Player Matchup

Sylvanus
Sylvanus
MisterSnapshot
Sylvanus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,713 Elo+
Party 1
Jormungandr
Jormungandr
WuckFeeebs
Jormungandr
Level 127
God Stats
1W - 1L
1,816 SR
Queue Stats
114W - 75L
1,861 Elo+
Party 1
Cthulhu
Cthulhu
xButteredPopcorn
Cthulhu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 33L
1,854 Elo+
Party 1
Team Averages
Level 99
1,605 SR
1,809 Elo+

VS

Team Averages
Level 121
1,506 SR
1,679 Elo+
Cthulhu
Cthulhu
LordHokage829
Cthulhu
Level 125
God Stats
3W - 1L
1,268 SR
Queue Stats
130W - 154L
1,526 Elo+
Solo
Neith
Neith
bellowjob
Neith
Level 109
God Stats
9W - 0L
1,500 SR
Queue Stats
221W - 123L
1,618 Elo+
Party 2
Loki
Loki
xoluis
Loki
Level 128
God Stats
1W - 0L
1,750 SR
Queue Stats
17W - 4L
1,893 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
8
2 / 7 / 1
6,344
634
6,313
11,552
5,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jormungandr
WuckFeeebs
Jormungandr
10
0 / 2 / 1
6,197
620
5,450
9,631
6,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 3 / 1
6,444
644
5,255
11,767
6,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
2 / 1 / 8
7,138
714
6,950
6,803
6,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
bellowjob
Neith
13
3 / 0 / 7
7,380
738
11,558
7,350
3,368
Loki
xoluis
Loki
12
7 / 2 / 5
8,020
802
11,479
10,144
9,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
12
12
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
1
8
6
L
Sylvanus
2
7
1
0.36
L
Jormungandr
WuckFeeebs
Jormungandr
0
2
1
0.25
W
Neith
bellowjob
Neith
3
0
7
6.5
L
1
3
1
0.5
W
Loki
xoluis
Loki
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,018
Damage
29,987
32,950
Taken
24,297
18,338
Mitigated
19,100
4,796
Healing
8,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
6,950
303
440
1,730
6,803
6,458
0
3,790
3,013
18,168
0
L
Sylvanus
6,313
2,142
1,393
2,039
11,552
5,624
0
2,677
8,395
12,927
3,331
L
Jormungandr
WuckFeeebs
Jormungandr
5,450
977
0
0
9,631
6,279
0
1,899
7,199
21,982
0
W
Neith
bellowjob
Neith
11,558
3,883
0
2,843
7,350
3,368
364
5,443
1,907
0
34,205
L
5,255
327
0
1,364
11,767
6,435
0
1,823
9,393
13,073
0
W
Loki
xoluis
Loki
11,479
3,205
0
3,884
10,144
9,274
0
6,635
3,509
0
23,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,985
Gold Earned
22,538
77
Minions Killed
122
2
Camps Cleared
7
503,722
Distance Traveled
558,764
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,138
714
22
2
0
180,437
0
L
Sylvanus
6,344
634
34
3
1
143,379
1
L
Jormungandr
6,197
620
30
3
1
181,358
1
W
Neith
7,380
738
79
8
2
171,739
1
L
Cthulhu
6,444
644
13
1
0
178,985
1
W
Loki
8,020
802
21
2
5
206,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role