Player Matchup

Ares
Ares
San1190
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
968 Elo+
Party 1
Mulan
Mulan
ikermateo
Mulan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 24L
1,212 Elo+
Party 1
Sol
Sol
marlhz8
Sol
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
968 Elo+
Party 1
Team Averages
Level 56
1,500 SR
1,050 Elo+

VS

Team Averages
Level 98
1,384 SR
1,371 Elo+
Thanatos
Thanatos
DrakkEvil
Thanatos
Level 107
God Stats
1W - 2L
1,391 SR
Queue Stats
8W - 17L
1,274 Elo+
Solo
Cthulhu
Cthulhu
ProteK90
Cthulhu
Level 66
God Stats
1W - 1L
1,375 SR
Queue Stats
1W - 1L
1,332 Elo+
Party 2
Merlin
Merlin
iMew9
Merlin
Level 122
God Stats
5W - 2L
1,387 SR
Queue Stats
144W - 162L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
San1190
Ares
10
1 / 4 / 2
7,166
717
3,997
8,814
5,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mulan
ikermateo
Mulan
11
1 / 5 / 2
6,746
675
3,774
9,332
6,304
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sol
11
1 / 3 / 2
6,705
671
4,050
6,254
1,401
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DrakkEvil
Thanatos
12
7 / 2 / 5
8,177
818
5,715
6,189
2,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
ProteK90
Cthulhu
12
3 / 0 / 7
7,645
765
8,357
4,557
4,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
iMew9
Merlin
12
2 / 1 / 8
7,603
760
6,441
5,919
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
3
Kills
12
12
Deaths
3
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DrakkEvil
Thanatos
7
2
5
4.75
W
Cthulhu
ProteK90
Cthulhu
3
0
7
6.5
L
Ares
San1190
Ares
1
4
2
0.5
W
Merlin
iMew9
Merlin
2
1
8
6
L
Mulan
ikermateo
Mulan
1
5
2
0.4
L
Sol
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,821
Damage
20,513
24,400
Taken
16,665
12,749
Mitigated
9,137
1,526
Healing
6,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DrakkEvil
Thanatos
5,715
2,489
0
4,508
6,189
2,504
296
3,497
2,692
0
13,921
W
Cthulhu
ProteK90
Cthulhu
8,357
234
413
1,308
4,557
4,478
90
2,720
1,837
21,918
0
L
Ares
San1190
Ares
3,997
492
0
569
8,814
5,044
0
5,637
3,012
9,924
0
W
Merlin
iMew9
Merlin
6,441
185
0
480
5,919
2,155
249
3,106
2,813
26,051
0
L
Mulan
ikermateo
Mulan
3,774
387
75
560
9,332
6,304
0
5,546
3,533
3,281
11,517
L
Sol
4,050
647
0
322
6,254
1,401
0
3,331
2,816
19,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,617
Gold Earned
23,425
78
Minions Killed
105
4
Camps Cleared
4
544,372
Distance Traveled
569,209
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,177
818
28
3
1
191,837
2
W
Cthulhu
7,645
765
29
3
0
206,037
3
L
Ares
7,166
717
17
2
1
187,656
0
W
Merlin
7,603
760
48
5
3
171,335
3
L
Mulan
6,746
675
28
3
3
178,769
5
L
Sol
6,705
671
33
3
0
177,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role