Player Matchup

Nox
Nox
BlackAngel512
Nox
Level 149
God Stats
104W - 106L
1,552 SR
Queue Stats
242W - 242L
1,562 Elo+
Solo
Ganesha
Ganesha
Dise20
Ganesha
Level 87
God Stats
11W - 9L
1,772 SR
Queue Stats
106W - 126L
1,523 Elo+
Party 1
Neith
Neith
lanc94
Neith
Level 20
God Stats
1W - 2L
1,683 SR
Queue Stats
8W - 12L
1,568 Elo+
Party 1
Team Averages
Level 85
1,669 SR
1,551 Elo+

VS

Team Averages
Level 129
1,547 SR
1,547 Elo+
Chaac
Chaac
 
Chaac
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
HaZòN
Medusa
Level 142
God Stats
10W - 1L
1,642 SR
Queue Stats
143W - 71L
1,605 Elo+
Party 2
Baba Yaga
Baba Yaga
Vespir
Baba Yaga
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
9,094
650
6,664
12,226
4,102
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Dise20
Ganesha
13
1 / 4 / 3
9,286
663
3,084
19,476
19,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
lanc94
Neith
14
3 / 5 / 1
9,670
691
6,963
10,422
3,111
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
4 / 1 / 3
10,833
774
6,602
11,137
13,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
HaZòN
Medusa
16
7 / 1 / 5
11,089
792
20,309
8,946
3,240
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Vespir
Baba Yaga
14
1 / 3 / 8
9,524
680
10,413
9,673
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
5
Kills
12
12
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
3
5.5
L
1
3
4
1
L
Ganesha
Dise20
Ganesha
1
4
3
0.63
W
Medusa
HaZòN
Medusa
7
1
5
9.5
W
Baba Yaga
Vespir
Baba Yaga
1
3
8
1.67
L
Neith
lanc94
Neith
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,711
Damage
37,324
42,124
Taken
29,756
26,831
Mitigated
20,173
5,576
Healing
10,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,602
388
0
4,211
11,137
13,714
181
2,519
8,618
0
26,311
L
6,664
661
0
2,362
12,226
4,102
0
3,599
8,627
35,057
0
L
Ganesha
Dise20
Ganesha
3,084
327
0
2,595
19,476
19,618
0
4,778
14,698
20,415
0
W
Medusa
HaZòN
Medusa
20,309
9,427
0
3,938
8,946
3,240
1,584
3,791
5,155
0
64,040
W
Baba Yaga
Vespir
Baba Yaga
10,413
1,041
0
2,635
9,673
3,219
1,216
4,148
5,525
41,051
0
L
Neith
lanc94
Neith
6,963
1,896
0
619
10,422
3,111
0
2,240
8,182
0
20,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,050
Gold Earned
31,446
120
Minions Killed
180
2
Camps Cleared
12
793,318
Distance Traveled
810,825
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,833
774
33
2
1
289,663
3
L
Nox
9,094
650
72
5
2
277,022
4
L
Ganesha
9,286
663
3
0
0
269,702
5
W
Medusa
11,089
792
85
6
6
270,509
3
W
Baba Yaga
9,524
680
62
4
5
250,653
1
L
Neith
9,670
691
45
3
0
246,594
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role