
2 / 5 / 2
8,060
504
6,547
11,121
4,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 3 / 3
7,385
462
4,448
15,114
12,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ffffinchy
Medusa
18
12 / 2 / 5
10,646
665
15,746
9,462
4,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Jeppaz
Tsukuyomi
14
6 / 3 / 4
8,626
539
6,522
8,262
2,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
Qzick
Fafnir
13
0 / 0 / 11
8,773
548
4,849
13,434
14,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 1 / 7
9,831
614
10,184
12,499
13,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
14
3 / 2 / 3
8,714
545
9,945
11,222
3,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
8
Kills
24
25
Deaths
8
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
6
0
0.5
W
Medusa
Ffffinchy
Medusa
12
2
5
7.25
W
Tsukuyomi
Jeppaz
Tsukuyomi
6
3
4
2.67
L
1
6
1
0.25
W
Fafnir
Qzick
Fafnir
0
0
11
5.5
L
Bellona
Splashyie
Bellona
1
5
1
0.3
W
3
1
7
6.5
L
Cliodhna
WhiteFighter7
Cliodhna
2
5
2
0.6
L
1
3
3
0.83
W
Sol
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,107
Damage
47,246
60,310
Taken
54,879
36,343
Mitigated
38,990
13,934
Healing
23,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,531
539
0
2,328
10,027
2,983
216
437
9,590
44,969
0
W
Medusa
Ffffinchy
Medusa
15,746
6,586
0
1,601
9,462
4,314
56
2,608
6,782
0
83,077
W
Tsukuyomi
Jeppaz
Tsukuyomi
6,522
1,573
0
3,233
8,262
2,855
0
1,780
6,482
0
51,761
L
7,934
4,046
0
2,681
11,433
3,342
572
4,697
6,736
0
36,554
W
Fafnir
Qzick
Fafnir
4,849
919
2,261
4,861
13,434
14,396
4
1,824
11,575
18,952
0
L
Bellona
Splashyie
Bellona
4,647
684
0
3,013
12,615
13,037
628
411
12,204
0
27,823
W
10,184
3,453
0
5,544
12,499
13,914
30
2,141
9,844
3,870
63,015
L
Cliodhna
WhiteFighter7
Cliodhna
6,547
385
0
3,074
11,121
4,159
238
887
10,234
0
38,457
L
4,448
555
0
2,838
15,114
12,822
0
8,995
6,119
18,105
0
W
Sol
9,945
5,173
0
6,227
11,222
3,511
436
2,626
8,596
71,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,100
Gold Earned
46,590
300
Minions Killed
493
0
Camps Cleared
0
1,396,850
Distance Traveled
1,615,542
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,646
478
83
5
0
250,101
5
W
Medusa
10,646
665
149
9
0
311,014
0
W
Tsukuyomi
8,626
539
76
5
0
342,910
2
L
Hachiman
6,797
425
76
5
0
272,091
3
W
Fafnir
8,773
548
16
1
0
316,203
8
L
Bellona
7,212
451
61
4
0
270,467
5
W
Bellona
9,831
614
133
8
0
350,057
7
L
Cliodhna
8,060
504
70
4
0
292,462
5
L
Ganesha
7,385
462
10
1
0
311,729
7
W
Sol
8,714
545
119
7
0
295,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role